Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum III
QUEEN_GRAnNy
Nu Wa
Platinum III
Level 204
God Stats
26W - 42L
1,501 SR
Queue Stats
725W - 702L
1,786 MMR
Solo
Osiris
Osiris
Platinum V
SheldorThConq
Osiris
Platinum V
Level 146
God Stats
47W - 75L
1,473 SR
Queue Stats
257W - 255L
1,781 MMR
Solo
Chronos
Chronos
Platinum IV
WhosRmby
Chronos
Platinum IV
Level 148
God Stats
13W - 10L
1,715 SR
Queue Stats
114W - 114L
1,729 MMR
Solo
Raijin
Raijin
Platinum I
l-SkinuZaru-l
Raijin
Platinum I
Level 215
God Stats
2W - 6L
1,641 SR
Queue Stats
276W - 270L
1,800 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 167
1,566 SR
1,719 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,589 SR
1,724 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond III
Mizyy
He Bo
Diamond III
Level 143
God Stats
5W - 1L
1,814 SR
Queue Stats
199W - 181L
1,758 MMR
Party 2
Susano
Susano
Platinum I
VeiІ
Susano
Platinum I
Level 154
God Stats
9W - 5L
1,658 SR
Queue Stats
103W - 85L
1,902 MMR
Party 2
Cthulhu
Cthulhu
Gold II
llBigRipsll
Cthulhu
Gold II
Level 123
God Stats
1W - 0L
1,347 SR
Queue Stats
18W - 12L
1,734 MMR
Party 1
Cerberus
Cerberus
Gold III
llStNickll
Cerberus
Gold III
Level 129
God Stats
1W - 0L
1,626 SR
Queue Stats
16W - 11L
1,727 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 4 / 1
5,463
546
3,765
7,940
1,991
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 1
5,637
564
2,157
2,815
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 3
4,663
466
4,584
10,700
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chronos
WhosRmby
Chronos
11
3 / 2 / 0
6,687
669
6,062
8,956
2,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 4 / 0
5,495
550
3,434
5,968
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeShivaAo KuangThor

VS

Bans
ThanatosJanusRavanaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 2 / 1
7,031
703
3,159
4,002
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
Mizyy
He Bo
11
3 / 2 / 7
6,213
621
6,987
5,588
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
VeiІ
Susano
10
5 / 1 / 4
5,882
588
5,700
6,321
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
llBigRipsll
Cthulhu
10
0 / 2 / 1
5,170
517
4,520
8,757
4,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
llStNickll
Cerberus
10
5 / 1 / 3
6,508
651
5,744
10,219
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
16
16
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
1
0.38
W
Apollo
 
Apollo
3
2
1
1.75
W
He Bo
Mizyy
He Bo
3
2
7
3.25
L
1
1
1
1.5
L
0
5
3
0.3
W
Susano
VeiІ
Susano
5
1
4
7
L
Chronos
WhosRmby
Chronos
3
2
0
1.5
L
2
4
0
0.5
W
Cthulhu
llBigRipsll
Cthulhu
0
2
1
0.25
W
Cerberus
llStNickll
Cerberus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,002
Damage
26,110
36,379
Taken
34,887
12,499
Mitigated
14,474
10,539
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,765
757
0
3,216
7,940
1,991
0
3,279
4,507
0
33,733
W
Apollo
 
Apollo
3,159
1,662
0
1,594
4,002
994
148
939
2,805
0
59,566
W
He Bo
Mizyy
He Bo
6,987
446
0
620
5,588
1,283
0
2,208
2,999
34,236
28
L
2,157
563
0
650
2,815
746
0
277
2,538
31,819
0
L
4,584
1,369
0
1,869
10,700
5,723
0
3,758
6,732
963
25,375
W
Susano
VeiІ
Susano
5,700
1,867
0
2,332
6,321
1,850
0
500
5,659
0
28,026
L
Chronos
WhosRmby
Chronos
6,062
1,818
0
3,808
8,956
2,707
0
5,062
3,894
46,349
2,038
L
3,434
219
0
996
5,968
1,332
0
4,124
1,701
29,223
0
W
Cthulhu
llBigRipsll
Cthulhu
4,520
287
87
3,202
8,757
4,100
0
4,547
4,178
31,550
1,494
W
Cerberus
llStNickll
Cerberus
5,744
787
0
3,483
10,219
6,247
0
3,112
6,617
21,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,945
Gold Earned
30,804
322
Minions Killed
326
0
Camps Cleared
0
978,215
Distance Traveled
1,038,221
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,463
546
66
7
0
230,732
2
W
Apollo
7,031
703
114
11
0
194,967
0
W
He Bo
6,213
621
70
7
0
217,145
2
L
Nu Wa
5,637
564
69
7
0
188,203
2
L
Osiris
4,663
466
39
4
0
182,292
1
W
Susano
5,882
588
46
5
0
241,980
0
L
Chronos
6,687
669
86
9
0
187,833
0
L
Raijin
5,495
550
62
6
0
189,155
0
W
Cthulhu
5,170
517
53
5
0
194,736
0
W
Cerberus
6,508
651
43
4
0
189,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role