Player Matchup

Hera
Hera
Aoi Akuma9271
Hera
Level 129
God Stats
5W - 2L
1,614 SR
Queue Stats
241W - 246L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
ChronicJ
Jormungandr
Level 124
God Stats
1W - 2L
1,581 SR
Queue Stats
200W - 211L
1,445 Elo+
Solo
Vamana
Vamana
HaydenOnU
Vamana
Level 82
God Stats
5W - 3L
1,794 SR
Queue Stats
179W - 225L
1,419 Elo+
Solo
Danzaburou
Danzaburou
KingSev3nSin
Danzaburou
Level 152
God Stats
0W - 3L
1,114 SR
Queue Stats
137W - 144L
1,430 Elo+
Party 1
Raijin
Raijin
SDiavolo666S
Raijin
Level 156
God Stats
1W - 2L
1,397 SR
Queue Stats
86W - 84L
1,489 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,452 Elo+

VS

Team Averages
Level 131
1,603 SR
1,483 Elo+
Janus
Janus
BigHomieSlabDab
Janus
Level 104
God Stats
2W - 0L
1,781 SR
Queue Stats
134W - 113L
1,495 Elo+
Solo
Chaac
Chaac
Cali Thizzin
Chaac
Level 111
God Stats
2W - 1L
1,508 SR
Queue Stats
103W - 102L
1,491 Elo+
Solo
Chiron
Chiron
PBStoner
Chiron
Level 145
God Stats
2W - 1L
1,556 SR
Queue Stats
83W - 86L
1,463 Elo+
Solo
Bacchus
Bacchus
lg0tTheMunchies
Bacchus
Level 147
God Stats
7W - 4L
1,711 SR
Queue Stats
557W - 578L
1,474 Elo+
Solo
Ah Puch
Ah Puch
mammagh
Ah Puch
Level 149
God Stats
7W - 7L
1,462 SR
Queue Stats
287W - 304L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
7,329
916
6,950
4,397
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
ChronicJ
Jormungandr
13
3 / 5 / 6
6,994
874
7,664
12,174
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
HaydenOnU
Vamana
10
1 / 2 / 4
5,926
741
1,906
5,775
4,862
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
KingSev3nSin
Danzaburou
12
5 / 6 / 1
7,223
903
4,776
8,498
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Raijin
10
0 / 2 / 3
6,032
754
2,506
4,321
2,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
6,822
853
4,057
2,811
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 11
7,704
963
5,680
8,409
8,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
PBStoner
Chiron
13
5 / 1 / 10
7,816
977
6,568
5,446
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
0 / 4 / 9
7,105
888
4,609
10,583
13,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
mammagh
Ah Puch
15
10 / 0 / 7
8,793
1,099
11,881
5,361
2,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
10
Kills
17
17
Deaths
10
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
2
7
2.25
W
0
2
6
1.5
W
2
3
11
2.5
L
Jormungandr
ChronicJ
Jormungandr
3
5
6
1.2
L
Vamana
HaydenOnU
Vamana
1
2
4
1.5
L
Danzaburou
KingSev3nSin
Danzaburou
5
6
1
0.92
W
Chiron
PBStoner
Chiron
5
1
10
10
L
Raijin
0
2
3
0.75
W
0
4
9
1.13
W
Ah Puch
mammagh
Ah Puch
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,802
Damage
32,795
35,165
Taken
32,610
23,213
Mitigated
27,080
8,009
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,950
1,519
841
425
4,397
1,847
0
2,194
2,135
20,893
0
W
4,057
147
0
0
2,811
937
429
1,448
1,324
9,921
159
W
5,680
337
125
2,044
8,409
8,433
14
4,299
3,937
0
14,076
L
Jormungandr
ChronicJ
Jormungandr
7,664
1,826
456
1,187
12,174
10,606
0
6,391
5,477
14,826
222
L
Vamana
HaydenOnU
Vamana
1,906
538
200
1,280
5,775
4,862
0
2,529
3,206
0
3,273
L
Danzaburou
KingSev3nSin
Danzaburou
4,776
2,125
846
865
8,498
3,414
0
5,304
3,094
0
7,661
W
Chiron
PBStoner
Chiron
6,568
1,147
1,077
1,954
5,446
1,865
471
3,095
2,267
0
12,826
L
Raijin
2,506
250
862
1,047
4,321
2,484
0
2,618
1,623
8,521
147
W
4,609
85
591
2,019
10,583
13,823
30
3,650
6,677
9,398
345
W
Ah Puch
mammagh
Ah Puch
11,881
492
382
2,486
5,361
2,022
470
3,750
1,537
26,070
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,504
Gold Earned
38,240
89
Minions Killed
94
0
Camps Cleared
0
653,841
Distance Traveled
803,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,329
916
43
5
0
163,898
0
W
Janus
6,822
853
17
2
0
172,076
0
W
Chaac
7,704
963
19
2
0
144,337
0
L
Jormungandr
6,994
874
21
3
0
140,475
0
L
Vamana
5,926
741
7
1
0
130,694
0
L
Danzaburou
7,223
903
5
1
0
130,128
0
W
Chiron
7,816
977
22
3
0
161,669
0
L
Raijin
6,032
754
13
2
0
88,646
0
W
Bacchus
7,105
888
7
1
0
151,175
0
W
Ah Puch
8,793
1,099
29
4
0
174,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role