Player Matchup

Ne Zha
Ne Zha
ChunkyCharles69
Ne Zha
Level 141
God Stats
0W - 2L
1,493 SR
Queue Stats
12W - 29L
1,270 Elo+
Solo
Atlas
Atlas
FRIDAY4life
Atlas
Level 162
God Stats
12W - 9L
1,527 SR
Queue Stats
306W - 383L
1,389 Elo+
Solo
Mercury
Mercury
MRTRUE_KNOWLEDGE
Mercury
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 249L
1,423 Elo+
Solo
Sobek
Sobek
MisterRey8034
Sobek
Level 101
God Stats
3W - 5L
1,425 SR
Queue Stats
276W - 270L
1,436 Elo+
Solo
Sol
Sol
xtremeuser
Sol
Level 140
God Stats
6W - 6L
1,482 SR
Queue Stats
412W - 441L
1,426 Elo+
Solo
Team Averages
Level 140
1,485 SR
1,389 Elo+

VS

Team Averages
Level 104
1,478 SR
1,446 Elo+
Agni
Agni
GODLIKEYO
Agni
Level 108
God Stats
35W - 27L
1,546 SR
Queue Stats
996W - 1,028L
1,436 Elo+
Solo
Charybdis
Charybdis
HebezZ26
Charybdis
Level 146
God Stats
16W - 24L
1,374 SR
Queue Stats
963W - 987L
1,435 Elo+
Solo
Ishtar
Ishtar
MRCLEEEEN
Ishtar
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,394 Elo+
Party 1
Chaac
Chaac
ZBolean
Chaac
Level 152
God Stats
3W - 3L
1,472 SR
Queue Stats
162W - 191L
1,480 Elo+
Party 1
Fafnir
Fafnir
carennnaa
Fafnir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 127L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,437
906
3,308
5,673
2,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 5 / 4
7,558
1,260
6,245
11,710
8,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 2 / 5
6,039
1,007
2,304
4,996
1,726
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
1,768
295
0
0
0
13
2 / 1 / 1
6,675
1,113
6,413
4,374
1,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
2 / 2 / 6
6,445
1,074
4,003
3,580
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
HebezZ26
Charybdis
13
5 / 3 / 5
7,719
1,287
6,993
5,430
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
MRCLEEEEN
Ishtar
11
2 / 1 / 7
6,629
1,105
4,845
4,475
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
ZBolean
Chaac
13
2 / 2 / 8
6,792
1,132
6,928
9,760
11,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
carennnaa
Fafnir
12
0 / 1 / 11
7,060
1,177
1,342
5,607
5,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
11
11
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
4
5
4
1.2
W
Agni
2
2
6
2.5
W
Charybdis
HebezZ26
Charybdis
5
3
5
2.5
W
Ishtar
MRCLEEEEN
Ishtar
2
1
7
5.5
L
1
2
5
1.75
L
0
0
0
0
W
Chaac
ZBolean
Chaac
2
2
8
3
W
Fafnir
carennnaa
Fafnir
0
1
11
5.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,270
Damage
24,111
26,753
Taken
28,852
14,241
Mitigated
22,473
8,164
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,308
405
127
1,329
5,673
2,181
225
1,252
4,421
0
8,895
L
6,245
2,266
1,273
1,709
11,710
8,921
0
1,663
10,047
14,866
0
W
Agni
4,003
118
156
236
3,580
1,306
503
1,211
2,369
13,613
0
W
Charybdis
HebezZ26
Charybdis
6,993
3,661
326
217
5,430
2,068
1,399
3,765
1,665
0
15,360
W
Ishtar
MRCLEEEEN
Ishtar
4,845
3,472
275
999
4,475
1,797
332
1,849
2,626
0
13,403
L
2,304
556
807
876
4,996
1,726
0
1,372
3,624
0
5,475
L
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
ZBolean
Chaac
6,928
600
638
1,526
9,760
11,740
115
3,256
6,504
609
11,785
W
Fafnir
carennnaa
Fafnir
1,342
478
1,713
1,907
5,607
5,562
244
2,577
3,030
3,725
0
L
6,413
1,263
251
1,792
4,374
1,413
0
1,226
3,148
17,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
34,645
48
Minions Killed
79
0
Camps Cleared
0
512,746
Distance Traveled
540,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,437
906
4
1
0
136,308
0
L
Atlas
7,558
1,260
16
3
0
111,225
0
W
Agni
6,445
1,074
23
4
0
76,468
0
W
Charybdis
7,719
1,287
26
4
0
99,164
0
W
Ishtar
6,629
1,105
20
3
0
120,372
0
L
Mercury
6,039
1,007
5
1
0
141,001
0
L
Sobek
1,768
295
0
0
0
0
0
W
Chaac
6,792
1,132
3
1
0
127,207
0
W
Fafnir
7,060
1,177
7
1
0
116,925
0
L
Sol
6,675
1,113
23
4
0
124,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role