Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Crathen_
Ah Muzen Cab
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 18L
1,251 Elo+
Party 3
Poseidon
Poseidon
Dinosaurhead
Poseidon
Level 159
God Stats
4W - 1L
1,531 SR
Queue Stats
36W - 32L
1,533 Elo+
Party 1
Bacchus
Bacchus
aka_Hiki
Bacchus
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
4W - 14L
1,251 Elo+
Party 3
Ne Zha
Ne Zha
frek88
Ne Zha
Level 234
God Stats
23W - 15L
1,643 SR
Queue Stats
172W - 186L
1,583 Elo+
Solo
Freya
Freya
sanie9
Freya
Level 149
God Stats
1W - 0L
1,603 SR
Queue Stats
7W - 5L
1,449 Elo+
Party 1
Team Averages
Level 138
1,555 SR
1,413 Elo+

VS

Team Averages
Level 117
1,629 SR
1,536 Elo+
Cerberus
Cerberus
Giammafix
Cerberus
Level 111
God Stats
30W - 23L
1,565 SR
Queue Stats
144W - 129L
1,528 Elo+
Solo
Maui
Maui
Marteworldd
Maui
Level 129
God Stats
7W - 4L
1,680 SR
Queue Stats
49W - 32L
1,554 Elo+
Party 2
Ne Zha
Ne Zha
Meadzy69
Ne Zha
Level 115
God Stats
1W - 2L
1,684 SR
Queue Stats
54W - 49L
1,547 Elo+
Solo
Bake Kujira
Bake Kujira
PrincessMelina
Bake Kujira
Level 141
God Stats
4W - 4L
1,637 SR
Queue Stats
268W - 256L
1,525 Elo+
Party 2
Izanami
Izanami
VseMozno
Izanami
Level 89
God Stats
167W - 142L
1,578 SR
Queue Stats
177W - 157L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crathen_
Ah Muzen Cab
8
0 / 1 / 1
4,753
475
2,374
5,337
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
Dinosaurhead
Poseidon
11
5 / 1 / 2
6,355
636
3,599
4,507
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
aka_Hiki
Bacchus
9
1 / 2 / 3
5,445
545
1,214
5,078
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
frek88
Ne Zha
13
6 / 0 / 3
7,213
721
10,832
8,335
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
sanie9
Freya
10
0 / 2 / 2
5,477
548
3,702
6,379
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Giammafix
Cerberus
12
2 / 2 / 1
6,461
646
4,109
7,320
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 4
5,603
560
4,331
8,160
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
Meadzy69
Ne Zha
3
0 / 1 / 0
3,797
380
0
1,359
275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bake Kujira
PrincessMelina
Bake Kujira
9
0 / 6 / 2
5,277
528
6,032
12,450
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
VseMozno
Izanami
10
3 / 1 / 0
5,854
585
2,454
3,279
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
6
6
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Crathen_
Ah Muzen Cab
0
1
1
0.5
W
Poseidon
Dinosaurhead
Poseidon
5
1
2
6
L
Cerberus
Giammafix
Cerberus
2
2
1
1.25
L
1
2
4
1.5
L
Ne Zha
Meadzy69
Ne Zha
0
1
0
0
L
Bake Kujira
PrincessMelina
Bake Kujira
0
6
2
0.17
L
Izanami
VseMozno
Izanami
3
1
0
3
W
Bacchus
aka_Hiki
Bacchus
1
2
3
1.25
W
Ne Zha
frek88
Ne Zha
6
0
3
7.5
W
Freya
sanie9
Freya
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,721
Damage
16,926
29,636
Taken
32,568
11,513
Mitigated
15,788
10,103
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Crathen_
Ah Muzen Cab
2,374
796
0
865
5,337
1,433
0
1,664
3,673
0
33,074
W
Poseidon
Dinosaurhead
Poseidon
3,599
1,204
0
2,204
4,507
1,274
0
1,408
3,079
31,719
6,545
L
Cerberus
Giammafix
Cerberus
4,109
0
0
3,115
7,320
4,062
0
4,209
3,111
31,996
486
L
4,331
1,131
0
2,494
8,160
5,850
245
2,242
5,918
15,027
0
L
Ne Zha
Meadzy69
Ne Zha
0
0
0
618
1,359
275
0
348
1,011
0
2,727
L
Bake Kujira
PrincessMelina
Bake Kujira
6,032
2,358
0
1,538
12,450
4,685
0
656
11,794
35,049
0
L
Izanami
VseMozno
Izanami
2,454
1,567
0
1,262
3,279
916
548
172
3,107
0
46,302
W
Bacchus
aka_Hiki
Bacchus
1,214
284
0
1,200
5,078
3,856
0
1,552
3,526
4,864
1,192
W
Ne Zha
frek88
Ne Zha
10,832
4,121
0
3,266
8,335
3,484
0
5,567
2,768
0
52,775
W
Freya
sanie9
Freya
3,702
1,006
0
2,568
6,379
1,466
0
3,725
2,124
31,621
1,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,243
Gold Earned
26,992
278
Minions Killed
286
0
Camps Cleared
0
1,002,131
Distance Traveled
771,278
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,753
475
61
6
0
224,044
2
W
Poseidon
6,355
636
68
7
0
195,284
0
L
Cerberus
6,461
646
97
10
0
186,117
3
L
Maui
5,603
560
39
4
0
198,228
4
L
Ne Zha
3,797
380
9
1
0
33,903
0
L
Bake Kujira
5,277
528
59
6
0
188,163
0
L
Izanami
5,854
585
82
8
0
164,867
0
W
Bacchus
5,445
545
12
1
0
211,367
0
W
Ne Zha
7,213
721
83
8
0
207,589
1
W
Freya
5,477
548
54
5
0
163,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role