Player Matchup

Arachne
Arachne
Bronze III
Ghetto Tens
Arachne
Bronze III
Level 39
God Stats
1W - 0L
1,291 SR
Queue Stats
14W - 13L
1,456 MMR
Party 1
Persephone
Persephone
Gold V
Ruxk2Free
Persephone
Gold V
Level 85
God Stats
2W - 3L
1,371 SR
Queue Stats
57W - 76L
1,466 MMR
Solo
Shiva
Shiva
Bronze III
itsNades
Shiva
Bronze III
Level 145
God Stats
5W - 2L
1,722 SR
Queue Stats
5W - 2L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,462 SR
1,474 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,586 SR
1,588 MMR
Atlas
Atlas
Gold II
BloDxSlayer
Atlas
Gold II
Level 184
God Stats
4W - 7L
1,624 SR
Queue Stats
166W - 171L
1,503 MMR
Party 2
Bakasura
Bakasura
Gold III
Takeitout
Bakasura
Gold III
Level 156
God Stats
0W - 2L
1,229 SR
Queue Stats
282W - 305L
1,390 MMR
Solo
Kukulkan
Kukulkan
Platinum III
VamoFumarMaconha
Kukulkan
Platinum III
Level 100
God Stats
5W - 4L
1,906 SR
Queue Stats
87W - 76L
1,870 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ghetto Tens
Arachne
19
4 / 0 / 1
12,102
864
10,560
14,384
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Persephone
Ruxk2Free
Persephone
16
1 / 5 / 5
11,192
799
5,689
8,739
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
itsNades
Shiva
18
2 / 1 / 5
11,234
802
4,135
11,595
10,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesSerqetNe ZhaKumbhakarnaCthulhu

VS

Bans
FafnirDanzaburouOdinHachimanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
11,556
825
16,771
14,386
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Takeitout
Bakasura
15
1 / 3 / 3
9,610
686
5,467
9,791
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 0 / 1
9,040
646
2,995
2,063
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
6
6
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Arachne
Ghetto Tens
Arachne
4
0
1
4.5
W
Persephone
Ruxk2Free
Persephone
1
5
5
0.7
L
Bakasura
Takeitout
Bakasura
1
3
3
0.83
L
1
0
1
1.5
W
Shiva
itsNades
Shiva
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,384
Damage
25,233
34,718
Taken
26,240
19,339
Mitigated
23,046
14,420
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,771
4,937
0
1,509
14,386
12,379
49
3,500
10,886
50,740
1,562
W
Arachne
Ghetto Tens
Arachne
10,560
7,849
0
8,140
14,384
5,859
2,953
7,813
5,773
0
47,413
W
Persephone
Ruxk2Free
Persephone
5,689
289
0
2,131
8,739
2,666
853
5,570
2,556
46,423
0
L
Bakasura
Takeitout
Bakasura
5,467
3,658
0
1,582
9,791
10,028
0
1,680
8,111
0
22,361
L
2,995
143
0
1,250
2,063
639
0
582
1,481
21,528
0
W
Shiva
itsNades
Shiva
4,135
550
984
3,165
11,595
10,814
627
4,716
5,781
0
38,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
30,206
197
Minions Killed
182
0
Camps Cleared
0
791,375
Distance Traveled
515,795
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,556
825
74
5
0
227,667
2
W
Arachne
12,102
864
68
5
0
298,842
1
W
Persephone
11,192
799
69
5
0
232,861
4
L
Bakasura
9,610
686
56
4
0
191,156
0
L
Kukulkan
9,040
646
52
4
0
96,972
0
W
Shiva
11,234
802
60
4
0
259,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role