Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LordMarinus1
Pele
Level 98
God Stats
4W - 7L
1,453 SR
Queue Stats
294W - 287L
1,480 Elo+
Solo
Thoth
Thoth
McMatterhorn
Thoth
Level 75
God Stats
2W - 5L
1,470 SR
Queue Stats
196W - 210L
1,508 Elo+
Solo
Geb
Geb
TITAN-JackBleiz
Geb
Level 142
God Stats
13W - 8L
1,687 SR
Queue Stats
124W - 118L
1,522 Elo+
Party 1
Ymir
Ymir
TITAN-WARS1940
Ymir
Level 87
God Stats
7W - 5L
1,651 SR
Queue Stats
26W - 16L
1,551 Elo+
Party 1
Team Averages
Level 101
1,552 SR
1,512 Elo+

VS

Team Averages
Level 117
1,544 SR
1,505 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Akro1990
Anubis
Level 95
God Stats
9W - 2L
1,781 SR
Queue Stats
50W - 39L
1,524 Elo+
Solo
Lancelot
Lancelot
GrrStorm
Lancelot
Level 158
God Stats
50W - 47L
1,577 SR
Queue Stats
1,297W - 1,243L
1,469 Elo+
Solo
Mulan
Mulan
GutsyTheGoblin
Mulan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,476 Elo+
Solo
Hachiman
Hachiman
itssyoboygabriel
Hachiman
Level 101
God Stats
5W - 4L
1,360 SR
Queue Stats
137W - 114L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 0 / 1
7,107
646
7,566
6,810
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 5 / 1
5,919
538
3,730
9,784
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
0 / 3 / 0
5,892
536
4,495
4,744
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 2
5,117
465
6,469
7,008
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,173
470
4,093
6,642
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 2 / 3
6,001
546
5,001
9,078
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Akro1990
Anubis
13
2 / 0 / 2
7,250
659
2,823
5,801
1,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
GrrStorm
Lancelot
12
8 / 0 / 2
7,027
639
6,440
9,057
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
0 / 2 / 0
5,189
472
2,881
10,858
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 0 / 6
5,569
506
4,275
7,908
2,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
0
1
1.5
W
Baron Samedi
 
Baron Samedi
2
2
3
1.75
W
Anubis
Akro1990
Anubis
2
0
2
3
W
Lancelot
GrrStorm
Lancelot
8
0
2
9
W
0
2
0
0
L
2
5
1
0.5
L
0
3
0
0
L
0
2
2
0.5
L
1
3
0
0.33
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
21,420
34,988
Taken
42,702
17,109
Mitigated
20,221
6,230
Healing
18,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,566
725
0
1,274
6,810
5,970
0
0
6,810
2,173
52,595
W
Baron Samedi
 
Baron Samedi
5,001
346
1,541
3,687
9,078
6,216
0
4,081
4,235
25,182
0
W
Anubis
Akro1990
Anubis
2,823
139
0
3,394
5,801
1,611
0
4,150
1,651
55,490
1,903
W
Lancelot
GrrStorm
Lancelot
6,440
1,859
0
3,384
9,057
3,885
0
1,940
6,934
0
48,435
W
2,881
617
0
2,938
10,858
6,229
0
515
10,343
0
27,127
L
3,730
807
0
2,549
9,784
2,658
0
1,205
8,579
0
37,784
L
4,495
0
0
631
4,744
874
0
2,229
2,515
37,505
0
L
6,469
238
0
605
7,008
3,732
0
1,898
5,110
25,572
417
L
4,093
603
218
953
6,642
3,875
0
2,451
4,191
18,781
683
W
4,275
2,954
0
3,523
7,908
2,280
0
3,047
4,270
0
35,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
31,036
328
Minions Killed
333
0
Camps Cleared
0
1,131,250
Distance Traveled
1,129,576
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,107
646
99
9
0
212,884
4
W
Baron Samedi
6,001
546
37
3
0
199,365
6
W
Anubis
7,250
659
110
10
0
234,930
2
W
Lancelot
7,027
639
72
7
0
286,906
0
W
Mulan
5,189
472
51
5
0
197,197
5
L
Pele
5,919
538
66
6
0
231,617
0
L
Thoth
5,892
536
73
7
0
210,245
4
L
Geb
5,117
465
51
5
0
244,293
0
L
Ymir
5,173
470
39
4
0
232,211
0
W
Hachiman
5,569
506
63
6
0
211,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role