Player Matchup

Ymir
Ymir
Jose_Deezy2
Ymir
Level 68
God Stats
3W - 1L
1,883 SR
Queue Stats
44W - 36L
1,567 Elo+
Party 3
Thanatos
Thanatos
JusticeForPeanut
Thanatos
Level 89
God Stats
8W - 6L
1,588 SR
Queue Stats
366W - 330L
1,478 Elo+
Solo
Nu Wa
Nu Wa
RDL Fatal
Nu Wa
Level 81
God Stats
2W - 2L
1,481 SR
Queue Stats
184W - 172L
1,534 Elo+
Solo
Cabrakan
Cabrakan
Senor_Arrmando
Cabrakan
Level 106
God Stats
33W - 20L
1,676 SR
Queue Stats
44W - 35L
1,560 Elo+
Party 3
Cupid
Cupid
sam_christison
Cupid
Level 126
God Stats
3W - 4L
1,533 SR
Queue Stats
49W - 35L
1,587 Elo+
Party 3
Team Averages
Level 94
1,632 SR
1,545 Elo+

VS

Team Averages
Level 133
1,614 SR
1,520 Elo+
Skadi
Skadi
DaddyRell130
Skadi
Level 129
God Stats
23W - 24L
1,564 SR
Queue Stats
315W - 308L
1,450 Elo+
Solo
Osiris
Osiris
SquidSIays
Osiris
Level 157
God Stats
6W - 4L
1,716 SR
Queue Stats
339W - 321L
1,493 Elo+
Party 2
Horus
Horus
Squidruption
Horus
Level 169
God Stats
6W - 4L
1,653 SR
Queue Stats
376W - 373L
1,557 Elo+
Party 2
Xing Tian
Xing Tian
irritaable
Xing Tian
Level 119
God Stats
9W - 4L
1,630 SR
Queue Stats
406W - 380L
1,549 Elo+
Party 1
Olorun
Olorun
toleraable
Olorun
Level 91
God Stats
4W - 4L
1,508 SR
Queue Stats
445W - 438L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,812
481
1,661
8,751
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
4,670
467
3,346
7,424
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
RDL Fatal
Nu Wa
9
0 / 2 / 0
4,912
491
3,658
4,464
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
11
1 / 1 / 0
5,402
540
5,307
5,885
3,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 4 / 0
4,478
448
4,784
8,612
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,245
625
5,275
4,558
1,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
SquidSIays
Osiris
11
6 / 0 / 0
6,010
601
5,423
8,245
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 1 / 1
6,071
607
3,786
10,080
4,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
irritaable
Xing Tian
11
2 / 0 / 3
5,811
581
6,180
9,205
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
toleraable
Olorun
11
1 / 0 / 1
5,831
583
1,965
2,354
694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
0
4
0
0
L
0
0
1
0.5
L
Nu Wa
RDL Fatal
Nu Wa
0
2
0
0
L
Cabrakan
1
1
0
1
W
Osiris
SquidSIays
Osiris
6
0
0
6
W
0
1
1
0.5
W
Xing Tian
irritaable
Xing Tian
2
0
3
3.5
L
0
4
0
0
W
Olorun
toleraable
Olorun
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,756
Damage
22,629
35,136
Taken
34,442
13,075
Mitigated
15,670
14,519
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,275
2,167
0
860
4,558
1,270
1,687
857
3,701
0
40,566
L
1,661
385
52
1,700
8,751
4,388
0
1,482
7,023
17,862
0
L
3,346
970
0
5,468
7,424
2,049
0
701
6,624
0
33,865
L
Nu Wa
RDL Fatal
Nu Wa
3,658
966
0
737
4,464
1,092
0
1,674
2,696
25,632
0
L
Cabrakan
5,307
900
0
3,751
5,885
3,473
0
0
5,885
32,575
0
W
Osiris
SquidSIays
Osiris
5,423
1,765
0
2,529
8,245
4,174
0
1,458
6,787
0
42,507
W
3,786
1,663
30
3,702
10,080
4,351
0
5,513
4,567
0
34,294
W
Xing Tian
irritaable
Xing Tian
6,180
303
0
2,098
9,205
5,181
0
2,058
7,147
21,062
3,903
L
4,784
3,273
170
2,641
8,612
2,073
0
2,903
5,270
0
26,353
W
Olorun
toleraable
Olorun
1,965
285
540
1,441
2,354
694
0
740
1,614
39,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,274
Gold Earned
29,968
239
Minions Killed
326
0
Camps Cleared
0
948,860
Distance Traveled
1,000,941
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,245
625
60
6
0
181,630
0
L
Ymir
4,812
481
33
3
0
199,783
2
L
Thanatos
4,670
467
55
6
0
223,457
1
L
Nu Wa
4,912
491
43
4
0
159,824
1
L
Cabrakan
5,402
540
52
5
0
185,574
0
W
Osiris
6,010
601
65
7
0
231,977
0
W
Horus
6,071
607
80
8
0
180,142
0
W
Xing Tian
5,811
581
35
4
0
203,421
4
L
Cupid
4,478
448
56
6
0
180,222
0
W
Olorun
5,831
583
86
9
0
203,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role