Player Matchup

Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EdMcFred
Anhur
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 15L
1,601 Elo+
Solo
Anubis
Anubis
Glenrush
Anubis
Level 186
God Stats
28W - 38L
1,502 SR
Queue Stats
481W - 507L
1,558 Elo+
Solo
Surtr
Surtr
x_XPrlmeTlmeX_x
Surtr
Level 91
God Stats
108W - 98L
1,563 SR
Queue Stats
109W - 101L
1,540 Elo+
Solo
Team Averages
Level 145
1,513 SR
1,540 Elo+

VS

Team Averages
Level 138
1,670 SR
1,534 Elo+
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DeathTheEternal
Surtr
Level 141
God Stats
8W - 5L
1,655 SR
Queue Stats
61W - 61L
1,539 Elo+
Solo
Terra
Terra
HitherBear49201
Terra
Level 134
God Stats
2W - 1L
1,851 SR
Queue Stats
522W - 557L
1,526 Elo+
Solo
Chronos
Chronos
Ribbet01
Chronos
Level 109
God Stats
0W - 1L
1,871 SR
Queue Stats
24W - 17L
1,627 Elo+
Solo
Ne Zha
Ne Zha
WorkScissors433
Ne Zha
Level 145
God Stats
17W - 24L
1,470 SR
Queue Stats
360W - 410L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
8 / 2 / 7
7,804
1,561
5,475
4,332
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
 
Poseidon
11
0 / 1 / 11
6,092
1,218
3,459
2,245
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
EdMcFred
Anhur
11
4 / 0 / 9
6,525
1,305
5,423
3,734
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Glenrush
Anubis
12
2 / 1 / 9
6,355
1,271
5,490
4,028
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
4 / 0 / 8
6,762
1,352
3,154
3,397
1,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

391

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 4 / 2
5,903
1,181
3,970
4,340
1,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 3
5,438
1,088
3,705
8,459
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
3 / 2 / 0
6,556
1,311
3,269
6,890
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
Ribbet01
Chronos
10
0 / 1 / 2
5,084
1,017
939
1,042
204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 2
5,606
1,121
2,232
6,826
1,761
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
18
Kills
4
4
Deaths
18
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
2
7
5.75
W
Poseidon
 
Poseidon
0
1
11
5.5
L
Hera
 
Hera
1
4
2
0.5
L
0
6
3
0.25
W
Anhur
EdMcFred
Anhur
4
0
9
8.5
W
Anubis
Glenrush
Anubis
2
1
9
6.5
L
3
2
0
1.5
L
Chronos
Ribbet01
Chronos
0
1
2
1
L
0
5
2
0.2
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,001
Damage
14,115
17,736
Taken
27,557
6,760
Mitigated
13,046
1,932
Healing
2,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,475
1,279
0
585
4,332
1,355
0
2,298
2,034
0
10,300
W
Poseidon
 
Poseidon
3,459
301
0
250
2,245
676
0
761
1,484
14,613
0
L
Hera
 
Hera
3,970
969
0
0
4,340
1,148
0
1,925
2,379
21,141
474
L
3,705
636
0
485
8,459
4,658
0
3,017
5,353
241
12,836
W
Anhur
EdMcFred
Anhur
5,423
1,921
0
359
3,734
1,199
0
1,851
1,883
0
11,464
W
Anubis
Glenrush
Anubis
5,490
167
0
240
4,028
1,629
0
1,591
2,437
18,446
356
L
3,269
146
106
774
6,890
5,275
0
2,112
4,710
7,186
0
L
Chronos
Ribbet01
Chronos
939
0
0
0
1,042
204
0
38
970
2,543
0
L
2,232
746
0
798
6,826
1,761
0
1,822
5,004
0
9,043
W
3,154
981
0
498
3,397
1,901
0
1,714
1,683
242
12,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,538
Gold Earned
28,587
111
Minions Killed
89
6
Camps Cleared
3
497,469
Distance Traveled
417,793
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,804
1,561
7
1
1
108,387
0
W
Poseidon
6,092
1,218
24
5
2
95,446
0
L
Hera
5,903
1,181
38
8
2
87,060
0
L
Surtr
5,438
1,088
23
5
0
94,905
1
W
Anhur
6,525
1,305
17
3
0
101,131
0
W
Anubis
6,355
1,271
37
7
2
84,763
0
L
Terra
6,556
1,311
5
1
0
109,030
0
L
Chronos
5,084
1,017
8
2
1
28,733
0
L
Ne Zha
5,606
1,121
15
3
0
98,065
0
W
Surtr
6,762
1,352
26
5
1
107,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role