Player Matchup

Thanatos
Thanatos
Garu-da_25
Thanatos
Level 190
God Stats
3W - 0L
1,834 SR
Queue Stats
267W - 239L
1,528 Elo+
Party 3
Charybdis
Charybdis
IZexionI
Charybdis
Level 179
God Stats
25W - 22L
1,574 SR
Queue Stats
179W - 177L
1,533 Elo+
Party 3
Ymir
Ymir
Jorgesan1128
Ymir
Level 116
God Stats
10W - 14L
1,466 SR
Queue Stats
112W - 100L
1,475 Elo+
Party 1
Surtr
Surtr
hosvan
Surtr
Level 65
God Stats
1W - 0L
1,332 SR
Queue Stats
18W - 11L
1,533 Elo+
Party 1
Merlin
Merlin
xXTheVirusXx
Merlin
Level 105
God Stats
4W - 0L
1,862 SR
Queue Stats
27W - 18L
1,537 Elo+
Party 1
Team Averages
Level 131
1,614 SR
1,521 Elo+

VS

Team Averages
Level 127
1,520 SR
1,480 Elo+
Hun Batz
Hun Batz
Jason141722
Hun Batz
Level 156
God Stats
1W - 1L
1,751 SR
Queue Stats
198W - 223L
1,498 Elo+
Party 2
Ares
Ares
PJs_Quesorito
Ares
Level 109
God Stats
16W - 10L
1,503 SR
Queue Stats
125W - 161L
1,423 Elo+
Party 2
Artemis
Artemis
khantastic007
Artemis
Level 69
God Stats
21W - 19L
1,547 SR
Queue Stats
66W - 76L
1,457 Elo+
Solo
Vulcan
Vulcan
kmenard0419
Vulcan
Level 156
God Stats
14W - 9L
1,557 SR
Queue Stats
262W - 243L
1,532 Elo+
Solo
Ymir
Ymir
monkey1330
Ymir
Level 145
God Stats
1W - 3L
1,241 SR
Queue Stats
136W - 157L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Garu-da_25
Thanatos
10
3 / 1 / 3
5,982
544
4,702
7,734
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
IZexionI
Charybdis
10
4 / 2 / 2
5,935
540
7,150
7,485
2,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
2 / 2 / 2
7,056
641
6,199
8,430
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Surtr
hosvan
Surtr
10
0 / 0 / 4
6,213
565
4,575
10,658
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
3 / 1 / 1
6,616
601
3,347
4,527
1,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jason141722
Hun Batz
11
1 / 1 / 5
6,082
553
4,518
7,841
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 2
5,197
472
3,116
6,997
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
9
0 / 5 / 1
4,733
430
4,484
9,367
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
11
1 / 2 / 1
6,011
546
3,704
3,484
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 4 / 0
6,445
586
6,443
9,222
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
6
6
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Garu-da_25
Thanatos
3
1
3
4.5
W
Charybdis
IZexionI
Charybdis
4
2
2
2.5
L
Hun Batz
Jason141722
Hun Batz
1
1
5
3.5
W
2
2
2
1.5
L
1
0
2
2
W
Surtr
hosvan
Surtr
0
0
4
2
L
Artemis
0
5
1
0.1
L
Vulcan
1
2
1
0.75
L
3
4
0
0.75
W
Merlin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,973
Damage
22,265
38,834
Taken
36,911
18,457
Mitigated
16,486
15,375
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Garu-da_25
Thanatos
4,702
1,089
0
5,213
7,734
2,454
0
1,813
5,823
0
34,470
W
Charybdis
IZexionI
Charybdis
7,150
3,240
0
2,546
7,485
2,051
303
1,158
6,321
0
37,452
L
Hun Batz
Jason141722
Hun Batz
4,518
955
0
3,803
7,841
2,489
0
1,018
6,801
0
42,407
W
6,199
1,835
0
1,680
8,430
5,519
0
5,358
3,072
44,423
2,108
L
3,116
209
0
1,987
6,997
5,951
0
691
6,306
15,119
0
W
Surtr
hosvan
Surtr
4,575
1,487
0
4,481
10,658
7,080
189
2,175
8,443
1,411
27,261
L
Artemis
4,484
1,350
0
2,045
9,367
2,770
0
573
8,794
0
27,819
L
Vulcan
3,704
42
0
375
3,484
1,138
350
1,359
2,125
35,613
805
L
6,443
2,654
0
1,445
9,222
4,138
0
5,909
2,778
33,180
3,838
W
Merlin
3,347
50
0
1,455
4,527
1,353
0
2,121
2,187
39,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
28,468
330
Minions Killed
293
0
Camps Cleared
0
1,120,812
Distance Traveled
1,039,012
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,982
544
60
5
0
268,502
0
W
Charybdis
5,935
540
75
7
0
216,737
0
L
Hun Batz
6,082
553
92
8
0
264,764
0
W
Ymir
7,056
641
88
8
0
197,187
4
L
Ares
5,197
472
19
2
0
212,444
0
W
Surtr
6,213
565
32
3
0
215,291
0
L
Artemis
4,733
430
49
4
0
183,516
0
L
Vulcan
6,011
546
68
6
0
205,392
0
L
Ymir
6,445
586
65
6
0
172,896
2
W
Merlin
6,616
601
75
7
0
223,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role