Player Matchup

Odin
Odin
 
Odin
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Stars4145
Artemis
Level 49
God Stats
1W - 5L
1,282 SR
Queue Stats
163W - 184L
1,431 Elo+
Solo
Janus
Janus
Xocktan
Janus
Level 60
God Stats
0W - 1L
1,343 SR
Queue Stats
17W - 24L
1,443 Elo+
Solo
Team Averages
Level 50
1,375 SR
1,458 Elo+

VS

Team Averages
Level 62
1,549 SR
1,468 Elo+
Arachne
Arachne
IvetteLoya
Arachne
Level 102
God Stats
3W - 2L
1,492 SR
Queue Stats
29W - 30L
1,481 Elo+
Party 1
Hercules
Hercules
izaquematias616
Hercules
Level 73
God Stats
4W - 2L
1,878 SR
Queue Stats
297W - 307L
1,521 Elo+
Solo
Zeus
Zeus
macswashere
Zeus
Level 12
God Stats
2W - 5L
1,275 SR
Queue Stats
4W - 5L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 5 / 1
7,029
703
3,284
10,332
9,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Stars4145
Artemis
12
0 / 4 / 0
7,218
722
8,698
8,201
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Xocktan
Janus
14
2 / 4 / 0
8,600
860
4,610
6,624
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IvetteLoya
Arachne
14
6 / 0 / 5
9,187
919
12,259
8,464
3,413
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
15
2 / 1 / 7
8,498
850
3,368
7,463
6,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
5 / 1 / 6
9,192
919
6,989
5,148
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
13
13
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
1
0.1
W
Arachne
IvetteLoya
Arachne
6
0
5
8.5
L
Artemis
Stars4145
Artemis
0
4
0
0
L
Janus
Xocktan
Janus
2
4
0
0.5
W
Hercules
2
1
7
5.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,592
Damage
22,616
25,157
Taken
21,075
13,940
Mitigated
11,412
2,297
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,284
643
0
637
10,332
9,177
0
2,607
7,709
1,048
15,006
W
Arachne
IvetteLoya
Arachne
12,259
10,363
0
2,779
8,464
3,413
0
1,707
6,757
0
26,505
L
Artemis
Stars4145
Artemis
8,698
3,700
0
1,101
8,201
2,680
0
2,719
5,456
0
28,018
L
Janus
Xocktan
Janus
4,610
113
0
559
6,624
2,083
0
1,717
4,907
33,635
0
W
Hercules
3,368
204
0
3,041
7,463
6,458
324
2,365
5,098
0
12,298
W
6,989
682
0
1,216
5,148
1,541
0
1,243
3,905
33,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,847
Gold Earned
26,877
140
Minions Killed
108
0
Camps Cleared
0
527,817
Distance Traveled
611,839
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,029
703
20
2
0
166,795
0
W
Arachne
9,187
919
27
3
0
225,001
0
L
Artemis
7,218
722
37
4
0
165,787
0
L
Janus
8,600
860
83
8
0
195,235
4
W
Hercules
8,498
850
18
2
0
200,330
0
W
Zeus
9,192
919
63
6
0
186,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role