Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Delamare77
Fenrir
Level 203
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 90L
1,529 Elo+
Solo
Team Averages
Level 169
1,500 SR
1,510 Elo+

VS

Team Averages
Level 149
1,698 SR
1,752 Elo+
Atlas
Atlas
Derstern
Atlas
Level 179
God Stats
32W - 6L
1,857 SR
Queue Stats
377W - 131L
1,887 Elo+
Party 1
Nu Wa
Nu Wa
T-_-A-M
Nu Wa
Level 125
God Stats
7W - 7L
1,489 SR
Queue Stats
207W - 281L
1,454 Elo+
Solo
Mulan
Mulan
blue10
Mulan
Level 142
God Stats
11W - 5L
1,748 SR
Queue Stats
511W - 174L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 1 / 4
9,082
908
8,103
11,554
10,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
5,894
589
0
466
140
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
Delamare77
Fenrir
13
4 / 4 / 4
8,364
836
7,285
14,648
10,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Derstern
Atlas
13
1 / 3 / 4
8,049
805
5,544
9,063
7,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
T-_-A-M
Nu Wa
12
0 / 4 / 3
7,750
775
3,742
5,245
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
blue10
Mulan
16
4 / 2 / 1
9,793
979
12,973
10,822
7,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
5
5
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
1
4
7
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Fenrir
Delamare77
Fenrir
4
4
4
1.5
W
Atlas
Derstern
Atlas
1
3
4
1
W
Nu Wa
T-_-A-M
Nu Wa
0
4
3
0.38
W
Mulan
blue10
Mulan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,388
Damage
22,259
26,668
Taken
25,130
21,653
Mitigated
16,861
4,775
Healing
3,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,103
4,511
0
3,769
11,554
10,712
0
3,633
7,209
0
17,897
L
Baron Samedi
 
Baron Samedi
0
0
0
0
466
140
0
466
0
0
0
L
Fenrir
Delamare77
Fenrir
7,285
1,251
0
1,006
14,648
10,801
0
4,505
9,326
57
21,489
W
Atlas
Derstern
Atlas
5,544
1,974
0
689
9,063
7,817
96
32
7,630
19,345
0
W
Nu Wa
T-_-A-M
Nu Wa
3,742
856
0
481
5,245
1,211
756
4
4,498
23,881
0
W
Mulan
blue10
Mulan
12,973
2,551
0
2,473
10,822
7,833
185
81
9,528
0
48,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,340
Gold Earned
25,592
85
Minions Killed
137
0
Camps Cleared
0
398,172
Distance Traveled
539,482
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,082
908
58
6
0
215,743
0
L
Baron Samedi
5,894
589
0
0
0
11,549
0
L
Fenrir
8,364
836
27
3
0
170,880
0
W
Atlas
8,049
805
15
2
0
181,132
0
W
Nu Wa
7,750
775
41
4
0
158,837
2
W
Mulan
9,793
979
81
8
0
199,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role