Player Matchup

Athena
Athena
 
Athena
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GENTELMAN_BEHOLD
Fenrir
Level 79
God Stats
2W - 4L
1,248 SR
Queue Stats
187W - 202L
1,420 Elo+
Solo
Lancelot
Lancelot
HolyMicrobusero
Lancelot
Level 62
God Stats
12W - 15L
1,361 SR
Queue Stats
129W - 148L
1,466 Elo+
Solo
Eset
Eset
ImFihn
Eset
Level 68
God Stats
4W - 0L
1,681 SR
Queue Stats
146W - 169L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xMrJohnson
Cu Chulainn
Level 128
God Stats
26W - 29L
1,593 SR
Queue Stats
189W - 210L
1,446 Elo+
Party 1
Team Averages
Level 80
1,477 SR
1,468 Elo+

VS

Team Averages
Level 93
1,434 SR
1,406 Elo+
Artio
Artio
D-wreck00
Artio
Level 125
God Stats
5W - 8L
1,301 SR
Queue Stats
674W - 653L
1,426 Elo+
Solo
Lancelot
Lancelot
GiratinaZ46
Lancelot
Level 66
God Stats
2W - 6L
1,288 SR
Queue Stats
158W - 184L
1,450 Elo+
Solo
Nike
Nike
Keenpixie
Nike
Level 108
God Stats
123W - 127L
1,493 SR
Queue Stats
375W - 384L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Selfish442
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,590 SR
Queue Stats
5W - 14L
1,248 Elo+
Solo
Artemis
Artemis
Vortex1330
Artemis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 2
7,063
543
4,148
9,692
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 5 / 2
6,544
503
4,801
9,749
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Lancelot
12
1 / 0 / 3
6,415
493
5,531
7,128
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
ImFihn
Eset
14
5 / 1 / 0
8,375
644
7,846
6,452
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
xMrJohnson
Cu Chulainn
15
8 / 1 / 0
8,854
681
9,106
13,295
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
D-wreck00
Artio
10
0 / 2 / 3
5,988
461
2,901
14,808
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
GiratinaZ46
Lancelot
11
4 / 4 / 0
6,546
504
6,395
11,734
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
9
0 / 5 / 0
5,635
433
4,525
10,207
6,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Morgan Le Fay
Selfish442
Morgan Le Fay
11
0 / 3 / 0
6,288
484
3,095
5,589
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Vortex1330
Artemis
11
4 / 2 / 0
6,476
498
8,576
7,855
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
16
Kills
8
8
Deaths
16
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
2
2
L
Artio
D-wreck00
Artio
0
2
3
0.75
W
1
5
2
0.4
L
Lancelot
GiratinaZ46
Lancelot
4
4
0
1
W
Lancelot
1
0
3
2.5
W
Eset
ImFihn
Eset
5
1
0
5
L
Nike
0
5
0
0
L
Morgan Le Fay
Selfish442
Morgan Le Fay
0
3
0
0
L
Artemis
Vortex1330
Artemis
4
2
0
2
W
Cu Chulainn
xMrJohnson
Cu Chulainn
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,432
Damage
25,492
46,316
Taken
50,193
23,473
Mitigated
25,726
13,787
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,148
959
0
2,136
9,692
8,714
0
1,731
7,961
25,435
4,479
L
Artio
D-wreck00
Artio
2,901
1,001
0
3,901
14,808
11,214
0
2,869
11,875
19,007
0
W
4,801
1,174
0
514
9,749
3,940
0
1,119
8,630
0
39,308
L
Lancelot
GiratinaZ46
Lancelot
6,395
1,853
0
3,575
11,734
3,996
0
2,206
9,320
0
48,310
W
Lancelot
5,531
1,988
0
3,260
7,128
2,631
0
729
6,399
0
35,625
W
Eset
ImFihn
Eset
7,846
481
0
1,303
6,452
2,226
0
2,166
4,286
52,158
0
L
Nike
4,525
358
0
480
10,207
6,698
0
0
10,207
0
31,071
L
Morgan Le Fay
Selfish442
Morgan Le Fay
3,095
367
0
140
5,589
1,273
0
4,454
757
35,440
1,743
L
Artemis
Vortex1330
Artemis
8,576
3,461
0
2,159
7,855
2,545
0
1,727
6,128
0
40,762
W
Cu Chulainn
xMrJohnson
Cu Chulainn
9,106
2,643
0
6,574
13,295
5,962
0
0
13,295
0
66,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,251
Gold Earned
30,933
403
Minions Killed
285
0
Camps Cleared
0
1,380,362
Distance Traveled
1,222,526
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,063
543
47
4
0
227,439
3
L
Artio
5,988
461
23
2
0
262,562
3
W
Fenrir
6,544
503
67
5
0
294,761
0
L
Lancelot
6,546
504
78
6
0
284,343
5
W
Lancelot
6,415
493
62
5
0
313,263
0
W
Eset
8,375
644
116
9
0
276,083
4
L
Nike
5,635
433
54
4
0
229,111
2
L
Morgan Le Fay
6,288
484
74
6
0
234,025
3
L
Artemis
6,476
498
56
4
0
212,485
0
W
Cu Chulainn
8,854
681
111
9
0
268,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role