Player Matchup

Poseidon
Poseidon
BigGoat75
Poseidon
Level 78
God Stats
14W - 7L
1,639 SR
Queue Stats
394W - 371L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Haahrbar
Danzaburou
Level 26
God Stats
0W - 3L
1,274 SR
Queue Stats
38W - 45L
1,447 Elo+
Party 1
Erlang Shen
Erlang Shen
SonicMLP10
Erlang Shen
Level 106
God Stats
2W - 1L
1,866 SR
Queue Stats
222W - 245L
1,459 Elo+
Solo
Aphrodite
Aphrodite
Themurf32
Aphrodite
Level 159
God Stats
0W - 1L
1,725 SR
Queue Stats
44W - 45L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
cp369r
Kuzenbo
Level 72
God Stats
1W - 4L
1,340 SR
Queue Stats
115W - 119L
1,509 Elo+
Party 1
Team Averages
Level 88
1,569 SR
1,473 Elo+

VS

Team Averages
Level 96
1,427 SR
1,487 Elo+
Thor
Thor
 
Thor
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dr_ChiliStain
Achilles
Level 69
God Stats
15W - 14L
1,496 SR
Queue Stats
254W - 255L
1,527 Elo+
Party 2
Yu Huang
Yu Huang
Mystogan_910
Yu Huang
Level 106
God Stats
20W - 20L
1,490 SR
Queue Stats
204W - 213L
1,473 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ransofarawayy
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,203 SR
Queue Stats
223W - 261L
1,403 Elo+
Solo
Hercules
Hercules
tH_Vision420
Hercules
Level 43
God Stats
5W - 3L
1,448 SR
Queue Stats
62W - 55L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigGoat75
Poseidon
14
2 / 3 / 1
8,530
853
12,050
7,004
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Haahrbar
Danzaburou
12
0 / 3 / 1
7,776
778
4,171
7,738
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SonicMLP10
Erlang Shen
13
1 / 1 / 0
7,847
785
5,610
10,966
11,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Themurf32
Aphrodite
16
1 / 1 / 1
8,953
895
7,724
11,420
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kuzenbo
cp369r
Kuzenbo
12
0 / 4 / 1
7,343
734
4,091
12,022
12,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
0 / 0 / 1
8,754
875
8,276
8,364
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Dr_ChiliStain
Achilles
14
2 / 1 / 8
8,560
856
10,111
13,095
13,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Mystogan_910
Yu Huang
13
3 / 2 / 5
8,419
842
11,468
10,032
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
Ransofarawayy
Ah Muzen Cab
15
3 / 1 / 6
9,059
906
8,034
7,256
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
tH_Vision420
Hercules
15
4 / 0 / 6
8,972
897
6,013
8,921
7,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
12
12
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
1
0.5
L
Poseidon
BigGoat75
Poseidon
2
3
1
0.83
W
Achilles
Dr_ChiliStain
Achilles
2
1
8
6
L
Danzaburou
Haahrbar
Danzaburou
0
3
1
0.17
W
Yu Huang
Mystogan_910
Yu Huang
3
2
5
2.75
W
Ah Muzen Cab
Ransofarawayy
Ah Muzen Cab
3
1
6
6
L
Erlang Shen
SonicMLP10
Erlang Shen
1
1
0
1
L
Aphrodite
Themurf32
Aphrodite
1
1
1
1.5
L
Kuzenbo
cp369r
Kuzenbo
0
4
1
0.13
W
Hercules
tH_Vision420
Hercules
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,646
Damage
43,902
49,150
Taken
47,668
36,585
Mitigated
28,718
16,492
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,276
642
0
1,950
8,364
2,698
0
4,202
4,039
0
34,300
L
Poseidon
BigGoat75
Poseidon
12,050
830
0
0
7,004
2,806
0
1,362
5,642
30,765
439
W
Achilles
Dr_ChiliStain
Achilles
10,111
1,285
0
3,154
13,095
13,662
62
5,042
7,385
0
23,476
L
Danzaburou
Haahrbar
Danzaburou
4,171
1,675
0
1,181
7,738
3,417
0
2,328
5,410
0
18,612
W
Yu Huang
Mystogan_910
Yu Huang
11,468
603
350
1,406
10,032
2,768
156
5,457
4,292
20,459
0
W
Ah Muzen Cab
Ransofarawayy
Ah Muzen Cab
8,034
3,174
0
750
7,256
2,183
0
4,248
2,723
0
27,769
L
Erlang Shen
SonicMLP10
Erlang Shen
5,610
1,270
0
2,428
10,966
11,893
0
4,017
6,949
0
11,909
L
Aphrodite
Themurf32
Aphrodite
7,724
455
3,685
7,589
11,420
5,671
0
1,876
9,544
34,333
0
L
Kuzenbo
cp369r
Kuzenbo
4,091
893
0
1,609
12,022
12,798
0
1,885
10,137
5,254
226
W
Hercules
tH_Vision420
Hercules
6,013
1,208
0
2,237
8,921
7,407
0
4,209
4,491
0
17,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,449
Gold Earned
43,764
202
Minions Killed
196
0
Camps Cleared
0
966,276
Distance Traveled
999,573
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,754
875
68
7
0
189,764
0
L
Poseidon
8,530
853
51
5
0
185,627
0
W
Achilles
8,560
856
35
4
0
210,071
0
L
Danzaburou
7,776
778
48
5
0
158,788
0
W
Yu Huang
8,419
842
21
2
0
195,844
0
W
Ah Muzen Cab
9,059
906
38
4
0
183,348
0
L
Erlang Shen
7,847
785
19
2
0
216,827
0
L
Aphrodite
8,953
895
80
8
0
203,872
0
L
Kuzenbo
7,343
734
4
0
0
201,162
2
W
Hercules
8,972
897
34
3
0
220,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role