Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BrailleBanjo
Ganesha
Level 127
God Stats
10W - 20L
1,435 SR
Queue Stats
330W - 304L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsDre
Morgan Le Fay
Level 152
God Stats
0W - 1L
1,795 SR
Queue Stats
30W - 18L
1,647 Elo+
Party 2
Anhur
Anhur
Omoileri
Anhur
Level 156
God Stats
6W - 6L
1,571 SR
Queue Stats
239W - 117L
1,717 Elo+
Party 2
Thor
Thor
Orientem
Thor
Level 194
God Stats
0W - 2L
1,568 SR
Queue Stats
186W - 69L
1,695 Elo+
Party 2
Team Averages
Level 157
1,574 SR
1,607 Elo+

VS

Team Averages
Level 139
1,637 SR
1,518 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JustRunItDown
Anubis
Level 153
God Stats
10W - 5L
1,807 SR
Queue Stats
405W - 344L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
TH3JoK3RQc
Nu Wa
Level 126
God Stats
149W - 141L
1,561 SR
Queue Stats
515W - 505L
1,474 Elo+
Solo
King Arthur
King Arthur
TemplarTyrant
King Arthur
Level 129
God Stats
13W - 7L
1,663 SR
Queue Stats
359W - 315L
1,555 Elo+
Party 1
Arachne
Arachne
blackHawk7664
Arachne
Level 127
God Stats
37W - 22L
1,654 SR
Queue Stats
219W - 198L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 3 / 4
5,989
599
3,816
5,960
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
BrailleBanjo
Ganesha
10
1 / 2 / 3
5,823
582
2,975
9,167
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ItsDre
Morgan Le Fay
9
1 / 3 / 0
5,090
509
4,847
5,887
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Omoileri
Anhur
12
7 / 3 / 3
6,622
662
9,933
11,272
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
11
1 / 5 / 2
5,849
585
6,582
12,475
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 2 / 4
5,969
597
5,326
6,334
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 5 / 5
6,898
690
9,298
9,311
3,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Nu Wa
12
3 / 0 / 2
6,609
661
5,275
3,803
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
TemplarTyrant
King Arthur
11
3 / 2 / 1
6,682
668
9,189
11,509
8,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
12
6 / 3 / 1
6,890
689
4,488
8,145
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
12
Kills
16
16
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
4
1.33
W
Xbalanque
 
Xbalanque
0
2
4
1
L
Ganesha
BrailleBanjo
Ganesha
1
2
3
1.25
L
Morgan Le Fay
ItsDre
Morgan Le Fay
1
3
0
0.33
W
4
5
5
1.3
L
Anhur
Omoileri
Anhur
7
3
3
2.83
L
Thor
1
5
2
0.4
W
Nu Wa
3
0
2
4
W
King Arthur
TemplarTyrant
King Arthur
3
2
1
1.75
W
Arachne
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,153
Damage
33,576
44,761
Taken
39,102
15,583
Mitigated
17,233
11,063
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,816
451
312
939
5,960
1,340
0
3,830
2,081
36,204
349
W
Xbalanque
 
Xbalanque
5,326
3,067
0
2,548
6,334
1,551
0
2,433
3,632
0
33,379
L
Ganesha
BrailleBanjo
Ganesha
2,975
231
0
2,267
9,167
3,216
0
4,929
3,878
20,386
0
L
Morgan Le Fay
ItsDre
Morgan Le Fay
4,847
876
0
780
5,887
1,568
0
1,497
4,213
31,234
0
W
9,298
613
0
3,506
9,311
3,124
0
4,002
5,180
48,325
0
L
Anhur
Omoileri
Anhur
9,933
5,870
0
3,459
11,272
3,407
0
2,198
9,036
0
39,853
L
Thor
6,582
2,147
0
3,306
12,475
6,052
0
1,443
10,980
0
33,194
W
Nu Wa
5,275
1,057
126
674
3,803
969
1,418
2,552
1,123
43,827
0
W
King Arthur
TemplarTyrant
King Arthur
9,189
1,534
0
3,322
11,509
8,871
0
0
10,885
0
43,421
W
Arachne
4,488
3,451
0
1,799
8,145
2,718
0
1,963
6,060
0
35,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,373
Gold Earned
33,048
289
Minions Killed
353
0
Camps Cleared
0
1,039,333
Distance Traveled
1,103,659
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,989
599
76
8
0
216,803
3
W
Xbalanque
5,969
597
66
7
0
213,626
1
L
Ganesha
5,823
582
17
2
0
221,601
2
L
Morgan Le Fay
5,090
509
74
7
0
205,888
0
W
Anubis
6,898
690
85
9
0
199,892
0
L
Anhur
6,622
662
64
6
0
202,011
0
L
Thor
5,849
585
58
6
0
193,030
4
W
Nu Wa
6,609
661
77
8
0
198,958
0
W
King Arthur
6,682
668
61
6
0
224,436
2
W
Arachne
6,890
689
64
6
0
266,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role