Player Matchup

Chiron
Chiron
AIphaZero2
Chiron
Level 224
God Stats
17W - 13L
1,508 SR
Queue Stats
326W - 307L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
I Love DUIs
Kumbhakarna
Level 149
God Stats
3W - 1L
1,763 SR
Queue Stats
209W - 208L
1,522 Elo+
Party 1
Discordia
Discordia
Zx W0LF xZ
Discordia
Level 180
God Stats
1W - 0L
1,285 SR
Queue Stats
245W - 242L
1,517 Elo+
Party 1
Arachne
Arachne
jonkler fart
Arachne
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 68L
1,591 Elo+
Party 1
Guan Yu
Guan Yu
sportsguy712
Guan Yu
Level 155
God Stats
3W - 0L
1,453 SR
Queue Stats
291W - 270L
1,542 Elo+
Solo
Team Averages
Level 148
1,502 SR
1,535 Elo+

VS

Team Averages
Level 86
1,471 SR
1,553 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
KingOfWhip
Geb
Level 45
God Stats
0W - 4L
1,277 SR
Queue Stats
71W - 70L
1,541 Elo+
Solo
Mercury
Mercury
Logan942
Mercury
Level 128
God Stats
10W - 12L
1,572 SR
Queue Stats
189W - 191L
1,550 Elo+
Party 2
Cupid
Cupid
Tartaglią
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,633 Elo+
Party 2
Tyr
Tyr
cbaspaputilin
Tyr
Level 60
God Stats
17W - 22L
1,506 SR
Queue Stats
234W - 209L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AIphaZero2
Chiron
11
3 / 2 / 3
6,102
610
5,240
6,743
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
I Love DUIs
Kumbhakarna
9
0 / 0 / 5
5,573
557
2,206
7,415
4,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Zx W0LF xZ
Discordia
12
2 / 0 / 0
5,976
598
3,004
2,906
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
jonkler fart
Arachne
10
4 / 1 / 2
5,522
552
3,948
9,391
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
sportsguy712
Guan Yu
10
0 / 2 / 0
4,863
486
3,581
7,671
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 1 / 2
5,550
555
4,149
4,072
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,820
482
3,089
6,883
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Logan942
Mercury
10
2 / 1 / 0
5,691
569
2,153
7,650
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
10
1 / 4 / 0
5,538
554
4,321
6,442
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 0
7,410
741
3,376
7,255
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
5
5
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
2
1
W
Chiron
AIphaZero2
Chiron
3
2
3
2.25
W
Kumbhakarna
I Love DUIs
Kumbhakarna
0
0
5
2.5
L
0
3
0
0
L
Mercury
Logan942
Mercury
2
1
0
2
L
Cupid
1
4
0
0.25
W
Discordia
Zx W0LF xZ
Discordia
2
0
0
2
L
2
0
0
2
W
Arachne
jonkler fart
Arachne
4
1
2
5
W
Guan Yu
sportsguy712
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,979
Damage
17,088
34,126
Taken
32,302
15,162
Mitigated
12,487
10,327
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,149
43
0
1,453
4,072
1,250
0
1,210
2,862
33,012
1,300
W
Chiron
AIphaZero2
Chiron
5,240
2,191
357
1,737
6,743
2,089
84
1,126
5,561
0
47,251
W
Kumbhakarna
I Love DUIs
Kumbhakarna
2,206
366
0
1,459
7,415
4,633
0
2,286
4,987
12,178
0
L
3,089
284
0
1,363
6,883
3,255
0
1,871
5,012
15,874
0
L
Mercury
Logan942
Mercury
2,153
545
0
3,307
7,650
2,252
0
994
6,656
0
32,713
L
Cupid
4,321
2,167
85
1,448
6,442
2,051
0
1,135
5,307
0
38,229
W
Discordia
Zx W0LF xZ
Discordia
3,004
152
0
816
2,906
815
0
809
1,943
50,433
0
L
3,376
872
0
4,906
7,255
3,679
202
0
6,747
0
55,956
W
Arachne
jonkler fart
Arachne
3,948
2,097
0
2,176
9,391
3,296
0
2,410
6,847
0
28,977
W
Guan Yu
sportsguy712
Guan Yu
3,581
445
0
3,782
7,671
4,329
0
0
7,671
0
30,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
29,009
311
Minions Killed
348
0
Camps Cleared
0
1,022,761
Distance Traveled
1,018,842
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,550
555
72
7
0
200,139
0
W
Chiron
6,102
610
85
9
0
183,234
2
W
Kumbhakarna
5,573
557
14
1
0
216,361
0
L
Geb
4,820
482
20
2
0
203,820
4
L
Mercury
5,691
569
71
7
0
239,724
0
L
Cupid
5,538
554
80
8
0
184,340
0
W
Discordia
5,976
598
102
10
0
183,134
3
L
Tyr
7,410
741
105
11
0
190,819
2
W
Arachne
5,522
552
57
6
0
258,384
0
W
Guan Yu
4,863
486
53
5
0
181,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role