Player Matchup

Chiron
Chiron
AyoItsChuck
Chiron
Level 75
God Stats
3W - 1L
1,578 SR
Queue Stats
196W - 155L
1,578 Elo+
Party 1
Nemesis
Nemesis
IStealBuffss
Nemesis
Level 175
God Stats
2W - 0L
1,627 SR
Queue Stats
99W - 85L
1,641 Elo+
Party 1
Xbalanque
Xbalanque
Inpunktion
Xbalanque
Level 159
God Stats
17W - 6L
1,820 SR
Queue Stats
230W - 187L
1,676 Elo+
Party 1
Ravana
Ravana
YeetJungleBuff
Ravana
Level 120
God Stats
7W - 2L
1,847 SR
Queue Stats
70W - 28L
1,774 Elo+
Party 1
Maui
Maui
Yuskos4
Maui
Level 158
God Stats
23W - 17L
1,627 SR
Queue Stats
204W - 170L
1,611 Elo+
Party 1
Team Averages
Level 137
1,700 SR
1,656 Elo+

VS

Team Averages
Level 163
1,711 SR
1,594 Elo+
Xbalanque
Xbalanque
Bruezy
Xbalanque
Level 156
God Stats
2W - 1L
1,926 SR
Queue Stats
57W - 32L
1,625 Elo+
Party 2
Janus
Janus
DankGankandBank
Janus
Level 76
God Stats
52W - 46L
1,615 SR
Queue Stats
285W - 253L
1,571 Elo+
Solo
Ne Zha
Ne Zha
Psych96
Ne Zha
Level 235
God Stats
7W - 4L
1,638 SR
Queue Stats
93W - 83L
1,568 Elo+
Party 2
Shiva
Shiva
RGhaus
Shiva
Level 157
God Stats
2W - 2L
1,829 SR
Queue Stats
55W - 38L
1,571 Elo+
Party 2
Aphrodite
Aphrodite
Vehnymm
Aphrodite
Level 193
God Stats
4W - 5L
1,547 SR
Queue Stats
112W - 67L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 0 / 2
6,258
695
1,426
2,860
971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
IStealBuffss
Nemesis
11
0 / 0 / 1
6,468
719
4,593
5,434
2,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Inpunktion
Xbalanque
10
2 / 1 / 5
5,621
625
6,363
3,382
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
10 / 0 / 2
7,027
781
6,775
2,482
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
Yuskos4
Maui
10
1 / 2 / 5
5,543
616
2,826
8,052
5,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bruezy
Xbalanque
8
2 / 4 / 0
4,661
518
3,453
7,559
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
4,282
476
112
2,277
115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Psych96
Ne Zha
9
0 / 3 / 1
4,559
507
1,092
6,655
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
RGhaus
Shiva
11
0 / 1 / 0
5,678
631
2,508
6,914
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
Vehnymm
Aphrodite
7
1 / 4 / 2
4,747
527
3,360
7,803
1,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
0
2
3
L
Xbalanque
Bruezy
Xbalanque
2
4
0
0.5
L
0
3
0
0
W
Nemesis
IStealBuffss
Nemesis
0
0
1
0.5
W
Xbalanque
Inpunktion
Xbalanque
2
1
5
4.5
L
Ne Zha
Psych96
Ne Zha
0
3
1
0.17
L
Shiva
RGhaus
Shiva
0
1
0
0
L
Aphrodite
Vehnymm
Aphrodite
1
4
2
0.5
W
10
0
2
11
W
Maui
Yuskos4
Maui
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,983
Damage
10,525
22,210
Taken
31,208
10,119
Mitigated
9,503
8,178
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
1,426
178
71
1,071
2,860
971
186
1,069
1,791
0
35,839
L
Xbalanque
Bruezy
Xbalanque
3,453
1,485
0
1,296
7,559
2,283
0
1,309
6,250
0
27,241
L
112
0
0
0
2,277
115
0
0
2,277
15,359
0
W
Nemesis
IStealBuffss
Nemesis
4,593
872
0
1,922
5,434
2,137
0
0
5,434
0
49,235
W
Xbalanque
Inpunktion
Xbalanque
6,363
3,585
0
1,962
3,382
1,006
61
358
3,024
0
39,026
L
Ne Zha
Psych96
Ne Zha
1,092
160
0
633
6,655
2,537
0
685
5,970
0
24,737
L
Shiva
RGhaus
Shiva
2,508
142
0
2,562
6,914
2,588
0
0
6,542
0
37,894
L
Aphrodite
Vehnymm
Aphrodite
3,360
505
2,026
2,824
7,803
1,980
0
686
7,117
16,361
0
W
6,775
1,808
0
1,718
2,482
998
0
709
1,733
0
52,819
W
Maui
Yuskos4
Maui
2,826
495
0
1,434
8,052
5,007
1
1,434
6,618
17,400
2,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
23,927
351
Minions Killed
255
0
Camps Cleared
0
993,418
Distance Traveled
844,234
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,258
695
68
8
0
183,684
0
L
Xbalanque
4,661
518
53
6
0
182,153
0
L
Janus
4,282
476
37
4
0
87,339
0
W
Nemesis
6,468
719
86
10
0
186,420
0
W
Xbalanque
5,621
625
65
7
0
183,183
1
L
Ne Zha
4,559
507
50
6
0
215,255
0
L
Shiva
5,678
631
91
10
0
201,153
0
L
Aphrodite
4,747
527
24
3
0
158,334
0
W
Ravana
7,027
781
103
11
0
229,695
0
W
Maui
5,543
616
29
3
0
210,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role