Player Matchup

Sylvanus
Sylvanus
Silver I
crasiest1
Sylvanus
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,384 MMR
Party 1
Hachiman
Hachiman
Gold V
pigtails
Hachiman
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,497 MMR
Party 1
Osiris
Osiris
Silver I
warfighter-27
Osiris
Silver I
Level 104
God Stats
14W - 4L
1,555 SR
Queue Stats
26W - 22L
1,459 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,518 SR
1,446 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,656 SR
1,402 MMR
Janus
Janus
Silver III
Angels515
Janus
Silver III
Level 123
God Stats
0W - 1L
1,625 SR
Queue Stats
15W - 21L
1,430 MMR
Party 2
Mulan
Mulan
Silver III
DelirioSiniestro
Mulan
Silver III
Level 58
God Stats
0W - 3L
1,484 SR
Queue Stats
13W - 20L
1,376 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
SoBake478
Heimdallr
Bronze III
Level 121
God Stats
0W - 1L
1,859 SR
Queue Stats
0W - 4L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
crasiest1
Sylvanus
12
1 / 0 / 6
6,277
1,046
1,404
3,678
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
pigtails
Hachiman
13
4 / 0 / 3
6,999
1,167
5,150
3,811
1,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 2 / 3
6,193
1,032
1,236
6,431
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KumbhakarnaAgniDiscordiaGilgameshThoth

VS

Bans
VulcanCthulhuAnubisKuzenboAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Angels515
Janus
11
0 / 4 / 1
5,592
932
4,033
4,197
1,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

4
0 / 0 / 0
4,398
733
0
0
0
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
SoBake478
Heimdallr
11
1 / 3 / 0
5,506
918
2,353
5,399
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
2
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
Angels515
Janus
0
4
1
0.13
L
0
0
0
0
L
Heimdallr
SoBake478
Heimdallr
1
3
0
0.33
W
Sylvanus
crasiest1
Sylvanus
1
0
6
4
W
Hachiman
pigtails
Hachiman
4
0
3
5.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,790
Damage
6,386
13,920
Taken
9,596
6,045
Mitigated
3,202
5,867
Healing
1,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Angels515
Janus
4,033
151
0
0
4,197
1,256
0
672
3,495
17,319
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
SoBake478
Heimdallr
2,353
621
0
1,140
5,399
1,946
0
740
4,632
0
12,438
W
Sylvanus
crasiest1
Sylvanus
1,404
101
1,414
1,249
3,678
1,782
81
1,617
2,061
8,187
1,705
W
Hachiman
pigtails
Hachiman
5,150
2,529
0
1,345
3,811
1,215
547
753
3,058
0
24,755
W
1,236
24
0
1,859
6,431
3,048
152
1,880
4,551
0
21,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,469
Gold Earned
15,496
106
Minions Killed
51
0
Camps Cleared
0
427,537
Distance Traveled
229,903
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,592
932
29
5
0
116,121
2
L
Mulan
4,398
733
0
0
0
4,357
0
L
Heimdallr
5,506
918
22
4
0
109,425
0
W
Sylvanus
6,277
1,046
21
4
0
148,096
0
W
Hachiman
6,999
1,167
50
8
0
131,589
0
W
Osiris
6,193
1,032
35
6
0
147,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role