Player Matchup

Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
Diyo7267
Nu Wa
Silver II
Level 119
God Stats
4W - 1L
1,760 SR
Queue Stats
86W - 93L
1,408 MMR
Solo
Sobek
Sobek
Silver IV
LiveForBeaTroll
Sobek
Silver IV
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 27L
1,401 MMR
Solo
Charybdis
Charybdis
Gold V
XFDS-TIDOCK57
Charybdis
Gold V
Level 103
God Stats
13W - 8L
1,658 SR
Queue Stats
327W - 348L
1,410 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
referak
Sun Wukong
Silver IV
Level 77
God Stats
1W - 4L
1,434 SR
Queue Stats
22W - 30L
1,343 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,570 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,663 SR
1,383 MMR
Ymir
Ymir
Gold I
BELru
Ymir
Gold I
Level 159
God Stats
4W - 1L
1,601 SR
Queue Stats
81W - 84L
1,444 MMR
Party 1
Neith
Neith
Silver III
LuciferMcDuck
Neith
Silver III
Level 196
God Stats
13W - 7L
1,522 SR
Queue Stats
28W - 27L
1,388 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
Machote5
Ao Kuang
Gold V
Level 123
God Stats
10W - 1L
1,818 SR
Queue Stats
47W - 52L
1,392 MMR
Party 2
Persephone
Persephone
Bronze III
iFrox33
Persephone
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,454 MMR
Solo
Guan Yu
Guan Yu
Silver I
jabatodios
Guan Yu
Silver I
Level 106
God Stats
4W - 0L
1,872 SR
Queue Stats
68W - 79L
1,236 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
3 / 2 / 1
5,529
425
3,018
6,242
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Diyo7267
Nu Wa
10
0 / 6 / 3
6,001
462
5,594
7,342
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 1
6,638
511
4,732
11,343
8,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
XFDS-TIDOCK57
Charybdis
13
2 / 2 / 1
7,353
566
5,914
9,678
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
referak
Sun Wukong
11
2 / 4 / 1
6,451
496
7,338
10,634
8,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
BastetMulanMaman BrigitteVulcan

VS

Bans
AnubisSusanoFenrirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BELru
Ymir
10
3 / 2 / 6
6,980
537
5,913
10,209
6,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 1 / 2
7,133
549
6,952
7,911
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Machote5
Ao Kuang
15
8 / 2 / 1
8,148
627
7,650
11,584
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
iFrox33
Persephone
11
4 / 3 / 4
7,004
539
6,040
6,476
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
jabatodios
Guan Yu
13
1 / 1 / 5
7,552
581
5,302
11,303
10,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
17
17
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
1
1.75
W
Ymir
BELru
Ymir
3
2
6
3
L
Nu Wa
Diyo7267
Nu Wa
0
6
3
0.25
L
2
3
1
0.83
W
1
1
2
2
W
Ao Kuang
Machote5
Ao Kuang
8
2
1
4.25
L
Charybdis
XFDS-TIDOCK57
Charybdis
2
2
1
1.25
W
Persephone
iFrox33
Persephone
4
3
4
2
W
Guan Yu
jabatodios
Guan Yu
1
1
5
3.5
L
Sun Wukong
referak
Sun Wukong
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,596
Damage
31,857
45,239
Taken
47,483
23,968
Mitigated
26,183
14,213
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,018
729
0
3,132
6,242
1,710
0
3,226
3,016
0
17,562
W
Ymir
BELru
Ymir
5,913
2,071
0
1,562
10,209
6,616
0
2,788
7,244
17,618
0
L
Nu Wa
Diyo7267
Nu Wa
5,594
953
0
1,019
7,342
2,256
14
5,244
2,098
36,459
0
L
4,732
268
0
4,135
11,343
8,663
0
5,537
5,806
17,116
2,380
W
6,952
1,166
0
2,035
7,911
2,671
25
1,234
6,619
0
58,860
W
Ao Kuang
Machote5
Ao Kuang
7,650
1,847
0
5,089
11,584
4,851
388
1,693
9,739
71,270
0
L
Charybdis
XFDS-TIDOCK57
Charybdis
5,914
2,608
0
4,193
9,678
3,146
0
3,045
6,633
0
66,205
W
Persephone
iFrox33
Persephone
6,040
1,134
0
936
6,476
1,656
0
2,941
3,319
33,395
0
W
Guan Yu
jabatodios
Guan Yu
5,302
529
68
4,088
11,303
10,389
72
771
10,427
0
44,705
L
Sun Wukong
referak
Sun Wukong
7,338
1,136
0
1,734
10,634
8,193
0
2,551
8,083
0
38,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
36,817
311
Minions Killed
383
0
Camps Cleared
0
1,105,090
Distance Traveled
1,325,262
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,529
425
31
2
0
142,657
0
W
Ymir
6,980
537
19
1
0
264,627
1
L
Nu Wa
6,001
462
68
5
0
194,551
0
L
Sobek
6,638
511
23
2
0
286,272
2
W
Neith
7,133
549
107
8
0
265,751
2
W
Ao Kuang
8,148
627
117
9
0
283,587
0
L
Charybdis
7,353
566
116
9
0
232,149
6
W
Persephone
7,004
539
57
4
0
269,616
1
W
Guan Yu
7,552
581
83
6
0
241,681
0
L
Sun Wukong
6,451
496
73
6
0
249,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role