Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DillbroBaggins
Janus
Level 146
God Stats
13W - 13L
1,506 SR
Queue Stats
910W - 948L
1,490 Elo+
Solo
Chernobog
Chernobog
IAmTiger25
Chernobog
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
TheBearDesciple
Erlang Shen
Level 119
God Stats
3W - 0L
1,823 SR
Queue Stats
236W - 214L
1,540 Elo+
Solo
Team Averages
Level 112
1,566 SR
1,509 Elo+

VS

Team Averages
Level 106
1,541 SR
1,536 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Caticus
Ymir
Level 101
God Stats
5W - 3L
1,732 SR
Queue Stats
158W - 163L
1,608 Elo+
Solo
Yu Huang
Yu Huang
Jail0rSerry
Yu Huang
Level 90
God Stats
7W - 7L
1,486 SR
Queue Stats
583W - 571L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
NorCalTank
Cernunnos
Level 67
God Stats
2W - 3L
1,626 SR
Queue Stats
405W - 424L
1,556 Elo+
Party 1
Pele
Pele
Zag
Pele
Level 126
God Stats
4W - 10L
1,362 SR
Queue Stats
416W - 435L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 2 / 8
9,051
1,131
10,163
13,333
6,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cabrakan
 
Cabrakan
13
4 / 2 / 5
8,059
1,007
4,181
12,791
13,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 5
8,098
1,012
7,725
4,898
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
IAmTiger25
Chernobog
13
1 / 1 / 12
7,785
973
3,613
5,669
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Erlang Shen
TheBearDesciple
Erlang Shen
14
4 / 2 / 8
8,085
1,011
7,954
12,827
8,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 4 / 4
6,501
813
10,001
8,309
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Caticus
Ymir
10
0 / 3 / 5
6,140
768
3,643
6,450
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Jail0rSerry
Yu Huang
13
1 / 2 / 6
6,868
859
7,720
5,471
1,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
NorCalTank
Cernunnos
11
1 / 5 / 4
6,007
751
5,490
8,098
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Zag
Pele
13
4 / 3 / 3
6,734
842
6,516
7,637
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
17
Kills
9
9
Deaths
17
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
2
8
4
W
Cabrakan
 
Cabrakan
4
2
5
3.25
L
Tsukuyomi
 
Tsukuyomi
3
4
4
1.25
L
Ymir
Caticus
Ymir
0
3
5
0.83
W
4
2
5
3.25
W
Chernobog
IAmTiger25
Chernobog
1
1
12
7
L
Yu Huang
Jail0rSerry
Yu Huang
1
2
6
2
L
Cernunnos
NorCalTank
Cernunnos
1
5
4
0.6
W
Erlang Shen
TheBearDesciple
Erlang Shen
4
2
8
4
L
Pele
Zag
Pele
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,636
Damage
33,370
49,518
Taken
35,965
32,023
Mitigated
17,244
20,741
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,163
1,149
461
4,765
13,333
6,220
743
3,788
9,352
0
26,630
W
Cabrakan
 
Cabrakan
4,181
596
324
4,150
12,791
13,507
40
3,146
9,499
6,088
448
L
Tsukuyomi
 
Tsukuyomi
10,001
1,428
446
2,141
8,309
4,983
0
2,270
5,482
0
13,792
L
Ymir
Caticus
Ymir
3,643
708
0
476
6,450
4,737
0
2,520
3,578
5,512
0
W
7,725
86
514
234
4,898
1,737
975
1,126
3,654
19,473
0
W
Chernobog
IAmTiger25
Chernobog
3,613
1,998
1,408
2,565
5,669
2,074
1,051
207
5,343
0
9,429
L
Yu Huang
Jail0rSerry
Yu Huang
7,720
80
324
1,594
5,471
1,956
0
1,320
3,774
18,026
0
L
Cernunnos
NorCalTank
Cernunnos
5,490
1,982
429
706
8,098
2,792
0
2,137
5,595
0
11,952
W
Erlang Shen
TheBearDesciple
Erlang Shen
7,954
1,913
467
5,853
12,827
8,485
356
3,096
9,415
0
12,713
L
Pele
Zag
Pele
6,516
568
1,370
1,774
7,637
2,776
0
2,131
5,265
0
15,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,078
Gold Earned
32,250
104
Minions Killed
62
0
Camps Cleared
0
818,421
Distance Traveled
726,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,051
1,131
37
5
0
178,125
0
W
Cabrakan
8,059
1,007
10
1
0
151,227
0
L
Tsukuyomi
6,501
813
7
1
0
168,512
0
L
Ymir
6,140
768
6
1
0
110,863
0
W
Janus
8,098
1,012
26
3
0
155,514
0
W
Chernobog
7,785
973
17
2
0
167,427
0
L
Yu Huang
6,868
859
23
3
0
159,508
0
L
Cernunnos
6,007
751
14
2
0
149,791
0
W
Erlang Shen
8,085
1,011
14
2
0
166,128
0
L
Pele
6,734
842
12
2
0
137,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role