Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
LUzumaki33
Poseidon
Level 87
God Stats
9W - 6L
1,596 SR
Queue Stats
88W - 106L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sabuthetyrant
Cu Chulainn
Level 102
God Stats
89W - 101L
1,449 SR
Queue Stats
568W - 622L
1,384 Elo+
Solo
Ymir
Ymir
seymoure19716
Ymir
Level 141
God Stats
6W - 10L
1,424 SR
Queue Stats
469W - 508L
1,387 Elo+
Solo
Janus
Janus
shaanj
Janus
Level 98
God Stats
1W - 2L
1,483 SR
Queue Stats
16W - 12L
1,534 Elo+
Solo
Team Averages
Level 117
1,490 SR
1,447 Elo+

VS

Team Averages
Level 63
1,473 SR
1,444 Elo+
Scylla
Scylla
Apu97
Scylla
Level 61
God Stats
5W - 1L
1,680 SR
Queue Stats
267W - 102L
1,548 Elo+
Solo
Cthulhu
Cthulhu
CyrusQc7794
Cthulhu
Level 66
God Stats
62W - 62L
1,425 SR
Queue Stats
157W - 153L
1,411 Elo+
Solo
Bellona
Bellona
HiebertTitan34
Bellona
Level 45
God Stats
6W - 7L
1,261 SR
Queue Stats
486W - 554L
1,449 Elo+
Solo
Nu Wa
Nu Wa
SAINTxTHOMAS
Nu Wa
Level 42
God Stats
47W - 43L
1,427 SR
Queue Stats
195W - 197L
1,402 Elo+
Party 1
Izanami
Izanami
buddy1478
Izanami
Level 103
God Stats
12W - 7L
1,574 SR
Queue Stats
206W - 204L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 1 / 0
6,878
860
234
1,398
362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
LUzumaki33
Poseidon
13
1 / 5 / 3
7,994
999
7,322
10,638
6,710
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Sabuthetyrant
Cu Chulainn
12
1 / 5 / 2
8,206
1,026
4,222
15,527
14,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 2
8,383
1,048
5,072
17,346
13,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
shaanj
Janus
14
1 / 2 / 4
8,893
1,112
4,305
7,344
2,114
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

226

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Apu97
Scylla
14
4 / 0 / 9
9,236
1,155
9,757
3,253
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CyrusQc7794
Cthulhu
14
2 / 2 / 11
8,599
1,075
7,683
7,205
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 3 / 7
9,109
1,139
11,933
10,182
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
1 / 0 / 10
8,758
1,095
12,446
3,131
976
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
buddy1478
Izanami
15
5 / 0 / 5
9,780
1,223
6,681
4,300
1,532
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
5
Kills
17
17
Deaths
5
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Scylla
Apu97
Scylla
4
0
9
8.5
W
Cthulhu
CyrusQc7794
Cthulhu
2
2
11
3.75
W
5
3
7
2.83
L
Poseidon
LUzumaki33
Poseidon
1
5
3
0.5
W
1
0
10
6
L
Cu Chulainn
Sabuthetyrant
Cu Chulainn
1
5
2
0.4
W
Izanami
buddy1478
Izanami
5
0
5
7.5
L
2
4
2
0.75
L
Janus
shaanj
Janus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,155
Damage
48,500
52,253
Taken
28,071
37,206
Mitigated
16,144
1,469
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
234
42
0
6
1,398
362
0
1,175
223
0
644
W
Scylla
Apu97
Scylla
9,757
997
0
473
3,253
822
0
2,266
987
25,106
0
W
Cthulhu
CyrusQc7794
Cthulhu
7,683
565
0
692
7,205
6,192
0
5,000
2,205
11,992
0
W
11,933
4,679
0
2,142
10,182
6,622
0
5,747
4,273
0
16,891
L
Poseidon
LUzumaki33
Poseidon
7,322
1,986
0
0
10,638
6,710
0
5,725
4,523
18,240
0
W
12,446
6,048
0
0
3,131
976
0
1,026
2,105
27,023
587
L
Cu Chulainn
Sabuthetyrant
Cu Chulainn
4,222
969
0
446
15,527
14,168
0
8,781
6,235
0
11,607
W
Izanami
buddy1478
Izanami
6,681
5,297
0
0
4,300
1,532
0
1,818
2,482
0
35,811
L
5,072
830
0
530
17,346
13,852
0
8,458
8,385
17,323
1,095
L
Janus
shaanj
Janus
4,305
425
0
487
7,344
2,114
0
4,684
2,451
44,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,354
Gold Earned
45,482
161
Minions Killed
164
0
Camps Cleared
11
565,736
Distance Traveled
780,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,878
860
0
0
0
14,344
0
W
Scylla
9,236
1,155
41
5
3
163,225
0
W
Cthulhu
8,599
1,075
14
2
0
180,086
0
W
Bellona
9,109
1,139
8
1
0
165,879
0
L
Poseidon
7,994
999
29
4
0
140,579
0
W
Nu Wa
8,758
1,095
29
4
2
133,396
0
L
Cu Chulainn
8,206
1,026
1
0
0
119,148
0
W
Izanami
9,780
1,223
72
9
6
137,492
0
L
Ymir
8,383
1,048
26
3
0
132,695
0
L
Janus
8,893
1,112
105
13
0
158,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role