Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Le_bulbi
Zhong Kui
Level 96
God Stats
1W - 2L
1,184 SR
Queue Stats
214W - 221L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
P Weezay
Morgan Le Fay
Level 156
God Stats
3W - 1L
1,731 SR
Queue Stats
27W - 27L
1,511 Elo+
Party 2
Pele
Pele
bablos22
Pele
Level 62
God Stats
3W - 1L
1,719 SR
Queue Stats
23W - 25L
1,480 Elo+
Solo
Neith
Neith
xXquiC
Neith
Level 97
God Stats
44W - 46L
1,507 SR
Queue Stats
77W - 64L
1,494 Elo+
Solo
Team Averages
Level 108
1,528 SR
1,478 Elo+

VS

Team Averages
Level 91
1,532 SR
1,467 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ChrisBxD
Sylvanus
Level 75
God Stats
19W - 16L
1,527 SR
Queue Stats
83W - 81L
1,466 Elo+
Party 1
Tyr
Tyr
KABACZENKoCnK
Tyr
Level 84
God Stats
1W - 4L
1,615 SR
Queue Stats
68W - 77L
1,456 Elo+
Solo
Nox
Nox
ShadovBlade
Nox
Level 129
God Stats
1W - 1L
1,709 SR
Queue Stats
100W - 94L
1,476 Elo+
Solo
Neith
Neith
TomTheTerminator
Neith
Level 21
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 1 / 3
4,019
670
827
4,786
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Le_bulbi
Zhong Kui
9
4 / 0 / 0
5,134
856
3,742
3,426
1,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Morgan Le Fay
P Weezay
Morgan Le Fay
9
0 / 0 / 0
4,424
737
1,237
2,004
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
7
0 / 0 / 2
3,769
628
661
4,002
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
xXquiC
Neith
7
3 / 0 / 0
4,322
720
3,040
2,321
624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
3
0 / 0 / 0
2,897
483
825
694
199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
ChrisBxD
Sylvanus
6
1 / 2 / 0
3,708
618
1,283
5,353
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 4 / 0
3,385
564
996
5,526
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 0 / 0
4,032
672
429
2,724
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 1 / 1
3,330
555
1,763
2,643
636
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
3
1.5
L
Anubis
 
Anubis
0
0
0
0
L
Sylvanus
ChrisBxD
Sylvanus
1
2
0
0.5
L
0
4
0
0
W
Zhong Kui
Le_bulbi
Zhong Kui
4
0
0
4
W
Morgan Le Fay
P Weezay
Morgan Le Fay
0
0
0
0
L
0
0
0
0
L
0
1
1
0.5
W
Pele
0
0
2
1
W
Neith
xXquiC
Neith
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,507
Damage
5,296
16,539
Taken
16,940
6,658
Mitigated
7,276
6,785
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
827
264
0
2,078
4,786
2,535
14
690
4,096
10,217
1,227
L
Anubis
 
Anubis
825
43
0
488
694
199
0
98
596
7,316
144
L
Sylvanus
ChrisBxD
Sylvanus
1,283
635
1,000
2,307
5,353
3,278
0
522
4,831
14,044
0
L
996
58
0
1,120
5,526
2,389
0
3,710
1,816
0
11,778
W
Zhong Kui
Le_bulbi
Zhong Kui
3,742
746
0
2,338
3,426
1,886
0
0
3,426
25,353
455
W
Morgan Le Fay
P Weezay
Morgan Le Fay
1,237
0
0
509
2,004
521
0
678
1,326
23,680
2,057
L
429
105
0
980
2,724
774
0
1,059
1,665
22,422
0
L
1,763
782
0
576
2,643
636
0
267
2,376
0
15,052
W
Pele
661
309
0
1,176
4,002
1,092
0
609
3,393
0
23,409
W
Neith
xXquiC
Neith
3,040
1,015
0
684
2,321
624
0
527
1,794
0
25,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,668
Gold Earned
17,352
215
Minions Killed
134
0
Camps Cleared
0
656,305
Distance Traveled
483,163
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,019
670
26
4
0
130,347
1
L
Anubis
2,897
483
14
2
0
43,865
0
L
Sylvanus
3,708
618
24
4
0
121,624
0
L
Tyr
3,385
564
25
4
0
108,003
0
W
Zhong Kui
5,134
856
42
7
0
114,003
0
W
Morgan Le Fay
4,424
737
59
10
0
130,389
0
L
Nox
4,032
672
47
8
0
115,237
0
L
Neith
3,330
555
24
4
0
94,434
0
W
Pele
3,769
628
45
8
0
166,790
1
W
Neith
4,322
720
43
7
0
114,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role