Player Matchup

Hou Yi
Hou Yi
Arhymaan
Hou Yi
Level 128
God Stats
6W - 1L
1,784 SR
Queue Stats
226W - 221L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
BerserkSouls94
Ne Zha
Level 159
God Stats
20W - 22L
1,540 SR
Queue Stats
360W - 354L
1,504 Elo+
Party 4
Kukulkan
Kukulkan
CryTechs_RaZer
Kukulkan
Level 132
God Stats
2W - 4L
1,438 SR
Queue Stats
279W - 271L
1,493 Elo+
Party 4
Fenrir
Fenrir
MyTeamIsWeak
Fenrir
Level 45
God Stats
3W - 1L
1,794 SR
Queue Stats
76W - 79L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Quinnith90
Cthulhu
Level 164
God Stats
1W - 2L
1,242 SR
Queue Stats
398W - 378L
1,526 Elo+
Party 4
Team Averages
Level 126
1,560 SR
1,517 Elo+

VS

Team Averages
Level 114
1,435 SR
1,434 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Crathen_
Agni
Level 142
God Stats
1W - 7L
1,139 SR
Queue Stats
9W - 18L
1,287 Elo+
Party 3
Hades
Hades
Fawakaa
Hades
Level 171
God Stats
26W - 25L
1,588 SR
Queue Stats
791W - 758L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
U-bun-tu
Gilgamesh
Level 129
God Stats
63W - 38L
1,658 SR
Queue Stats
269W - 264L
1,559 Elo+
Party 2
Ullr
Ullr
aka_Hiki
Ullr
Level 3
God Stats
0W - 2L
1,292 SR
Queue Stats
4W - 14L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arhymaan
Hou Yi
12
8 / 1 / 2
7,445
677
6,802
3,808
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 2
6,338
576
7,548
9,839
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
12
2 / 0 / 3
7,057
642
4,377
4,037
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
12
3 / 3 / 2
6,249
568
4,184
9,802
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Quinnith90
Cthulhu
10
3 / 1 / 7
6,961
633
6,239
9,268
6,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 2
6,272
570
5,716
9,566
2,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
11
0 / 3 / 1
5,537
503
1,598
5,141
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Fawakaa
Hades
12
1 / 2 / 2
6,168
561
5,031
9,551
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
U-bun-tu
Gilgamesh
8
2 / 2 / 0
5,780
525
4,823
10,423
6,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
6
0 / 9 / 2
4,513
410
1,242
8,350
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
17
Kills
5
7
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
2
1.5
W
Hou Yi
Arhymaan
Hou Yi
8
1
2
9
W
1
2
2
1
L
Agni
0
3
1
0.17
W
Kukulkan
2
0
3
3.5
L
Hades
Fawakaa
Hades
1
2
2
1
W
Fenrir
3
3
2
1.33
W
Cthulhu
Quinnith90
Cthulhu
3
1
7
6.5
L
Gilgamesh
U-bun-tu
Gilgamesh
2
2
0
1
L
Ullr
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,150
Damage
18,410
36,754
Taken
43,031
16,049
Mitigated
16,878
14,737
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,716
1,699
0
4,286
9,566
2,635
0
665
8,901
0
38,986
W
Hou Yi
Arhymaan
Hou Yi
6,802
3,377
0
1,275
3,808
1,044
255
173
3,635
0
35,849
W
7,548
1,256
0
2,539
9,839
3,877
0
1,076
8,763
0
40,739
L
Agni
1,598
0
0
770
5,141
1,514
0
2,873
2,268
28,009
0
W
Kukulkan
4,377
489
0
1,102
4,037
1,442
0
1,696
2,341
48,862
1,704
L
Hades
Fawakaa
Hades
5,031
683
535
5,676
9,551
4,150
0
2,551
7,000
47,516
0
W
Fenrir
4,184
823
0
4,811
9,802
3,556
0
2,231
7,571
0
44,083
W
Cthulhu
Quinnith90
Cthulhu
6,239
830
1,923
3,087
9,268
6,130
0
1,453
7,815
22,594
2,204
L
Gilgamesh
U-bun-tu
Gilgamesh
4,823
1,349
0
1,504
10,423
6,366
0
2,088
8,335
0
20,697
L
Ullr
1,242
422
0
112
8,350
2,213
0
1,926
6,424
0
11,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
28,270
325
Minions Killed
263
0
Camps Cleared
0
1,133,130
Distance Traveled
1,116,838
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,272
570
78
7
0
202,469
0
W
Hou Yi
7,445
677
73
7
0
204,082
3
W
Ne Zha
6,338
576
48
4
0
224,693
3
L
Agni
5,537
503
57
5
0
235,729
6
W
Kukulkan
7,057
642
101
9
0
212,604
0
L
Hades
6,168
561
97
9
0
217,809
0
W
Fenrir
6,249
568
75
7
0
248,061
0
W
Cthulhu
6,961
633
28
3
0
243,690
0
L
Gilgamesh
5,780
525
18
2
0
250,223
3
L
Ullr
4,513
410
13
1
0
210,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role