Player Matchup

Jormungandr
Jormungandr
American_saga
Jormungandr
Level 25
God Stats
5W - 4L
1,638 SR
Queue Stats
52W - 44L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
Basalisks
Gilgamesh
Level 37
God Stats
0W - 2L
1,738 SR
Queue Stats
22W - 35L
1,431 Elo+
Solo
Heimdallr
Heimdallr
CrimsonGuardian3
Heimdallr
Level 122
God Stats
9W - 14L
1,512 SR
Queue Stats
845W - 776L
1,537 Elo+
Party 1
Bellona
Bellona
EliteCDDX66
Bellona
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
levi7139
Janus
Level 155
God Stats
0W - 1L
1,108 SR
Queue Stats
18W - 35L
1,346 Elo+
Solo
Team Averages
Level 97
1,499 SR
1,469 Elo+

VS

Team Averages
Level 90
1,513 SR
1,512 Elo+
Fafnir
Fafnir
HolyCatTurtle
Fafnir
Level 46
God Stats
1W - 4L
1,148 SR
Queue Stats
87W - 95L
1,452 Elo+
Party 3
Anubis
Anubis
IamTheApHA
Anubis
Level 86
God Stats
4W - 2L
1,414 SR
Queue Stats
246W - 228L
1,517 Elo+
Party 2
Raijin
Raijin
MYBUSSYSTINKS
Raijin
Level 127
God Stats
14W - 5L
1,659 SR
Queue Stats
518W - 479L
1,554 Elo+
Party 2
Medusa
Medusa
SkyNinja117
Medusa
Level 69
God Stats
3W - 5L
1,375 SR
Queue Stats
102W - 103L
1,507 Elo+
Party 3
King Arthur
King Arthur
Thesillysalmon
King Arthur
Level 123
God Stats
5W - 0L
1,967 SR
Queue Stats
209W - 190L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
American_saga
Jormungandr
8
0 / 3 / 2
5,117
512
3,760
6,499
3,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Basalisks
Gilgamesh
10
2 / 1 / 0
5,274
527
2,584
7,708
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
7
1 / 3 / 1
4,506
451
3,252
4,655
1,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
EliteCDDX66
Bellona
9
1 / 4 / 1
5,075
508
4,349
9,122
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
levi7139
Janus
10
0 / 5 / 0
5,070
507
2,231
5,588
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,286
529
1,931
6,382
4,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
IamTheApHA
Anubis
11
3 / 1 / 4
5,968
597
5,079
6,010
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
7 / 0 / 1
6,516
652
7,284
5,741
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
10
4 / 0 / 1
5,808
581
3,606
3,515
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Thesillysalmon
King Arthur
10
2 / 2 / 1
6,098
610
5,380
8,938
6,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
16
16
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
American_saga
Jormungandr
0
3
2
0.33
L
Gilgamesh
Basalisks
Gilgamesh
2
1
0
2
L
Heimdallr
1
3
1
0.5
L
Bellona
EliteCDDX66
Bellona
1
4
1
0.38
W
0
1
4
2
W
Anubis
IamTheApHA
Anubis
3
1
4
5
W
7
0
1
7.5
W
Medusa
4
0
1
4.5
W
King Arthur
Thesillysalmon
King Arthur
2
2
1
1.25
L
Janus
levi7139
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,176
Damage
23,280
33,572
Taken
30,586
15,571
Mitigated
15,891
7,510
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
American_saga
Jormungandr
3,760
1,393
0
1,560
6,499
3,763
0
2,664
3,779
21,971
1,894
L
Gilgamesh
Basalisks
Gilgamesh
2,584
617
0
2,196
7,708
2,166
0
3,411
4,071
0
36,842
L
Heimdallr
3,252
1,913
0
1,237
4,655
1,296
0
1,672
2,949
0
22,565
L
Bellona
EliteCDDX66
Bellona
4,349
1,653
0
2,013
9,122
6,731
0
1,816
7,306
0
24,126
W
1,931
651
0
2,594
6,382
4,692
0
1,562
4,760
7,689
0
W
Anubis
IamTheApHA
Anubis
5,079
569
0
3,370
6,010
2,283
0
908
5,102
39,370
0
W
7,284
220
0
1,652
5,741
1,592
0
2,258
3,297
29,698
0
W
Medusa
3,606
1,229
0
984
3,515
900
0
778
2,697
0
39,164
W
King Arthur
Thesillysalmon
King Arthur
5,380
654
0
1,100
8,938
6,424
0
0
8,938
0
44,602
L
Janus
levi7139
Janus
2,231
0
0
504
5,588
1,615
0
4,021
1,173
29,423
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
29,676
240
Minions Killed
290
0
Camps Cleared
0
882,963
Distance Traveled
1,035,333
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,117
512
45
5
0
178,539
1
L
Gilgamesh
5,274
527
60
6
0
220,874
0
L
Heimdallr
4,506
451
30
3
0
128,858
0
L
Bellona
5,075
508
44
4
0
161,268
0
W
Fafnir
5,286
529
12
1
0
226,151
1
W
Anubis
5,968
597
71
7
0
202,710
4
W
Raijin
6,516
652
60
6
0
203,233
0
W
Medusa
5,808
581
77
8
0
222,501
2
W
King Arthur
6,098
610
70
7
0
180,738
0
L
Janus
5,070
507
61
6
0
193,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role