Player Matchup

Atlas
Atlas
BeHiNDYou7119
Atlas
Level 107
God Stats
40W - 46L
1,488 SR
Queue Stats
464W - 448L
1,485 Elo+
Solo
Hades
Hades
Miracle Void
Hades
Level 141
God Stats
31W - 23L
1,560 SR
Queue Stats
364W - 380L
1,465 Elo+
Solo
Lancelot
Lancelot
SiderMKU1
Lancelot
Level 118
God Stats
5W - 9L
1,397 SR
Queue Stats
77W - 88L
1,415 Elo+
Solo
Vulcan
Vulcan
TheBearJewJr43
Vulcan
Level 69
God Stats
0W - 1L
1,584 SR
Queue Stats
24W - 38L
1,353 Elo+
Solo
Heimdallr
Heimdallr
bigbennymack
Heimdallr
Level 123
God Stats
0W - 2L
1,312 SR
Queue Stats
8W - 8L
1,516 Elo+
Solo
Team Averages
Level 112
1,468 SR
1,447 Elo+

VS

Team Averages
Level 97
1,538 SR
1,460 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Athelss
Chernobog
Level 146
God Stats
4W - 0L
1,863 SR
Queue Stats
26W - 24L
1,473 Elo+
Solo
Loki
Loki
FeLiX_123_XS9
Loki
Level 78
God Stats
3W - 0L
1,242 SR
Queue Stats
12W - 11L
1,445 Elo+
Solo
Ymir
Ymir
TraCuz-
Ymir
Level 105
God Stats
2W - 2L
1,502 SR
Queue Stats
106W - 130L
1,399 Elo+
Solo
Hades
Hades
marconeggro1980
Hades
Level 87
God Stats
14W - 10L
1,582 SR
Queue Stats
218W - 206L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,473
498
4,618
12,357
7,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
0 / 5 / 0
6,298
484
5,563
8,751
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
SiderMKU1
Lancelot
12
2 / 3 / 1
6,834
526
3,053
8,797
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 4 / 1
7,080
545
2,720
6,467
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
bigbennymack
Heimdallr
10
0 / 2 / 4
6,088
468
7,600
6,371
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 2 / 2
6,702
516
2,999
6,986
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chernobog
Athelss
Chernobog
11
2 / 3 / 5
6,224
479
5,611
8,299
2,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
6 / 0 / 3
7,165
551
3,401
2,930
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
TraCuz-
Ymir
11
2 / 1 / 4
6,238
480
5,130
10,433
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
5 / 1 / 1
8,006
616
5,147
9,938
5,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
16
16
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
2
1
W
Chernobog
Athelss
Chernobog
2
3
5
1.5
L
2
2
0
1
W
6
0
3
7.5
L
0
5
0
0
L
Lancelot
SiderMKU1
Lancelot
2
3
1
0.83
L
3
4
1
0.88
W
Ymir
TraCuz-
Ymir
2
1
4
4
L
Heimdallr
bigbennymack
Heimdallr
0
2
4
1
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,554
Damage
22,288
42,743
Taken
38,586
18,659
Mitigated
15,934
9,254
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,999
97
0
1,946
6,986
2,411
0
877
6,109
49,133
0
W
Chernobog
Athelss
Chernobog
5,611
3,801
0
2,424
8,299
2,356
364
2,130
6,169
0
34,439
L
4,618
1,834
0
2,653
12,357
7,309
0
2,953
8,892
24,001
900
W
3,401
663
0
1,950
2,930
852
0
0
2,930
0
32,866
L
5,563
366
0
1,759
8,751
3,256
0
4,762
3,989
33,613
2,687
L
Lancelot
SiderMKU1
Lancelot
3,053
174
0
1,794
8,797
3,988
0
1,123
7,579
0
51,353
L
2,720
0
0
833
6,467
2,137
595
1,692
4,405
36,002
2,349
W
Ymir
TraCuz-
Ymir
5,130
587
354
2,282
10,433
5,177
0
2,809
7,624
25,612
1,591
L
Heimdallr
bigbennymack
Heimdallr
7,600
3,157
0
2,215
6,371
1,969
49
1,320
4,772
0
40,957
W
5,147
551
25
6,704
9,938
5,138
1,164
6,064
3,874
50,321
1,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
34,335
304
Minions Killed
366
0
Camps Cleared
0
1,143,736
Distance Traveled
1,373,712
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,702
516
95
7
0
250,987
0
W
Chernobog
6,224
479
49
4
0
293,431
1
L
Atlas
6,473
498
27
2
0
213,848
0
W
Loki
7,165
551
59
5
0
308,693
0
L
Hades
6,298
484
60
5
0
219,641
0
L
Lancelot
6,834
526
79
6
0
237,570
2
L
Vulcan
7,080
545
75
6
0
244,068
0
W
Ymir
6,238
480
60
5
0
283,734
4
L
Heimdallr
6,088
468
63
5
0
228,609
0
W
Hades
8,006
616
103
8
0
236,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role