Player Matchup

Cernunnos
Cernunnos
ImBitties
Cernunnos
Level 155
God Stats
4W - 7L
1,412 SR
Queue Stats
564W - 521L
1,580 Elo+
Solo
Arachne
Arachne
SrWely
Arachne
Level 148
God Stats
2W - 1L
1,488 SR
Queue Stats
45W - 85L
1,437 Elo+
Solo
Atlas
Atlas
chuaka
Atlas
Level 152
God Stats
20W - 22L
1,490 SR
Queue Stats
599W - 505L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
throw a fo
Sun Wukong
Level 50
God Stats
3W - 0L
1,853 SR
Queue Stats
93W - 86L
1,555 Elo+
Solo
Nu Wa
Nu Wa
xMATAxIDIOTASx
Nu Wa
Level 128
God Stats
55W - 40L
1,601 SR
Queue Stats
178W - 159L
1,540 Elo+
Solo
Team Averages
Level 127
1,569 SR
1,529 Elo+

VS

Team Averages
Level 160
1,538 SR
1,534 Elo+
Izanami
Izanami
Dragonair5
Izanami
Level 141
God Stats
5W - 8L
1,437 SR
Queue Stats
406W - 361L
1,569 Elo+
Solo
Mulan
Mulan
GYMRATHoyle
Mulan
Level 215
God Stats
9W - 3L
1,709 SR
Queue Stats
469W - 454L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
MDK Human
Sylvanus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,528 Elo+
Solo
Thor
Thor
Tr4shGamer
Thor
Level 154
God Stats
1W - 2L
1,609 SR
Queue Stats
131W - 148L
1,438 Elo+
Party 1
Yu Huang
Yu Huang
WilGotDaJuice
Yu Huang
Level 148
God Stats
12W - 22L
1,433 SR
Queue Stats
586W - 538L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImBitties
Cernunnos
11
2 / 2 / 3
6,498
591
7,605
8,726
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
SrWely
Arachne
14
12 / 2 / 1
8,045
731
11,159
11,371
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
chuaka
Atlas
11
2 / 1 / 5
6,832
621
8,373
10,801
6,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
throw a fo
Sun Wukong
10
3 / 1 / 0
6,625
602
6,603
8,346
6,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 1
6,624
602
5,797
3,678
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dragonair5
Izanami
12
2 / 3 / 2
6,684
608
8,607
9,501
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
0 / 6 / 1
6,118
556
5,310
13,794
8,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
MDK Human
Sylvanus
10
2 / 3 / 2
5,948
541
4,423
13,994
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 3 / 1
5,642
513
1,976
9,677
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
WilGotDaJuice
Yu Huang
11
3 / 4 / 0
6,481
589
4,101
6,590
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
19
Kills
8
8
Deaths
19
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dragonair5
Izanami
2
3
2
1
L
0
6
1
0.08
W
Cernunnos
ImBitties
Cernunnos
2
2
3
1.75
L
Sylvanus
MDK Human
Sylvanus
2
3
2
1
W
Arachne
SrWely
Arachne
12
2
1
6.25
L
1
3
1
0.5
L
Yu Huang
WilGotDaJuice
Yu Huang
3
4
0
0.75
W
Atlas
chuaka
Atlas
2
1
5
4.5
W
Sun Wukong
throw a fo
Sun Wukong
3
1
0
3
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,537
Damage
24,417
42,922
Taken
53,556
19,236
Mitigated
27,275
17,856
Healing
18,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dragonair5
Izanami
8,607
5,547
0
4,388
9,501
3,115
0
2,859
6,642
0
64,847
L
5,310
1,313
0
4,984
13,794
8,083
0
1,495
12,299
0
44,617
W
Cernunnos
ImBitties
Cernunnos
7,605
4,106
0
3,586
8,726
1,863
711
1,573
7,153
0
45,875
L
Sylvanus
MDK Human
Sylvanus
4,423
1,162
804
4,719
13,994
10,441
0
5,858
8,136
16,132
0
W
Arachne
SrWely
Arachne
11,159
7,863
0
6,765
11,371
3,589
0
1,739
9,480
0
62,366
L
1,976
611
0
3,460
9,677
3,442
0
1,646
8,031
0
31,665
L
Yu Huang
WilGotDaJuice
Yu Huang
4,101
110
0
510
6,590
2,194
0
2,620
3,970
48,979
2,046
W
Atlas
chuaka
Atlas
8,373
3,572
0
4,348
10,801
6,920
93
2,358
8,443
30,158
3,413
W
Sun Wukong
throw a fo
Sun Wukong
6,603
1,559
0
2,601
8,346
6,192
0
0
8,346
1,890
30,207
W
5,797
1,814
0
556
3,678
672
268
2,251
1,051
42,588
1,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,624
Gold Earned
30,873
354
Minions Killed
374
0
Camps Cleared
0
1,244,363
Distance Traveled
1,087,693
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,684
608
111
10
0
209,531
2
L
Mulan
6,118
556
77
7
0
224,143
0
W
Cernunnos
6,498
591
95
9
0
228,906
0
L
Sylvanus
5,948
541
13
1
0
222,143
3
W
Arachne
8,045
731
82
7
0
298,287
0
L
Thor
5,642
513
57
5
0
246,662
0
L
Yu Huang
6,481
589
116
11
0
185,214
0
W
Atlas
6,832
621
33
3
0
257,130
0
W
Sun Wukong
6,625
602
63
6
0
233,511
3
W
Nu Wa
6,624
602
81
7
0
226,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role