Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DAVOKOUR
Cerberus
Level 54
God Stats
1W - 1L
1,235 SR
Queue Stats
6W - 10L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
SageCalamity
Cu Chulainn
Level 109
God Stats
16W - 21L
1,485 SR
Queue Stats
234W - 211L
1,501 Elo+
Solo
Ne Zha
Ne Zha
Scesna
Ne Zha
Level 29
God Stats
3W - 4L
1,196 SR
Queue Stats
62W - 72L
1,464 Elo+
Party 1
Anubis
Anubis
T2pbx
Anubis
Level 65
God Stats
1W - 0L
1,278 SR
Queue Stats
200W - 192L
1,500 Elo+
Party 1
Team Averages
Level 83
1,339 SR
1,465 Elo+

VS

Team Averages
Level 154
1,498 SR
1,509 Elo+
Freya
Freya
KanDaVasi
Freya
Level 141
God Stats
6W - 12L
1,458 SR
Queue Stats
496W - 486L
1,478 Elo+
Solo
Bastet
Bastet
Malefika
Bastet
Level 214
God Stats
33W - 33L
1,550 SR
Queue Stats
320W - 331L
1,498 Elo+
Solo
Athena
Athena
ShinobiYingYang
Athena
Level 153
God Stats
1W - 1L
1,535 SR
Queue Stats
228W - 222L
1,518 Elo+
Solo
Tyr
Tyr
tsw77
Tyr
Level 129
God Stats
1W - 2L
1,554 SR
Queue Stats
16W - 22L
1,468 Elo+
Solo
Ah Puch
Ah Puch
Хаирюл
Ah Puch
Level 131
God Stats
1W - 5L
1,394 SR
Queue Stats
286W - 255L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
6 / 1 / 7
9,456
630
9,380
10,564
3,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DAVOKOUR
Cerberus
5
0 / 2 / 1
5,290
353
494
3,124
1,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
SageCalamity
Cu Chulainn
16
3 / 1 / 4
9,645
643
13,680
14,828
12,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Scesna
Ne Zha
17
12 / 3 / 4
10,065
671
13,436
14,140
6,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
T2pbx
Anubis
13
1 / 6 / 4
8,081
539
7,023
11,964
4,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KanDaVasi
Freya
11
2 / 6 / 1
6,600
440
7,505
10,690
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bastet
Malefika
Bastet
13
4 / 6 / 2
7,794
520
4,394
12,157
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 8
7,495
500
3,829
14,003
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tyr
tsw77
Tyr
13
2 / 1 / 1
7,892
526
7,648
13,595
8,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Хаирюл
Ah Puch
14
5 / 7 / 3
8,258
551
11,885
17,038
4,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
22
Kills
13
13
Deaths
23
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
1
7
9.5
W
Cerberus
DAVOKOUR
Cerberus
0
2
1
0.25
L
Freya
KanDaVasi
Freya
2
6
1
0.42
L
Bastet
Malefika
Bastet
4
6
2
0.83
W
Cu Chulainn
SageCalamity
Cu Chulainn
3
1
4
5
W
Ne Zha
Scesna
Ne Zha
12
3
4
4.67
L
0
3
8
1.33
W
Anubis
T2pbx
Anubis
1
6
4
0.5
L
Tyr
tsw77
Tyr
2
1
1
2.5
L
Ah Puch
Хаирюл
Ah Puch
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,013
Damage
35,261
54,620
Taken
67,483
27,437
Mitigated
32,521
22,673
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,380
5,993
0
6,108
10,564
3,064
2,292
5,838
4,166
0
74,800
W
Cerberus
DAVOKOUR
Cerberus
494
49
0
606
3,124
1,147
0
1,644
1,324
2,130
97
L
Freya
KanDaVasi
Freya
7,505
2,914
0
2,197
10,690
3,167
43
220
10,470
39,302
2,047
L
Bastet
Malefika
Bastet
4,394
1,224
0
1,344
12,157
4,372
0
400
11,757
0
51,793
W
Cu Chulainn
SageCalamity
Cu Chulainn
13,680
1,946
0
3,906
14,828
12,015
313
2,578
12,200
3,827
76,130
W
Ne Zha
Scesna
Ne Zha
13,436
3,338
0
7,900
14,140
6,243
0
3,363
10,737
0
81,224
L
3,829
1,171
0
1,703
14,003
11,943
156
1,115
12,888
22,491
851
W
Anubis
T2pbx
Anubis
7,023
654
0
4,153
11,964
4,968
987
8,270
3,694
47,643
1,170
L
Tyr
tsw77
Tyr
7,648
1,217
0
6,544
13,595
8,742
0
1,746
11,849
0
49,213
L
Ah Puch
Хаирюл
Ah Puch
11,885
453
100
4,304
17,038
4,297
297
6,138
10,900
48,256
1,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,537
Gold Earned
38,039
477
Minions Killed
344
0
Camps Cleared
0
1,219,717
Distance Traveled
1,387,418
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,456
630
120
8
0
277,588
3
W
Cerberus
5,290
353
7
0
0
60,833
0
L
Freya
6,600
440
56
4
0
265,633
0
L
Bastet
7,794
520
93
6
0
299,206
0
W
Cu Chulainn
9,645
643
137
9
0
283,668
0
W
Ne Zha
10,065
671
115
8
0
353,255
0
L
Athena
7,495
500
28
2
0
302,493
2
W
Anubis
8,081
539
98
7
0
244,373
1
L
Tyr
7,892
526
99
7
0
261,539
2
L
Ah Puch
8,258
551
68
5
0
258,547
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role