Player Matchup

Geb
Geb
DurpeySlayer899
Geb
Level 110
God Stats
4W - 6L
1,467 SR
Queue Stats
347W - 337L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
Gangsta1Bear
Ah Puch
Level 107
God Stats
9W - 7L
1,544 SR
Queue Stats
190W - 187L
1,496 Elo+
Solo
Skadi
Skadi
Skovfoged1103
Skadi
Level 120
God Stats
5W - 4L
1,592 SR
Queue Stats
73W - 73L
1,450 Elo+
Solo
Sol
Sol
jjbirdy123
Sol
Level 157
God Stats
1W - 0L
1,891 SR
Queue Stats
105W - 94L
1,537 Elo+
Party 1
Horus
Horus
leoadonis18
Horus
Level 159
God Stats
3W - 1L
1,752 SR
Queue Stats
258W - 266L
1,467 Elo+
Party 1
Team Averages
Level 131
1,649 SR
1,482 Elo+

VS

Team Averages
Level 134
1,570 SR
1,503 Elo+
Skadi
Skadi
CraiGrenadier369
Skadi
Level 127
God Stats
34W - 23L
1,646 SR
Queue Stats
261W - 254L
1,513 Elo+
Solo
Ymir
Ymir
LUNAbluev
Ymir
Level 100
God Stats
4W - 9L
1,505 SR
Queue Stats
157W - 159L
1,451 Elo+
Solo
Poseidon
Poseidon
Simbacor
Poseidon
Level 177
God Stats
19W - 17L
1,571 SR
Queue Stats
386W - 412L
1,447 Elo+
Solo
Da Ji
Da Ji
infernoleo03
Da Ji
Level 165
God Stats
32W - 33L
1,576 SR
Queue Stats
700W - 658L
1,561 Elo+
Solo
Zhong Kui
Zhong Kui
oP V1P
Zhong Kui
Level 103
God Stats
50W - 44L
1,550 SR
Queue Stats
393W - 373L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,105
611
4,066
7,234
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Gangsta1Bear
Ah Puch
11
3 / 2 / 3
5,918
592
6,836
5,345
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 3 / 6
6,329
633
5,382
7,312
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 0 / 1
6,274
627
5,925
4,444
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 1 / 7
6,476
648
3,233
8,622
6,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,198
520
3,655
5,813
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
9
1 / 3 / 2
5,072
507
1,431
8,174
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Poseidon
Simbacor
Poseidon
11
1 / 4 / 3
6,062
606
6,024
5,144
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 3 / 1
5,909
591
6,872
9,387
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
oP V1P
Zhong Kui
10
0 / 3 / 1
5,543
554
4,359
6,954
4,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
6
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
0
4
4
W
Ah Puch
Gangsta1Bear
Ah Puch
3
2
3
2.25
L
Ymir
1
3
2
0.67
L
Poseidon
Simbacor
Poseidon
1
4
3
0.63
W
5
3
6
2.67
L
4
3
1
1.5
W
4
0
1
4.5
W
1
1
7
4.5
L
Zhong Kui
oP V1P
Zhong Kui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,442
Damage
22,341
32,957
Taken
35,472
14,644
Mitigated
14,517
12,286
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,655
1,349
0
1,413
5,813
1,508
0
2,285
3,340
0
36,189
W
4,066
465
0
2,625
7,234
2,440
0
4,765
2,383
23,535
473
W
Ah Puch
Gangsta1Bear
Ah Puch
6,836
103
0
2,264
5,345
1,695
0
1,428
3,719
34,295
0
L
Ymir
1,431
309
0
1,345
8,174
4,731
0
3,938
3,999
13,038
0
L
Poseidon
Simbacor
Poseidon
6,024
1,015
0
594
5,144
1,274
0
3,475
1,573
40,889
466
W
5,382
2,007
0
713
7,312
2,257
0
2,826
4,402
0
40,905
L
6,872
1,959
0
4,066
9,387
2,716
0
3,138
6,121
0
34,179
W
5,925
1,478
0
2,668
4,444
1,312
931
283
4,161
38,913
0
W
3,233
1,143
683
3,333
8,622
6,940
0
1,943
6,512
0
18,639
L
Zhong Kui
oP V1P
Zhong Kui
4,359
338
0
3,243
6,954
4,288
0
2,887
3,630
34,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
27,784
282
Minions Killed
290
0
Camps Cleared
0
1,007,535
Distance Traveled
914,617
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,198
520
57
6
0
188,485
0
W
Geb
6,105
611
59
6
0
216,514
1
W
Ah Puch
5,918
592
54
5
0
180,235
0
L
Ymir
5,072
507
22
2
0
141,910
0
L
Poseidon
6,062
606
90
9
0
196,293
2
W
Skadi
6,329
633
74
7
0
203,385
0
L
Da Ji
5,909
591
58
6
0
218,877
0
W
Sol
6,274
627
73
7
0
184,565
0
W
Horus
6,476
648
22
2
0
222,836
3
L
Zhong Kui
5,543
554
63
6
0
169,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role