Player Matchup

Thoth
Thoth
IAMurasame
Thoth
Level 147
God Stats
9W - 11L
1,414 SR
Queue Stats
353W - 321L
1,527 Elo+
Solo
Izanami
Izanami
T W I Z T I D X
Izanami
Level 249
God Stats
3W - 2L
1,457 SR
Queue Stats
246W - 315L
1,416 Elo+
Solo
Thanatos
Thanatos
Waterfactory
Thanatos
Level 128
God Stats
15W - 15L
1,573 SR
Queue Stats
240W - 229L
1,548 Elo+
Solo
Hercules
Hercules
garashy2
Hercules
Level 136
God Stats
14W - 28L
1,415 SR
Queue Stats
333W - 310L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
johnhaqua
Cthulhu
Level 89
God Stats
5W - 2L
1,513 SR
Queue Stats
172W - 153L
1,557 Elo+
Party 2
Team Averages
Level 150
1,474 SR
1,512 Elo+

VS

Team Averages
Level 163
1,486 SR
1,530 Elo+
Erlang Shen
Erlang Shen
SOLO_STONER_SWAG
Erlang Shen
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 104L
1,509 Elo+
Party 1
Cabrakan
Cabrakan
Tacota-del-Norte
Cabrakan
Level 177
God Stats
3W - 2L
1,527 SR
Queue Stats
258W - 243L
1,474 Elo+
Solo
Sylvanus
Sylvanus
xSiN_z
Sylvanus
Level 148
God Stats
3W - 1L
1,572 SR
Queue Stats
41W - 29L
1,577 Elo+
Party 1
Janus
Janus
x_xJ1M3N3Zx_x
Janus
Level 135
God Stats
17W - 15L
1,532 SR
Queue Stats
549W - 470L
1,555 Elo+
Solo
Sol
Sol
zTheGod_Of_War-x
Sol
Level 197
God Stats
2W - 1L
1,300 SR
Queue Stats
135W - 112L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
6
0 / 0 / 2
3,390
678
1,034
1,728
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

2
0 / 1 / 0
2,591
518
755
1,023
262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
Waterfactory
Thanatos
6
2 / 0 / 0
3,322
664
1,686
3,683
875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
garashy2
Hercules
6
1 / 2 / 1
3,695
739
2,784
4,710
1,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
johnhaqua
Cthulhu
6
0 / 1 / 0
3,159
632
2,599
3,936
1,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SOLO_STONER_SWAG
Erlang Shen
6
1 / 1 / 1
3,548
710
2,629
4,912
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 1 / 1
3,489
698
1,045
2,954
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
xSiN_z
Sylvanus
6
1 / 0 / 1
3,832
766
988
3,658
1,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,349
670
823
1,502
380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
3,577
715
2,323
2,766
703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
0
2
1
W
Erlang Shen
SOLO_STONER_SWAG
Erlang Shen
1
1
1
1.5
L
0
1
0
0
W
1
1
1
1.5
L
Thanatos
Waterfactory
Thanatos
2
0
0
2
L
Hercules
garashy2
Hercules
1
2
1
0.75
L
Cthulhu
johnhaqua
Cthulhu
0
1
0
0
W
Sylvanus
xSiN_z
Sylvanus
1
0
1
1.5
W
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,858
Damage
7,808
15,080
Taken
15,792
5,049
Mitigated
6,362
7,849
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
1,034
141
0
622
1,728
337
0
480
1,166
13,528
115
W
Erlang Shen
SOLO_STONER_SWAG
Erlang Shen
2,629
1,480
0
2,163
4,912
2,487
0
146
4,579
0
13,472
L
755
609
0
281
1,023
262
0
731
292
0
4,916
W
1,045
139
0
1,623
2,954
1,594
0
129
2,794
13,079
0
L
Thanatos
Waterfactory
Thanatos
1,686
359
0
3,029
3,683
875
0
922
2,721
0
7,431
L
Hercules
garashy2
Hercules
2,784
1,119
0
2,231
4,710
1,997
0
566
4,144
0
17,842
L
Cthulhu
johnhaqua
Cthulhu
2,599
227
0
1,686
3,936
1,578
0
2,008
1,928
10,818
0
W
Sylvanus
xSiN_z
Sylvanus
988
464
1,087
1,438
3,658
1,198
107
1,417
2,241
8,674
1,897
W
823
125
0
420
1,502
380
0
759
709
13,468
0
W
2,323
1,411
0
1,119
2,766
703
265
1,182
1,584
17,458
4,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,157
Gold Earned
17,795
110
Minions Killed
141
0
Camps Cleared
0
478,413
Distance Traveled
450,448
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,390
678
31
6
0
94,876
0
W
Erlang Shen
3,548
710
26
5
0
92,731
0
L
Izanami
2,591
518
8
2
0
35,350
0
W
Cabrakan
3,489
698
30
6
0
97,786
0
L
Thanatos
3,322
664
24
5
0
144,714
1
L
Hercules
3,695
739
32
6
0
91,035
0
L
Cthulhu
3,159
632
15
3
0
112,438
2
W
Sylvanus
3,832
766
23
5
0
80,524
0
W
Janus
3,349
670
33
7
0
89,473
0
W
Sol
3,577
715
29
6
0
89,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role