Player Matchup

Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EyebrowsMaster
Anubis
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,211 Elo+
Party 1
Atlas
Atlas
R3g1nald
Atlas
Level 4
God Stats
0W - 3L
1,285 SR
Queue Stats
16W - 14L
1,143 Elo+
Party 1
Nut
Nut
TEXINOR
Nut
Level 66
God Stats
0W - 3L
1,285 SR
Queue Stats
37W - 22L
1,295 Elo+
Party 1
Guan Yu
Guan Yu
lmnopburger
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,178 Elo+
Party 1
Team Averages
Level 53
1,414 SR
1,265 Elo+

VS

Team Averages
Level 104
1,592 SR
1,466 Elo+
Aphrodite
Aphrodite
FITherMen
Aphrodite
Level 118
God Stats
21W - 15L
1,562 SR
Queue Stats
98W - 87L
1,503 Elo+
Solo
Medusa
Medusa
HrbexCZ
Medusa
Level 49
God Stats
5W - 6L
1,295 SR
Queue Stats
27W - 32L
1,433 Elo+
Solo
Ah Puch
Ah Puch
Johnori21
Ah Puch
Level 123
God Stats
47W - 39L
1,488 SR
Queue Stats
795W - 795L
1,386 Elo+
Solo
Janus
Janus
LG Mallaghan
Janus
Level 155
God Stats
3W - 0L
2,007 SR
Queue Stats
62W - 57L
1,539 Elo+
Solo
Arachne
Arachne
LuqueV69
Arachne
Level 76
God Stats
80W - 44L
1,607 SR
Queue Stats
110W - 97L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 0
5,975
427
3,307
8,422
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 8 / 0
5,556
397
2,985
9,458
2,561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
R3g1nald
Atlas
8
0 / 5 / 0
5,707
408
3,386
11,411
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
9
0 / 4 / 0
5,513
394
8,683
8,387
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
lmnopburger
Guan Yu
7
0 / 7 / 0
5,399
386
1,723
8,454
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FITherMen
Aphrodite
12
3 / 0 / 8
7,962
569
3,212
7,446
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
HrbexCZ
Medusa
13
3 / 0 / 5
7,766
555
6,263
11,355
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Johnori21
Ah Puch
14
6 / 0 / 0
9,014
644
7,065
8,337
2,369
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 7
9,524
680
6,703
5,146
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
LuqueV69
Arachne
14
7 / 0 / 6
8,509
608
9,618
11,690
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
26
27
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
0
8
0
0
W
Aphrodite
FITherMen
Aphrodite
3
0
8
7
W
Medusa
HrbexCZ
Medusa
3
0
5
5.5
W
Ah Puch
Johnori21
Ah Puch
6
0
0
6
W
7
0
7
10.5
W
Arachne
LuqueV69
Arachne
7
0
6
10
L
Atlas
R3g1nald
Atlas
0
5
0
0
L
Nut
0
4
0
0
L
Guan Yu
lmnopburger
Guan Yu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,084
Damage
32,861
46,132
Taken
43,974
18,548
Mitigated
16,384
8,633
Healing
21,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,307
1,558
0
884
8,422
2,257
0
2,257
6,157
0
40,758
L
2,985
113
0
1,557
9,458
2,561
0
3,110
6,168
32,133
0
W
Aphrodite
FITherMen
Aphrodite
3,212
385
5,471
5,753
7,446
3,824
240
1,344
6,102
23,271
1,102
W
Medusa
HrbexCZ
Medusa
6,263
2,911
0
1,463
11,355
3,795
2,426
2,292
9,063
0
49,435
W
Ah Puch
Johnori21
Ah Puch
7,065
736
0
3,596
8,337
2,369
736
110
7,988
51,786
3,517
W
6,703
350
0
2,192
5,146
1,557
1,309
512
4,634
67,882
1,245
W
Arachne
LuqueV69
Arachne
9,618
6,451
41
2,861
11,690
4,839
0
1,960
9,730
0
74,488
L
Atlas
R3g1nald
Atlas
3,386
757
138
1,895
11,411
7,772
0
2,514
8,865
13,464
1,128
L
Nut
8,683
5,020
0
3,008
8,387
2,473
0
2,034
6,249
0
42,495
L
Guan Yu
lmnopburger
Guan Yu
1,723
502
60
1,091
8,454
3,485
0
6,324
2,088
0
11,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,150
Gold Earned
42,775
227
Minions Killed
472
0
Camps Cleared
0
1,284,446
Distance Traveled
1,355,092
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,975
427
80
6
0
277,058
1
L
Anubis
5,556
397
49
4
0
224,763
0
W
Aphrodite
7,962
569
30
2
0
274,853
0
W
Medusa
7,766
555
91
7
0
228,118
0
W
Ah Puch
9,014
644
102
7
0
239,410
0
W
Janus
9,524
680
122
9
0
286,363
0
W
Arachne
8,509
608
127
9
0
326,348
0
L
Atlas
5,707
408
17
1
0
267,954
0
L
Nut
5,513
394
57
4
0
240,255
2
L
Guan Yu
5,399
386
24
2
0
274,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role