Player Matchup

Gilgamesh
Gilgamesh
ALMONDSTUFF
Gilgamesh
Level 68
God Stats
8W - 4L
1,591 SR
Queue Stats
54W - 44L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LIMESTUFF
Morgan Le Fay
Level 89
God Stats
6W - 4L
1,488 SR
Queue Stats
40W - 36L
1,497 Elo+
Party 1
Ymir
Ymir
RedHyenaS777
Ymir
Level 105
God Stats
5W - 3L
1,478 SR
Queue Stats
29W - 26L
1,484 Elo+
Party 3
Hou Yi
Hou Yi
SPECdsnimo
Hou Yi
Level 85
God Stats
2W - 1L
1,495 SR
Queue Stats
21W - 20L
1,461 Elo+
Party 3
Bake Kujira
Bake Kujira
hamershamhq
Bake Kujira
Level 89
God Stats
17W - 12L
1,510 SR
Queue Stats
43W - 40L
1,483 Elo+
Party 1
Team Averages
Level 87
1,512 SR
1,477 Elo+

VS

Team Averages
Level 103
1,420 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Astrazine
Fenrir
Level 128
God Stats
7W - 11L
1,465 SR
Queue Stats
329W - 342L
1,506 Elo+
Party 2
Olorun
Olorun
bigoleguap
Olorun
Level 22
God Stats
10W - 12L
1,451 SR
Queue Stats
44W - 44L
1,477 Elo+
Party 2
Serqet
Serqet
foolish657
Serqet
Level 154
God Stats
0W - 3L
1,184 SR
Queue Stats
618W - 598L
1,549 Elo+
Solo
Mulan
Mulan
jjs_universe_
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALMONDSTUFF
Gilgamesh
11
4 / 0 / 5
6,130
613
4,105
6,867
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morgan Le Fay
LIMESTUFF
Morgan Le Fay
11
1 / 0 / 4
6,016
602
2,297
3,847
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
5 / 0 / 4
6,690
669
3,143
3,298
1,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
SPECdsnimo
Hou Yi
10
5 / 0 / 5
6,515
652
6,896
5,420
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
hamershamhq
Bake Kujira
12
4 / 2 / 0
7,255
726
5,846
6,617
5,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 4 / 0
4,603
460
860
4,556
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Astrazine
Fenrir
10
2 / 4 / 0
5,546
555
5,085
9,713
5,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
bigoleguap
Olorun
8
0 / 3 / 0
4,435
444
2,644
5,188
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
foolish657
Serqet
9
0 / 2 / 0
4,631
463
1,094
4,760
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 0
4,625
463
3,202
8,798
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
19
Kills
2
2
Deaths
19
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
W
Gilgamesh
ALMONDSTUFF
Gilgamesh
4
0
5
6.5
L
Fenrir
Astrazine
Fenrir
2
4
0
0.5
W
Morgan Le Fay
LIMESTUFF
Morgan Le Fay
1
0
4
3
W
5
0
4
7
W
Hou Yi
SPECdsnimo
Hou Yi
5
0
5
7.5
L
Olorun
bigoleguap
Olorun
0
3
0
0
L
Serqet
foolish657
Serqet
0
2
0
0
W
Bake Kujira
hamershamhq
Bake Kujira
4
2
0
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,287
Damage
12,885
26,049
Taken
33,015
12,554
Mitigated
13,680
10,103
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
860
433
0
60
4,556
1,163
0
1,276
3,280
23,915
0
W
Gilgamesh
ALMONDSTUFF
Gilgamesh
4,105
1,796
0
2,150
6,867
2,220
0
1,000
5,699
0
33,896
L
Fenrir
Astrazine
Fenrir
5,085
1,697
0
1,880
9,713
5,351
0
6,737
2,976
0
30,627
W
Morgan Le Fay
LIMESTUFF
Morgan Le Fay
2,297
330
0
1,229
3,847
1,361
528
98
3,712
46,550
0
W
3,143
710
1,863
1,115
3,298
1,731
102
1,137
2,161
19,412
0
W
Hou Yi
SPECdsnimo
Hou Yi
6,896
4,435
0
1,989
5,420
1,430
285
1,226
4,194
0
31,973
L
Olorun
bigoleguap
Olorun
2,644
1,316
90
2,143
5,188
1,669
0
599
4,589
19,047
1,773
L
Serqet
foolish657
Serqet
1,094
46
0
2,062
4,760
1,465
0
1,005
3,755
0
17,551
W
Bake Kujira
hamershamhq
Bake Kujira
5,846
3,215
0
1,757
6,617
5,812
0
0
6,261
48,227
2,556
L
3,202
240
39
1,309
8,798
4,032
0
1,517
7,281
0
22,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
23,840
311
Minions Killed
222
0
Camps Cleared
0
1,045,876
Distance Traveled
958,578
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,603
460
52
5
0
143,121
0
W
Gilgamesh
6,130
613
63
6
0
227,215
0
L
Fenrir
5,546
555
61
6
0
195,741
0
W
Morgan Le Fay
6,016
602
73
7
0
207,483
2
W
Ymir
6,690
669
28
3
0
224,243
2
W
Hou Yi
6,515
652
56
6
0
177,837
0
L
Olorun
4,435
444
36
4
0
188,351
0
L
Serqet
4,631
463
42
4
0
242,002
0
W
Bake Kujira
7,255
726
91
9
0
209,098
0
L
Mulan
4,625
463
31
3
0
189,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role