Player Matchup

Janus
Janus
Flyndak
Janus
Level 123
God Stats
3W - 13L
1,346 SR
Queue Stats
136W - 109L
1,527 Elo+
Solo
Surtr
Surtr
James007Bondage
Surtr
Level 128
God Stats
2W - 5L
1,536 SR
Queue Stats
18W - 21L
1,516 Elo+
Party 1
Hercules
Hercules
Lord_Steens
Hercules
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,516 Elo+
Party 1
Martichoras
Martichoras
Lostlight13
Martichoras
Level 84
God Stats
0W - 2L
1,297 SR
Queue Stats
113W - 116L
1,451 Elo+
Solo
Ymir
Ymir
Roco_Morales
Ymir
Level 107
God Stats
168W - 152L
1,561 SR
Queue Stats
222W - 218L
1,495 Elo+
Solo
Team Averages
Level 116
1,448 SR
1,501 Elo+

VS

Team Averages
Level 97
1,518 SR
1,451 Elo+
Zeus
Zeus
CreaterOfGods
Zeus
Level 87
God Stats
11W - 7L
1,669 SR
Queue Stats
125W - 118L
1,473 Elo+
Solo
Skadi
Skadi
CrypticGRMLN
Skadi
Level 120
God Stats
39W - 24L
1,586 SR
Queue Stats
251W - 240L
1,556 Elo+
Party 3
Mercury
Mercury
Jolv4200
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,358 Elo+
Party 2
Amaterasu
Amaterasu
MrRobert54figuer
Amaterasu
Level 109
God Stats
5W - 4L
1,375 SR
Queue Stats
42W - 38L
1,312 Elo+
Party 2
Atlas
Atlas
Ourknighthood
Atlas
Level 48
God Stats
26W - 19L
1,462 SR
Queue Stats
197W - 174L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Flyndak
Janus
7
0 / 0 / 0
3,738
748
235
1,637
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,403
681
1,655
2,777
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Lord_Steens
Hercules
1
0 / 0 / 0
935
187
0
0
0
Martichoras
Lostlight13
Martichoras
5
2 / 1 / 0
3,531
706
2,218
2,294
604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 1 / 2
3,485
697
999
2,761
1,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,647
729
563
633
112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 2
3,305
661
2,083
2,141
553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Jolv4200
Mercury
6
0 / 0 / 0
3,215
643
127
3,131
694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
6
0 / 0 / 1
3,513
703
813
3,128
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 1 / 0
3,887
777
1,339
3,399
1,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
0
1
2
1
L
Janus
Flyndak
Janus
0
0
0
0
L
0
1
0
0
W
Mercury
Jolv4200
Mercury
0
0
0
0
L
Hercules
Lord_Steens
Hercules
0
0
0
0
L
Martichoras
Lostlight13
Martichoras
2
1
0
2
W
Amaterasu
0
0
1
0.5
W
2
1
0
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,107
Damage
4,925
9,469
Taken
12,432
3,712
Mitigated
4,569
2,666
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
563
83
0
222
633
112
0
0
633
17,139
0
W
2,083
770
0
226
2,141
553
0
439
1,702
0
16,309
L
Janus
Flyndak
Janus
235
83
0
799
1,637
347
0
175
1,414
19,192
0
L
1,655
947
0
586
2,777
1,062
0
298
2,437
430
11,683
W
Mercury
Jolv4200
Mercury
127
52
0
1,752
3,131
694
0
0
3,131
0
13,648
L
Hercules
Lord_Steens
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
Lostlight13
Martichoras
2,218
775
0
565
2,294
604
0
614
1,680
0
15,842
W
Amaterasu
813
387
0
1,725
3,128
1,370
0
239
2,852
0
16,356
W
1,339
552
0
1,246
3,399
1,840
0
560
2,839
9,235
1,738
L
999
142
0
716
2,761
1,699
0
572
2,189
7,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,092
Gold Earned
17,567
114
Minions Killed
127
0
Camps Cleared
0
390,197
Distance Traveled
503,047
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,647
729
30
6
0
100,002
3
W
Skadi
3,305
661
25
5
0
94,809
0
L
Janus
3,738
748
53
11
0
107,218
0
L
Surtr
3,403
681
24
5
0
100,263
0
W
Mercury
3,215
643
34
7
0
123,463
2
L
Hercules
935
187
0
0
0
0
0
L
Martichoras
3,531
706
21
4
0
88,284
1
W
Amaterasu
3,513
703
28
6
0
83,912
0
W
Atlas
3,887
777
10
2
0
100,861
0
L
Ymir
3,485
697
16
3
0
94,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role