Player Matchup

Ullr
Ullr
Platinum II
Beamord5
Ullr
Platinum II
Level 61
God Stats
8W - 3L
1,915 SR
Queue Stats
32W - 16L
1,926 MMR
Party 1
Odin
Odin
Gold III
SweetKurtman
Odin
Gold III
Level 77
God Stats
9W - 8L
1,627 SR
Queue Stats
32W - 28L
1,736 MMR
Party 1
Discordia
Discordia
Platinum II
TurdBandit2
Discordia
Platinum II
Level 87
God Stats
3W - 2L
1,632 SR
Queue Stats
50W - 39L
1,985 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 75
1,725 SR
1,882 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,612 SR
1,957 MMR
Olorun
Olorun
Platinum III
SGswift
Olorun
Platinum III
Level 168
God Stats
230W - 250L
1,541 SR
Queue Stats
343W - 384L
1,725 MMR
Party 2
Neith
Neith
Diamond I
franafc
Neith
Diamond I
Level 149
God Stats
91W - 70L
1,692 SR
Queue Stats
412W - 348L
2,477 MMR
Party 2
Khepri
Khepri
Diamond V
iOnlyPlayHades
Khepri
Diamond V
Level 140
God Stats
58W - 56L
1,603 SR
Queue Stats
627W - 570L
1,669 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
1 / 4 / 1
10,752
768
9,567
12,896
4,208
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 4 / 0
9,612
687
8,276
15,432
12,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Discordia
TurdBandit2
Discordia
16
1 / 4 / 1
10,346
739
13,944
10,393
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuSerqetCerberusKuzenboXing Tian

VS

Bans
FafnirSobekKumbhakarnaCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SGswift
Olorun
20
7 / 1 / 4
13,083
935
10,192
8,399
3,702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Neith
franafc
Neith
19
5 / 1 / 7
12,610
901
18,368
16,641
6,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

16
0 / 1 / 9
10,541
753
4,900
13,564
11,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
12
12
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
4
1
0.38
W
Olorun
SGswift
Olorun
7
1
4
9
L
1
4
0
0.25
L
Discordia
TurdBandit2
Discordia
1
4
1
0.38
W
Neith
franafc
Neith
5
1
7
8.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,787
Damage
33,460
38,721
Taken
38,604
19,857
Mitigated
21,677
5,401
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
9,567
2,370
0
1,945
12,896
4,208
0
6,199
6,577
0
44,343
W
Olorun
SGswift
Olorun
10,192
2,945
2,620
3,622
8,399
3,702
2,333
2,757
5,116
47,213
90
L
8,276
1,876
0
2,376
15,432
12,676
0
4,630
10,723
0
21,685
L
Discordia
TurdBandit2
Discordia
13,944
636
0
1,080
10,393
2,973
0
3,886
6,409
45,621
0
W
Neith
franafc
Neith
18,368
3,531
0
7,021
16,641
6,690
1,546
5,051
10,484
0
61,993
W
4,900
112
0
2,414
13,564
11,285
422
4,548
8,076
15,155
970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
36,234
156
Minions Killed
191
0
Camps Cleared
0
827,694
Distance Traveled
914,943
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,752
768
61
4
0
281,437
0
W
Olorun
13,083
935
75
5
0
297,244
0
L
Odin
9,612
687
14
1
0
278,409
0
L
Discordia
10,346
739
81
6
0
267,848
5
W
Neith
12,610
901
89
6
0
289,392
0
W
Khepri
10,541
753
27
2
0
328,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role