Player Matchup

Scylla
Scylla
ITS NOT ME gg
Scylla
Level 144
God Stats
0W - 1L
1,574 SR
Queue Stats
14W - 14L
1,582 Elo+
Solo
Artio
Artio
Lechinoire
Artio
Level 129
God Stats
1W - 4L
1,324 SR
Queue Stats
778W - 839L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
SBBeast
Sun Wukong
Level 158
God Stats
9W - 4L
1,742 SR
Queue Stats
457W - 460L
1,495 Elo+
Party 1
Chiron
Chiron
laughingbuddha77
Chiron
Level 128
God Stats
9W - 9L
1,506 SR
Queue Stats
721W - 727L
1,491 Elo+
Party 1
Camazotz
Camazotz
simplyoblivious
Camazotz
Level 120
God Stats
2W - 3L
1,510 SR
Queue Stats
104W - 106L
1,447 Elo+
Solo
Team Averages
Level 136
1,531 SR
1,508 Elo+

VS

Team Averages
Level 134
1,465 SR
1,480 Elo+
Nemesis
Nemesis
 
Nemesis
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CrysisZeus
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,477 Elo+
Solo
Charybdis
Charybdis
MamaPapa-adanita
Charybdis
Level 125
God Stats
1W - 1L
1,323 SR
Queue Stats
90W - 80L
1,457 Elo+
Solo
Danzaburou
Danzaburou
PedroSilvaEU
Danzaburou
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,335
1,067
2,024
3,263
1,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
7
0 / 1 / 0
4,636
927
2,054
4,135
3,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
SBBeast
Sun Wukong
9
0 / 3 / 1
4,641
928
4,069
5,871
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 0
5,448
1,090
2,492
4,373
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Camazotz
9
0 / 1 / 1
4,847
969
2,923
4,621
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 1 / 2
5,687
1,137
4,521
4,634
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
10
1 / 0 / 4
5,540
1,108
3,122
2,090
1,055
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 0 / 6
5,709
1,142
3,805
5,029
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
10
0 / 0 / 6
5,382
1,076
4,450
4,305
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
PedroSilvaEU
Danzaburou
11
2 / 0 / 4
5,873
1,175
5,208
3,214
1,221
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
1
Kills
7
7
Deaths
1
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
2
4
W
Baron Samedi
 
Baron Samedi
1
0
4
3
W
1
0
6
4
L
0
0
1
0.5
L
Artio
0
1
0
0
W
Charybdis
0
0
6
3
W
Danzaburou
PedroSilvaEU
Danzaburou
2
0
4
4
L
Sun Wukong
SBBeast
Sun Wukong
0
3
1
0.17
L
1
2
0
0.5
L
Camazotz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,562
Damage
21,106
22,263
Taken
19,272
11,910
Mitigated
10,830
7,528
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,521
341
1,190
991
4,634
3,965
0
805
3,829
1,050
5,482
W
Baron Samedi
 
Baron Samedi
3,122
186
1,605
431
2,090
1,055
0
529
1,561
9,431
436
W
3,805
71
468
1,972
5,029
3,151
0
638
4,391
4,598
0
L
2,024
120
0
1,289
3,263
1,049
0
1,590
1,673
13,825
0
L
Artio
2,054
359
824
1,612
4,135
3,391
0
996
3,139
2,221
0
W
Charybdis
4,450
1,331
214
1,766
4,305
1,438
622
985
3,320
0
14,065
W
Danzaburou
PedroSilvaEU
Danzaburou
5,208
2,253
65
959
3,214
1,221
331
1,121
2,093
0
13,334
L
Sun Wukong
SBBeast
Sun Wukong
4,069
216
0
465
5,871
4,327
0
2,459
3,412
0
4,781
L
2,492
565
818
1,074
4,373
1,594
0
935
3,438
0
9,631
L
Camazotz
2,923
164
0
1,446
4,621
1,549
0
1,785
2,836
0
5,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
28,191
53
Minions Killed
63
0
Camps Cleared
0
458,926
Distance Traveled
536,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,687
1,137
5
1
0
113,130
0
W
Baron Samedi
5,540
1,108
13
3
0
120,704
0
W
Ares
5,709
1,142
1
0
0
118,374
0
L
Scylla
5,335
1,067
28
6
0
99,457
0
L
Artio
4,636
927
2
0
0
56,224
0
W
Charybdis
5,382
1,076
24
5
0
89,662
0
W
Danzaburou
5,873
1,175
20
4
0
94,733
0
L
Sun Wukong
4,641
928
1
0
0
102,409
0
L
Chiron
5,448
1,090
18
4
0
95,721
0
L
Camazotz
4,847
969
4
1
0
105,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role