Player Matchup

Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
O69 4 Life
Janus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,526 Elo+
Solo
Olorun
Olorun
nart1620
Olorun
Level 157
God Stats
5W - 1L
1,943 SR
Queue Stats
469W - 459L
1,570 Elo+
Solo
Team Averages
Level 147
1,589 SR
1,519 Elo+

VS

Team Averages
Level 111
1,513 SR
1,649 Elo+
Baron Samedi
Baron Samedi
Hxppy00
Baron Samedi
Level 128
God Stats
1W - 5L
1,220 SR
Queue Stats
340W - 353L
1,514 Elo+
Solo
Cerberus
Cerberus
MrMittenKitten
Cerberus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,843 Elo+
Party 1
Nike
Nike
Popcorn1006
Nike
Level 123
God Stats
2W - 0L
1,842 SR
Queue Stats
38W - 26L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
Wheazer
Danzaburou
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,589 Elo+
Party 1
Kali
Kali
popcorn15200
Kali
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 4 / 3
5,806
1,161
5,544
5,818
1,942
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
 
Surtr
9
1 / 1 / 3
5,246
1,049
1,799
3,668
2,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
 
Izanami
10
0 / 3 / 2
5,181
1,036
3,600
4,264
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
1
0 / 0 / 0
1,420
284
0
0
0
Olorun
nart1620
Olorun
11
2 / 5 / 4
6,094
1,219
4,998
5,536
2,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hxppy00
Baron Samedi
11
5 / 1 / 6
6,793
1,359
5,182
5,526
2,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
10
1 / 1 / 11
6,639
1,328
3,140
7,051
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
2 / 2 / 6
6,289
1,258
3,835
7,846
5,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Wheazer
Danzaburou
11
3 / 2 / 4
6,869
1,374
2,021
3,865
1,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
2 / 2 / 8
6,299
1,260
3,482
5,442
3,241
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
5
Kills
13
13
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
3
0.88
L
Surtr
 
Surtr
1
1
3
2.5
L
Izanami
 
Izanami
0
3
2
0.33
W
Baron Samedi
Hxppy00
Baron Samedi
5
1
6
8
W
Cerberus
1
1
11
6.5
L
Janus
0
0
0
0
W
2
2
6
2.5
W
Danzaburou
Wheazer
Danzaburou
3
2
4
2.5
L
Olorun
nart1620
Olorun
2
5
4
0.8
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,941
Damage
17,660
19,286
Taken
29,730
8,228
Mitigated
18,861
1,762
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,544
2,677
0
96
5,818
1,942
0
1,948
3,761
0
13,125
L
Surtr
 
Surtr
1,799
577
0
459
3,668
2,968
0
1,551
2,046
53
2,275
L
Izanami
 
Izanami
3,600
1,220
0
447
4,264
1,019
0
2,720
1,403
0
9,448
W
Baron Samedi
Hxppy00
Baron Samedi
5,182
764
2,219
1,727
5,526
2,510
838
1,460
3,993
9,692
0
W
Cerberus
3,140
105
601
2,629
7,051
5,695
361
1,274
5,672
5,275
0
L
Janus
0
0
0
0
0
0
0
0
0
0
0
W
3,835
260
0
954
7,846
5,723
482
1,279
6,485
0
10,636
W
Danzaburou
Wheazer
Danzaburou
2,021
1,164
0
255
3,865
1,692
1,783
344
3,521
0
14,823
L
Olorun
nart1620
Olorun
4,998
2,374
273
487
5,536
2,299
0
2,103
3,357
7,060
0
W
3,482
1,126
0
1,364
5,442
3,241
580
364
5,008
0
4,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,747
Gold Earned
32,889
38
Minions Killed
67
0
Camps Cleared
0
300,696
Distance Traveled
518,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,806
1,161
13
3
0
74,456
0
L
Surtr
5,246
1,049
1
0
0
95,810
0
L
Izanami
5,181
1,036
21
4
0
72,823
0
W
Baron Samedi
6,793
1,359
13
3
0
95,353
0
W
Cerberus
6,639
1,328
5
1
0
106,570
0
L
Janus
1,420
284
0
0
0
0
0
W
Nike
6,289
1,258
17
3
0
120,926
0
W
Danzaburou
6,869
1,374
26
5
0
104,021
0
L
Olorun
6,094
1,219
3
1
0
57,607
0
W
Kali
6,299
1,260
6
1
0
91,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role