Player Matchup

Chang'e
Chang'e
Platinum IV
Bułka009
Chang'e
Platinum IV
Level 146
God Stats
11W - 16L
1,526 SR
Queue Stats
59W - 80L
1,737 MMR
Solo
Hercules
Hercules
Bronze III
Sprengmine
Hercules
Bronze III
Level 48
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Arachne
Arachne
Bronze III
iia4kaha
Arachne
Bronze III
Level 62
God Stats
0W - 1L
1,627 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,526 SR
1,579 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,842 SR
2,056 MMR
Bakasura
Bakasura
Masters
FullWPlayer
Bakasura
Masters
Level 159
God Stats
60W - 13L
1,960 SR
Queue Stats
276W - 103L
2,526 MMR
Party 2
Cerberus
Cerberus
Masters
Gauther
Cerberus
Masters
Level 158
God Stats
21W - 5L
1,906 SR
Queue Stats
150W - 76L
2,417 MMR
Party 2
Anubis
Anubis
Gold V
SADIA777
Anubis
Gold V
Level 144
God Stats
3W - 4L
1,661 SR
Queue Stats
279W - 371L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bułka009
Chang'e
13
0 / 3 / 0
7,282
728
5,519
9,106
2,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
Sprengmine
Hercules
12
0 / 5 / 0
6,840
684
5,120
11,085
6,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
iia4kaha
Arachne
11
0 / 4 / 0
6,652
665
7,243
8,081
2,612
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
Ne ZhaCharonKuzenboCthulhuFafnir

VS

Bans
GebDiscordiaKumbhakarnaScyllaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FullWPlayer
Bakasura
15
3 / 0 / 8
9,402
940
8,273
10,735
9,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
Gauther
Cerberus
17
6 / 0 / 6
9,681
968
9,838
12,786
14,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
SADIA777
Anubis
16
3 / 0 / 7
9,283
928
7,343
4,607
2,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bułka009
Chang'e
0
3
0
0
W
Bakasura
FullWPlayer
Bakasura
3
0
8
7
W
Cerberus
Gauther
Cerberus
6
0
6
9
W
Anubis
SADIA777
Anubis
3
0
7
6.5
L
Hercules
Sprengmine
Hercules
0
5
0
0
L
Arachne
iia4kaha
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,882
Damage
25,454
28,272
Taken
28,128
11,547
Mitigated
26,099
6,201
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bułka009
Chang'e
5,519
413
1,152
3,549
9,106
2,535
0
3,697
4,715
30,523
0
W
Bakasura
FullWPlayer
Bakasura
8,273
5,803
0
4,430
10,735
9,294
1,515
2,774
7,841
0
31,018
W
Cerberus
Gauther
Cerberus
9,838
566
0
6,595
12,786
14,030
996
2,014
10,532
29,947
816
W
Anubis
SADIA777
Anubis
7,343
237
535
2,768
4,607
2,775
866
815
3,673
46,202
666
L
Hercules
Sprengmine
Hercules
5,120
848
0
988
11,085
6,400
0
6,577
3,640
0
15,893
L
Arachne
iia4kaha
Arachne
7,243
5,591
0
512
8,081
2,612
0
6,087
1,865
0
12,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,774
Gold Earned
28,366
96
Minions Killed
199
0
Camps Cleared
0
603,845
Distance Traveled
634,694
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,282
728
54
5
0
202,095
0
W
Bakasura
9,402
940
60
6
0
223,775
4
W
Cerberus
9,681
968
56
6
0
213,224
0
W
Anubis
9,283
928
83
8
0
197,695
0
L
Hercules
6,840
684
31
3
0
192,047
2
L
Arachne
6,652
665
11
1
0
209,703
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role