Player Matchup

Cerberus
Cerberus
Death007Bound
Cerberus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,620 Elo+
Party 1
Khepri
Khepri
Skittle88
Khepri
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
kirbykibble
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,538 Elo+
Party 1
Anhur
Anhur
pigsfly
Anhur
Level 141
God Stats
1W - 0L
1,301 SR
Queue Stats
8W - 12L
1,470 Elo+
Party 1
Thoth
Thoth
pivbjop
Thoth
Level 142
God Stats
2W - 0L
1,812 SR
Queue Stats
35W - 40L
1,516 Elo+
Party 1
Team Averages
Level 135
1,523 SR
1,529 Elo+

VS

Team Averages
Level 172
1,469 SR
1,509 Elo+
Bastet
Bastet
 
Bastet
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Rogue__Prophecy
Set
Level 155
God Stats
0W - 1L
1,444 SR
Queue Stats
56W - 61L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
SergioGu18
Zhong Kui
Level 141
God Stats
1W - 3L
1,411 SR
Queue Stats
199W - 211L
1,487 Elo+
Solo
Jing Wei
Jing Wei
Slateport
Jing Wei
Level 189
God Stats
0W - 1L
1,489 SR
Queue Stats
167W - 136L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Death007Bound
Cerberus
16
4 / 4 / 15
9,404
940
6,247
16,438
19,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Skittle88
Khepri
16
3 / 4 / 15
10,173
1,017
3,962
18,176
14,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
kirbykibble
Zhong Kui
16
4 / 1 / 11
9,616
962
7,896
7,554
6,681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
pigsfly
Anhur
16
10 / 4 / 9
10,465
1,047
10,933
10,015
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
pivbjop
Thoth
14
0 / 4 / 6
8,461
846
7,666
5,986
1,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 4 / 8
8,261
826
8,682
8,705
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Geb
 
Geb
4
0 / 0 / 3
3,363
336
0
47
14
13
3 / 7 / 6
8,036
804
8,310
13,387
15,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
SergioGu18
Zhong Kui
16
6 / 6 / 9
9,353
935
10,245
12,331
13,970
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Slateport
Jing Wei
17
4 / 4 / 7
9,047
905
11,372
8,697
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
21
Kills
16
17
Deaths
21
56
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
8
1.75
L
Geb
 
Geb
0
0
3
1.5
W
Cerberus
Death007Bound
Cerberus
4
4
15
2.88
L
3
7
6
0.86
L
Zhong Kui
SergioGu18
Zhong Kui
6
6
9
1.75
W
Khepri
Skittle88
Khepri
3
4
15
2.63
L
Jing Wei
Slateport
Jing Wei
4
4
7
1.88
W
Zhong Kui
kirbykibble
Zhong Kui
4
1
11
9.5
W
Anhur
pigsfly
Anhur
10
4
9
3.63
W
Thoth
pivbjop
Thoth
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,704
Damage
38,609
58,169
Taken
43,167
46,980
Mitigated
34,566
19,991
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,682
1,715
0
619
8,705
2,473
14
4,918
3,787
0
15,733
L
Geb
 
Geb
0
0
0
0
47
14
0
47
0
0
0
W
Cerberus
Death007Bound
Cerberus
6,247
429
457
5,047
16,438
19,217
467
2,188
14,250
21,653
453
L
8,310
2,667
396
2,338
13,387
15,339
21
7,175
6,212
1,941
9,437
L
Zhong Kui
SergioGu18
Zhong Kui
10,245
487
71
2,099
12,331
13,970
316
7,501
4,830
20,666
0
W
Khepri
Skittle88
Khepri
3,962
678
1,591
6,449
18,176
14,793
145
3,817
14,359
9,608
0
L
Jing Wei
Slateport
Jing Wei
11,372
7,279
211
1,907
8,697
2,770
1,113
5,959
2,738
0
29,799
W
Zhong Kui
kirbykibble
Zhong Kui
7,896
1,643
877
2,590
7,554
6,681
2,748
2,392
5,162
21,291
0
W
Anhur
pigsfly
Anhur
10,933
7,636
0
2,449
10,015
4,353
3,455
1,233
8,782
0
18,948
W
Thoth
pivbjop
Thoth
7,666
292
0
531
5,986
1,936
1,428
2,019
3,967
26,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,119
Gold Earned
38,060
143
Minions Killed
79
0
Camps Cleared
0
897,964
Distance Traveled
575,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,261
826
13
1
0
155,501
0
L
Geb
3,363
336
0
0
0
0
0
W
Cerberus
9,404
940
38
4
0
170,106
0
L
Set
8,036
804
3
0
0
133,877
0
L
Zhong Kui
9,353
935
23
2
0
130,691
0
W
Khepri
10,173
1,017
9
1
0
195,915
0
L
Jing Wei
9,047
905
40
4
0
155,121
0
W
Zhong Kui
9,616
962
31
3
0
166,816
0
W
Anhur
10,465
1,047
23
2
0
186,982
0
W
Thoth
8,461
846
42
4
0
178,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role