Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
No_salt_required
Sol
Level 153
God Stats
0W - 2L
1,305 SR
Queue Stats
10W - 6L
1,651 Elo+
Solo
Anubis
Anubis
OverGhoul
Anubis
Level 125
God Stats
10W - 18L
1,449 SR
Queue Stats
287W - 273L
1,504 Elo+
Solo
Chang'e
Chang'e
Piggydestroyer0
Chang'e
Level 133
God Stats
1W - 1L
1,702 SR
Queue Stats
54W - 52L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
TheMindzEyeTTV
Ratatoskr
Level 142
God Stats
5W - 11L
1,489 SR
Queue Stats
300W - 318L
1,542 Elo+
Solo
Team Averages
Level 142
1,489 SR
1,537 Elo+

VS

Team Averages
Level 137
1,521 SR
1,467 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Psychopath0
Bakasura
Level 155
God Stats
10W - 5L
1,698 SR
Queue Stats
148W - 142L
1,512 Elo+
Solo
Chaac
Chaac
Reap_EqUinox
Chaac
Level 128
God Stats
27W - 23L
1,591 SR
Queue Stats
247W - 231L
1,545 Elo+
Solo
Sobek
Sobek
bronymlpgamer
Sobek
Level 83
God Stats
1W - 0L
1,317 SR
Queue Stats
3W - 1L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
1 / 1 / 2
3,615
723
1,577
4,237
2,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
1 / 0 / 1
3,443
689
3,240
2,998
568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
OverGhoul
Anubis
2
0 / 0 / 0
2,621
524
0
138
13
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

3
0 / 2 / 0
2,758
552
635
2,113
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
TheMindzEyeTTV
Ratatoskr
7
1 / 0 / 1
3,602
720
655
2,869
704
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 0 / 0
3,694
739
0
1,265
275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
 
Hou Yi
6
1 / 2 / 0
3,367
673
2,599
3,985
928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
Psychopath0
Bakasura
6
2 / 1 / 0
4,109
822
3,008
2,628
841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
3,657
731
179
3,076
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 0
3,466
693
779
5,196
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
3
3
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
2
2
W
Raijin
 
Raijin
0
0
0
0
W
Hou Yi
 
Hou Yi
1
2
0
0.5
L
1
0
1
1.5
L
Anubis
OverGhoul
Anubis
0
0
0
0
L
0
2
0
0
W
Bakasura
Psychopath0
Bakasura
2
1
0
2
W
0
0
0
0
L
Ratatoskr
TheMindzEyeTTV
Ratatoskr
1
0
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,107
Damage
6,565
12,355
Taken
16,150
3,774
Mitigated
5,783
5,489
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,577
273
108
1,021
4,237
2,188
0
498
3,539
0
9,516
W
Raijin
 
Raijin
0
0
0
502
1,265
275
371
0
1,265
20,995
0
W
Hou Yi
 
Hou Yi
2,599
1,140
0
1,101
3,985
928
0
1,229
2,756
0
17,501
L
3,240
2,112
0
1,824
2,998
568
0
281
2,717
18,750
0
L
Anubis
OverGhoul
Anubis
0
0
0
85
138
13
0
0
138
2,647
0
L
635
72
0
690
2,113
301
0
0
1,952
6,565
0
W
Bakasura
Psychopath0
Bakasura
3,008
2,130
0
1,424
2,628
841
0
635
1,993
0
11,938
W
179
0
0
860
3,076
1,289
0
153
2,923
0
21,306
L
Ratatoskr
TheMindzEyeTTV
Ratatoskr
655
64
0
1,761
2,869
704
0
0
2,869
0
16,668
W
779
118
64
2,570
5,196
2,450
319
1,858
3,338
6,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,039
Gold Earned
18,293
108
Minions Killed
161
0
Camps Cleared
0
388,583
Distance Traveled
485,949
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,615
723
13
3
0
104,312
0
W
Raijin
3,694
739
38
8
0
85,197
0
W
Hou Yi
3,367
673
27
5
0
84,740
2
L
Sol
3,443
689
26
5
0
88,942
1
L
Anubis
2,621
524
5
1
0
25,274
0
L
Chang'e
2,758
552
14
3
0
51,313
0
W
Bakasura
4,109
822
35
7
0
100,827
0
W
Chaac
3,657
731
51
10
0
107,443
0
L
Ratatoskr
3,602
720
50
10
0
118,742
0
W
Sobek
3,466
693
10
2
0
107,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role