Player Matchup

Bastet
Bastet
Kryndll
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,482 Elo+
Solo
Discordia
Discordia
TwelfthCrowd819
Discordia
Level 121
God Stats
26W - 8L
1,678 SR
Queue Stats
119W - 87L
1,645 Elo+
Solo
Atlas
Atlas
ZenSkrach
Atlas
Level 148
God Stats
45W - 38L
1,638 SR
Queue Stats
639W - 563L
1,647 Elo+
Solo
Team Averages
Level 104
1,605 SR
1,591 Elo+

VS

Team Averages
Level 139
1,580 SR
1,680 Elo+
Vulcan
Vulcan
A Golden Glock
Vulcan
Level 163
God Stats
3W - 4L
1,502 SR
Queue Stats
277W - 238L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
AllNoxiiouz
Sylvanus
Level 129
God Stats
22W - 25L
1,545 SR
Queue Stats
207W - 177L
1,635 Elo+
Party 1
Awilix
Awilix
SageOf6
Awilix
Level 124
God Stats
7W - 3L
1,693 SR
Queue Stats
24W - 9L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kryndll
Bastet
13
1 / 5 / 2
9,064
697
4,540
11,814
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
TwelfthCrowd819
Discordia
17
0 / 2 / 3
10,157
781
8,409
8,325
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
ZenSkrach
Atlas
16
2 / 3 / 1
9,833
756
11,974
20,693
16,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 5
11,625
894
16,706
7,683
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
AllNoxiiouz
Sylvanus
17
1 / 0 / 9
10,534
810
9,642
17,907
20,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
SageOf6
Awilix
18
6 / 2 / 3
11,410
878
10,932
9,272
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
10
10
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Sylvanus
AllNoxiiouz
Sylvanus
1
0
9
5.5
L
Bastet
Kryndll
Bastet
1
5
2
0.4
W
Awilix
SageOf6
Awilix
6
2
3
3.75
L
Discordia
TwelfthCrowd819
Discordia
0
2
3
0.75
L
Atlas
ZenSkrach
Atlas
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,923
Damage
37,280
40,832
Taken
34,862
21,637
Mitigated
27,735
7,838
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,706
746
0
2,647
7,683
3,268
1,074
4,760
2,738
69,237
0
W
Sylvanus
AllNoxiiouz
Sylvanus
9,642
1,308
3,858
7,560
17,907
20,599
511
9,336
7,831
26,038
3,170
L
Bastet
Kryndll
Bastet
4,540
817
0
2,384
11,814
3,279
0
4,878
6,908
0
24,670
W
Awilix
SageOf6
Awilix
10,932
3,697
0
661
9,272
3,868
1,489
4,185
4,942
0
41,532
L
Discordia
TwelfthCrowd819
Discordia
8,409
330
0
750
8,325
2,339
0
5,230
3,040
57,401
0
L
Atlas
ZenSkrach
Atlas
11,974
2,709
0
4,704
20,693
16,019
0
15,390
5,136
26,372
1,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,054
Gold Earned
33,569
198
Minions Killed
207
0
Camps Cleared
0
717,344
Distance Traveled
834,706
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,625
894
118
9
0
278,692
1
W
Sylvanus
10,534
810
31
2
0
251,661
0
L
Bastet
9,064
697
39
3
0
218,763
0
W
Awilix
11,410
878
58
4
0
304,353
0
L
Discordia
10,157
781
117
9
0
247,162
0
L
Atlas
9,833
756
42
3
0
251,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role