Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Akro1990
Ares
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BOOTYxMENACE
Morgan Le Fay
Level 108
God Stats
34W - 26L
1,583 SR
Queue Stats
373W - 339L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
McMatterhorn
Sun Wukong
Level 75
God Stats
5W - 11L
1,538 SR
Queue Stats
196W - 210L
1,519 Elo+
Solo
Pele
Pele
l340hunnidxlos
Pele
Level 58
God Stats
3W - 7L
1,455 SR
Queue Stats
80W - 89L
1,491 Elo+
Party 2
Team Averages
Level 105
1,515 SR
1,521 Elo+

VS

Team Averages
Level 111
1,570 SR
1,493 Elo+
Arachne
Arachne
ChristianRG
Arachne
Level 154
God Stats
30W - 33L
1,503 SR
Queue Stats
437W - 415L
1,499 Elo+
Solo
Ymir
Ymir
PapiToño1
Ymir
Level 136
God Stats
12W - 8L
1,594 SR
Queue Stats
165W - 183L
1,479 Elo+
Party 1
Artemis
Artemis
Patho6699
Artemis
Level 107
God Stats
15W - 8L
1,684 SR
Queue Stats
205W - 222L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
TWSTYLEAARBC
Sylvanus
Level 29
God Stats
6W - 8L
1,418 SR
Queue Stats
50W - 39L
1,545 Elo+
Party 1
Anubis
Anubis
toro_valeroso501
Anubis
Level 129
God Stats
4W - 1L
1,648 SR
Queue Stats
191W - 205L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 5 / 1
4,881
488
3,086
5,450
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
1 / 4 / 1
5,108
511
2,926
9,543
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
BOOTYxMENACE
Morgan Le Fay
10
1 / 3 / 0
5,339
534
4,563
6,234
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
McMatterhorn
Sun Wukong
9
0 / 3 / 1
5,153
515
1,500
8,165
4,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 4 / 1
4,642
464
1,771
5,783
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChristianRG
Arachne
11
10 / 0 / 2
6,709
671
7,389
5,666
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 5
6,067
607
3,733
7,439
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Patho6699
Artemis
11
2 / 1 / 7
5,578
558
4,463
2,651
722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TWSTYLEAARBC
Sylvanus
12
2 / 0 / 0
7,588
759
4,128
4,264
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 1 / 2
6,668
667
4,151
5,073
1,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
19
19
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
1
0.1
L
Ares
1
4
1
0.38
L
Morgan Le Fay
BOOTYxMENACE
Morgan Le Fay
1
3
0
0.33
W
Arachne
ChristianRG
Arachne
10
0
2
11
L
Sun Wukong
McMatterhorn
Sun Wukong
0
3
1
0.17
W
2
1
5
4.5
W
Artemis
Patho6699
Artemis
2
1
7
5.5
W
Sylvanus
TWSTYLEAARBC
Sylvanus
2
0
0
2
L
1
4
1
0.38
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,846
Damage
23,864
35,175
Taken
25,093
13,855
Mitigated
11,417
7,298
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,086
271
0
553
5,450
1,660
0
1,593
3,857
33,041
691
L
Ares
2,926
287
0
1,520
9,543
4,753
0
2,407
7,136
11,802
3,595
L
Morgan Le Fay
BOOTYxMENACE
Morgan Le Fay
4,563
311
0
1,232
6,234
1,808
0
2,994
3,240
31,896
0
W
Arachne
ChristianRG
Arachne
7,389
5,509
0
2,701
5,666
1,640
204
989
4,575
0
34,438
L
Sun Wukong
McMatterhorn
Sun Wukong
1,500
288
0
2,281
8,165
4,398
0
3,552
4,613
0
32,387
W
3,733
640
0
2,148
7,439
5,400
0
3,208
4,057
27,792
321
W
Artemis
Patho6699
Artemis
4,463
2,616
0
608
2,651
722
0
1,385
1,181
0
28,736
W
Sylvanus
TWSTYLEAARBC
Sylvanus
4,128
1,874
0
2,099
4,264
2,002
0
0
4,264
44,146
17,204
L
1,771
822
0
1,712
5,783
1,236
0
697
5,086
0
15,265
W
4,151
279
0
2,631
5,073
1,653
645
3,750
886
46,606
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
32,610
265
Minions Killed
353
0
Camps Cleared
0
908,790
Distance Traveled
947,931
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,881
488
64
6
0
182,523
2
L
Ares
5,108
511
26
3
0
192,261
2
L
Morgan Le Fay
5,339
534
69
7
0
175,438
2
W
Arachne
6,709
671
60
6
0
239,664
0
L
Sun Wukong
5,153
515
72
7
0
185,956
1
W
Ymir
6,067
607
35
4
0
175,105
0
W
Artemis
5,578
558
47
5
0
183,482
0
W
Sylvanus
7,588
759
122
12
0
158,831
4
L
Pele
4,642
464
34
3
0
172,612
5
W
Anubis
6,668
667
89
9
0
190,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role