Player Matchup

Medusa
Medusa
AUSTiNDANGEROU5
Medusa
Level 192
God Stats
23W - 16L
1,569 SR
Queue Stats
1,269W - 1,352L
1,388 Elo+
Solo
Tiamat
Tiamat
J-Spec609
Tiamat
Level 154
God Stats
2W - 4L
1,281 SR
Queue Stats
209W - 192L
1,476 Elo+
Party 1
Chang'e
Chang'e
ReadnRainJoe
Chang'e
Level 126
God Stats
6W - 4L
1,670 SR
Queue Stats
1,224W - 1,240L
1,426 Elo+
Solo
Amaterasu
Amaterasu
SIX_S1X
Amaterasu
Level 99
God Stats
5W - 1L
1,715 SR
Queue Stats
65W - 67L
1,421 Elo+
Party 1
Anubis
Anubis
nalul
Anubis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 68L
1,480 Elo+
Solo
Team Averages
Level 140
1,547 SR
1,438 Elo+

VS

Team Averages
Level 102
1,532 SR
1,520 Elo+
Achilles
Achilles
 
Achilles
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Blinko0519
Ix Chel
Level 109
God Stats
2W - 2L
1,564 SR
Queue Stats
352W - 374L
1,501 Elo+
Solo
Scylla
Scylla
Mundle1821
Scylla
Level 87
God Stats
3W - 4L
1,436 SR
Queue Stats
592W - 588L
1,530 Elo+
Solo
Awilix
Awilix
iKUZENBRO
Awilix
Level 68
God Stats
1W - 1L
1,457 SR
Queue Stats
88W - 84L
1,545 Elo+
Party 2
Zeus
Zeus
xXSlyWolfie
Zeus
Level 75
God Stats
3W - 2L
1,704 SR
Queue Stats
92W - 105L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 8
13,246
946
15,354
11,407
5,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tiamat
J-Spec609
Tiamat
19
8 / 4 / 8
11,571
827
13,215
12,725
10,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chang'e
ReadnRainJoe
Chang'e
18
1 / 3 / 7
10,511
751
4,418
14,281
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
SIX_S1X
Amaterasu
17
4 / 2 / 8
10,611
758
10,950
15,643
13,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
nalul
Anubis
5
0 / 0 / 0
7,234
517
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
4 / 2 / 5
10,734
767
11,243
14,595
19,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Blinko0519
Ix Chel
1
0 / 0 / 0
3,496
250
0
0
0
Scylla
Mundle1821
Scylla
16
0 / 7 / 9
9,159
654
9,975
12,629
4,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
iKUZENBRO
Awilix
18
5 / 5 / 3
10,355
740
11,309
11,656
6,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 6 / 5
8,424
602
7,323
9,341
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
20
Kills
10
10
Deaths
20
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
2
5
3.25
W
7
1
8
11
L
Ix Chel
Blinko0519
Ix Chel
0
0
0
0
W
Tiamat
J-Spec609
Tiamat
8
4
8
3
L
Scylla
Mundle1821
Scylla
0
7
9
0.64
W
Chang'e
ReadnRainJoe
Chang'e
1
3
7
1.5
W
Amaterasu
SIX_S1X
Amaterasu
4
2
8
4
L
Awilix
iKUZENBRO
Awilix
5
5
3
1.3
W
Anubis
nalul
Anubis
0
0
0
0
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,937
Damage
39,850
54,056
Taken
48,221
33,274
Mitigated
33,550
28,540
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,243
1,986
486
4,164
14,595
19,750
0
4,555
9,729
172
21,541
W
15,354
6,229
723
3,099
11,407
5,235
4,438
3,322
8,000
0
63,834
L
Ix Chel
Blinko0519
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
J-Spec609
Tiamat
13,215
912
625
1,348
12,725
10,653
952
3,989
8,523
21,337
325
L
Scylla
Mundle1821
Scylla
9,975
378
946
2,187
12,629
4,298
0
5,394
7,032
30,400
0
W
Chang'e
ReadnRainJoe
Chang'e
4,418
53
9,491
8,601
14,281
4,126
1,133
5,326
8,643
14,245
0
W
Amaterasu
SIX_S1X
Amaterasu
10,950
3,451
169
4,484
15,643
13,260
0
4,803
10,439
0
19,711
L
Awilix
iKUZENBRO
Awilix
11,309
3,335
1,429
1,997
11,656
6,440
0
4,659
6,833
0
19,120
W
Anubis
nalul
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
7,323
887
759
1,198
9,341
3,062
0
2,784
6,481
23,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,173
Gold Earned
42,168
163
Minions Killed
120
0
Camps Cleared
0
1,028,053
Distance Traveled
935,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,734
767
24
2
0
270,535
0
W
Medusa
13,246
946
100
7
0
210,218
0
L
Ix Chel
3,496
250
0
0
0
0
0
W
Tiamat
11,571
827
22
2
0
241,944
0
L
Scylla
9,159
654
43
3
0
211,082
0
W
Chang'e
10,511
751
21
2
0
296,891
0
W
Amaterasu
10,611
758
20
1
0
278,894
0
L
Awilix
10,355
740
13
1
0
252,113
0
W
Anubis
7,234
517
0
0
0
106
0
L
Zeus
8,424
602
40
3
0
202,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role