Player Matchup

Sol
Sol
GermanGunner
Sol
Level 89
God Stats
11W - 4L
1,786 SR
Queue Stats
276W - 268L
1,490 Elo+
Party 1
Chang'e
Chang'e
Keigokami
Chang'e
Level 138
God Stats
3W - 5L
1,548 SR
Queue Stats
326W - 312L
1,458 Elo+
Party 1
Awilix
Awilix
NoxiousNacht
Awilix
Level 107
God Stats
6W - 10L
1,397 SR
Queue Stats
301W - 299L
1,469 Elo+
Party 1
Shiva
Shiva
Spikejaw
Shiva
Level 90
God Stats
104W - 58L
1,737 SR
Queue Stats
256W - 216L
1,515 Elo+
Party 1
Tyr
Tyr
hf1tz5rlP0c
Tyr
Level 124
God Stats
37W - 21L
1,629 SR
Queue Stats
666W - 658L
1,505 Elo+
Solo
Team Averages
Level 110
1,619 SR
1,487 Elo+

VS

Team Averages
Level 92
1,629 SR
1,534 Elo+
Anubis
Anubis
I--Shotz--l
Anubis
Level 66
God Stats
3W - 3L
1,642 SR
Queue Stats
185W - 208L
1,467 Elo+
Solo
Neith
Neith
Killercapibara
Neith
Level 133
God Stats
93W - 92L
1,576 SR
Queue Stats
979W - 936L
1,521 Elo+
Solo
Bastet
Bastet
LokiDownBad
Bastet
Level 65
God Stats
1W - 4L
1,472 SR
Queue Stats
160W - 138L
1,609 Elo+
Solo
Artio
Artio
VADA_Fantasy_YT
Artio
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 35L
1,538 Elo+
Party 2
Nemesis
Nemesis
WHALE_MAN2004
Nemesis
Level 101
God Stats
9W - 1L
1,954 SR
Queue Stats
527W - 520L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
7,611
692
7,941
7,671
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Keigokami
Chang'e
13
9 / 3 / 3
7,837
712
8,454
7,533
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
2 / 4 / 8
6,566
597
6,243
10,437
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Spikejaw
Shiva
11
3 / 2 / 8
7,343
668
6,039
9,596
6,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 6 / 3
5,835
530
5,188
11,418
6,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 6 / 4
6,690
608
8,832
11,524
4,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 5 / 0
5,587
508
5,610
7,386
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
12
5 / 1 / 2
7,608
692
8,683
11,259
7,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 4 / 0
5,718
520
2,412
11,380
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
12
4 / 4 / 5
6,429
584
5,981
9,356
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
20
Kills
15
15
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Anubis
4
6
4
1
W
Chang'e
Keigokami
Chang'e
9
3
3
3.5
L
1
5
0
0.2
L
Bastet
5
1
2
6
W
Awilix
2
4
8
1.5
W
Shiva
Spikejaw
Shiva
3
2
8
3.5
L
1
4
0
0.25
L
Nemesis
4
4
5
1.63
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
31,518
46,655
Taken
50,905
21,022
Mitigated
24,573
15,961
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,941
5,315
0
5,096
7,671
2,510
813
1,062
6,609
54,810
4,004
L
Anubis
8,832
795
0
4,108
11,524
4,590
0
4,392
7,132
48,565
0
W
Chang'e
Keigokami
Chang'e
8,454
1,503
1,040
2,952
7,533
1,617
0
4,756
2,777
32,106
0
L
5,610
1,366
0
1,585
7,386
2,132
0
5,468
1,918
0
39,241
L
Bastet
8,683
2,421
0
3,385
11,259
7,516
0
557
10,702
0
45,160
W
Awilix
6,243
3,124
0
1,466
10,437
3,418
0
1,436
9,001
0
40,061
W
Shiva
Spikejaw
Shiva
6,039
1,017
170
2,158
9,596
6,544
145
2,344
7,252
0
28,538
L
2,412
303
460
3,652
11,380
7,147
0
3,940
7,440
23,176
3,029
L
Nemesis
5,981
3,333
0
1,720
9,356
3,188
0
1,942
7,414
0
42,979
W
5,188
1,183
0
3,079
11,418
6,933
0
1,497
9,921
0
29,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
32,032
350
Minions Killed
322
0
Camps Cleared
0
1,158,126
Distance Traveled
1,138,439
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,611
692
111
10
0
222,076
5
L
Anubis
6,690
608
82
7
0
192,376
1
W
Chang'e
7,837
712
65
6
0
241,772
2
L
Neith
5,587
508
61
6
0
210,039
1
L
Bastet
7,608
692
75
7
0
219,227
0
W
Awilix
6,566
597
65
6
0
274,290
2
W
Shiva
7,343
668
43
4
0
221,919
2
L
Artio
5,718
520
32
3
0
242,897
0
L
Nemesis
6,429
584
72
7
0
273,900
0
W
Tyr
5,835
530
66
6
0
198,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role