Player Matchup

Ymir
Ymir
Drususs
Ymir
Level 125
God Stats
381W - 370L
1,563 SR
Queue Stats
421W - 410L
1,537 Elo+
Solo
Thor
Thor
GrrStorm
Thor
Level 158
God Stats
5W - 15L
1,344 SR
Queue Stats
1,331W - 1,274L
1,478 Elo+
Solo
Surtr
Surtr
ItsInfectious
Surtr
Level 104
God Stats
11W - 11L
1,504 SR
Queue Stats
184W - 113L
1,581 Elo+
Solo
Chronos
Chronos
KonstantinOleg
Chronos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 59L
1,635 Elo+
Party 2
Hou Yi
Hou Yi
MîlfHuntêr
Hou Yi
Level 136
God Stats
2W - 2L
1,646 SR
Queue Stats
276W - 207L
1,621 Elo+
Party 2
Team Averages
Level 116
1,512 SR
1,571 Elo+

VS

Team Averages
Level 175
1,563 SR
1,542 Elo+
Ares
Ares
 
Ares
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dragonair5
Anhur
Level 141
God Stats
23W - 20L
1,597 SR
Queue Stats
408W - 365L
1,546 Elo+
Solo
Persephone
Persephone
SmallKayak
Persephone
Level 195
God Stats
2W - 3L
1,497 SR
Queue Stats
61W - 56L
1,523 Elo+
Party 1
Loki
Loki
SneakyDream
Loki
Level 128
God Stats
8W - 4L
1,687 SR
Queue Stats
142W - 134L
1,587 Elo+
Party 1
Bellona
Bellona
Xyrve
Bellona
Level 156
God Stats
3W - 3L
1,535 SR
Queue Stats
54W - 54L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Drususs
Ymir
5
1 / 1 / 0
3,504
701
2,428
5,163
1,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thor
6
0 / 2 / 0
3,170
634
687
4,267
888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
2,652
530
336
1,471
572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
1 / 2 / 0
3,561
712
1,048
3,533
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
5
0 / 2 / 1
3,098
620
3,554
4,702
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 0 / 1
3,567
713
1,351
4,207
1,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
6
0 / 1 / 3
3,245
649
3,759
3,392
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
SmallKayak
Persephone
7
1 / 1 / 1
4,090
818
3,153
1,688
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
5 / 0 / 0
4,503
901
3,049
3,515
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Xyrve
Bellona
7
2 / 0 / 3
4,160
832
2,573
3,896
2,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
1
0.5
W
Anhur
0
1
3
1.5
L
Ymir
Drususs
Ymir
1
1
0
1
L
Thor
0
2
0
0
L
0
1
0
0
L
1
2
0
0.5
L
Hou Yi
0
2
1
0.25
W
Persephone
SmallKayak
Persephone
1
1
1
1.5
W
5
0
0
5
W
Bellona
Xyrve
Bellona
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,053
Damage
13,885
19,136
Taken
16,698
4,661
Mitigated
5,995
7,243
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,351
153
766
1,828
4,207
1,371
0
859
3,348
5,590
2,527
W
Anhur
3,759
1,858
0
1,041
3,392
1,101
0
944
2,448
0
18,339
L
Ymir
Drususs
Ymir
2,428
1,179
957
1,709
5,163
1,501
0
760
4,306
7,414
0
L
Thor
687
244
0
1,846
4,267
888
0
537
3,598
0
11,063
L
336
184
0
554
1,471
572
0
0
1,387
411
3,940
L
1,048
295
0
762
3,533
912
0
2,290
1,013
15,080
394
L
Hou Yi
3,554
1,949
0
1,415
4,702
788
0
535
4,131
0
17,024
W
Persephone
SmallKayak
Persephone
3,153
222
0
482
1,688
417
0
719
956
17,839
0
W
3,049
971
0
2,852
3,515
789
0
305
3,210
0
21,420
W
Bellona
Xyrve
Bellona
2,573
1,029
0
1,784
3,896
2,317
0
586
3,254
0
20,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,985
Gold Earned
19,565
113
Minions Killed
169
0
Camps Cleared
0
477,828
Distance Traveled
538,220
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,567
713
16
3
0
103,116
0
W
Anhur
3,245
649
33
7
0
91,080
0
L
Ymir
3,504
701
6
1
0
102,661
0
L
Thor
3,170
634
27
5
0
103,619
0
L
Surtr
2,652
530
9
2
0
64,081
0
L
Chronos
3,561
712
39
8
0
109,317
0
L
Hou Yi
3,098
620
32
6
0
98,150
0
W
Persephone
4,090
818
43
9
0
98,591
1
W
Loki
4,503
901
34
7
0
129,207
0
W
Bellona
4,160
832
43
9
0
116,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role