Player Matchup

Artio
Artio
 
Artio
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
DarthHamburger
Serqet
Level 63
God Stats
3W - 2L
1,489 SR
Queue Stats
46W - 32L
1,533 Elo+
Party 3
Cernunnos
Cernunnos
Minos Ishtar
Cernunnos
Level 175
God Stats
8W - 6L
1,569 SR
Queue Stats
102W - 129L
1,527 Elo+
Party 2
Ao Kuang
Ao Kuang
crasyspiro117
Ao Kuang
Level 211
God Stats
1W - 2L
1,471 SR
Queue Stats
97W - 121L
1,536 Elo+
Party 2
Hades
Hades
lisersoer
Hades
Level 234
God Stats
1W - 0L
1,581 SR
Queue Stats
113W - 134L
1,543 Elo+
Party 2
Team Averages
Level 147
1,522 SR
1,528 Elo+

VS

Team Averages
Level 143
1,527 SR
1,532 Elo+
Chronos
Chronos
AwaKeDeeR99
Chronos
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 160L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
DrawingPlanet55
Cthulhu
Level 158
God Stats
0W - 1L
1,737 SR
Queue Stats
260W - 225L
1,581 Elo+
Party 1
Bastet
Bastet
LazyNutz
Bastet
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,429 Elo+
Solo
Tiamat
Tiamat
TastyBigC
Tiamat
Level 129
God Stats
6W - 6L
1,618 SR
Queue Stats
81W - 67L
1,573 Elo+
Solo
Hercules
Hercules
Zashary
Hercules
Level 151
God Stats
0W - 2L
1,282 SR
Queue Stats
436W - 415L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
6 / 1 / 2
6,217
622
3,985
8,187
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 2 / 4
5,622
562
3,775
7,745
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Minos Ishtar
Cernunnos
11
2 / 2 / 5
6,245
625
7,698
7,273
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
crasyspiro117
Ao Kuang
11
3 / 2 / 1
6,402
640
6,352
10,114
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hades
lisersoer
Hades
12
1 / 0 / 5
6,736
674
5,000
8,011
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AwaKeDeeR99
Chronos
10
3 / 4 / 0
5,459
546
5,896
8,072
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 3 / 0
5,126
513
5,420
8,442
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
LazyNutz
Bastet
8
1 / 4 / 1
4,708
471
4,620
8,614
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
TastyBigC
Tiamat
10
0 / 1 / 0
5,264
526
2,630
5,028
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Zashary
Hercules
8
1 / 4 / 0
4,985
499
3,910
9,926
3,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
7
7
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
1
2
7
L
Chronos
AwaKeDeeR99
Chronos
3
4
0
0.75
W
4
2
4
3
L
2
3
0
0.67
L
Bastet
LazyNutz
Bastet
1
4
1
0.38
W
Cernunnos
Minos Ishtar
Cernunnos
2
2
5
2.25
L
Tiamat
TastyBigC
Tiamat
0
1
0
0
L
Hercules
Zashary
Hercules
1
4
0
0.25
W
Ao Kuang
crasyspiro117
Ao Kuang
3
2
1
1.75
W
Hades
lisersoer
Hades
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,810
Damage
22,476
41,330
Taken
40,082
16,380
Mitigated
14,952
23,912
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,985
605
300
3,665
8,187
5,461
0
2,886
5,301
11,595
2,003
L
Chronos
AwaKeDeeR99
Chronos
5,896
2,472
0
1,260
8,072
2,348
0
2,118
5,954
28,432
9,011
W
3,775
1,281
0
3,916
7,745
2,292
0
1,201
6,495
0
26,592
L
5,420
658
0
1,026
8,442
3,926
0
5,433
3,009
27,777
1,512
L
Bastet
LazyNutz
Bastet
4,620
1,132
0
1,276
8,614
2,542
0
2,164
6,180
0
29,364
W
Cernunnos
Minos Ishtar
Cernunnos
7,698
4,148
0
3,267
7,273
2,311
343
1,976
5,297
0
50,803
L
Tiamat
TastyBigC
Tiamat
2,630
60
0
1,539
5,028
2,367
0
2,675
2,353
37,971
0
L
Hercules
Zashary
Hercules
3,910
1,646
1,092
1,967
9,926
3,769
0
2,435
7,491
0
11,895
W
Ao Kuang
crasyspiro117
Ao Kuang
6,352
816
0
6,221
10,114
2,864
0
3,989
5,528
40,429
2,805
W
Hades
lisersoer
Hades
5,000
412
313
6,230
8,011
3,452
0
2,681
5,322
49,323
2,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
25,542
341
Minions Killed
239
0
Camps Cleared
0
1,012,644
Distance Traveled
1,019,626
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,217
622
20
2
0
205,938
0
L
Chronos
5,459
546
46
5
0
192,916
0
W
Serqet
5,622
562
60
6
0
236,983
0
L
Cthulhu
5,126
513
42
4
0
190,628
0
L
Bastet
4,708
471
52
5
0
223,663
0
W
Cernunnos
6,245
625
85
9
0
179,678
0
L
Tiamat
5,264
526
73
7
0
192,273
1
L
Hercules
4,985
499
26
3
0
220,146
0
W
Ao Kuang
6,402
640
67
7
0
186,600
2
W
Hades
6,736
674
109
11
0
203,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role