Player Matchup

Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Achomy
Artemis
Level 68
God Stats
49W - 42L
1,581 SR
Queue Stats
286W - 265L
1,458 Elo+
Solo
Vulcan
Vulcan
CallMeHuxyYT
Vulcan
Level 89
God Stats
14W - 6L
1,722 SR
Queue Stats
237W - 264L
1,493 Elo+
Party 1
Yemoja
Yemoja
GrannyGumJs
Yemoja
Level 124
God Stats
37W - 37L
1,548 SR
Queue Stats
261W - 293L
1,494 Elo+
Party 1
Ravana
Ravana
spiderjay812
Ravana
Level 101
God Stats
24W - 17L
1,575 SR
Queue Stats
407W - 376L
1,483 Elo+
Solo
Team Averages
Level 101
1,585 SR
1,486 Elo+

VS

Team Averages
Level 91
1,470 SR
1,470 Elo+
Atlas
Atlas
GrrStorm
Atlas
Level 158
God Stats
56W - 76L
1,482 SR
Queue Stats
1,331W - 1,274L
1,498 Elo+
Solo
Arachne
Arachne
TheGoodOmen
Arachne
Level 48
God Stats
62W - 47L
1,648 SR
Queue Stats
108W - 110L
1,500 Elo+
Solo
Izanami
Izanami
anelram1013
Izanami
Level 56
God Stats
1W - 5L
1,235 SR
Queue Stats
77W - 118L
1,370 Elo+
Solo
Achilles
Achilles
jimmydeansavg
Achilles
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
229W - 240L
1,488 Elo+
Solo
Yu Huang
Yu Huang
stillwing360
Yu Huang
Level 128
God Stats
8W - 9L
1,485 SR
Queue Stats
138W - 130L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
5 / 0 / 0
7,211
721
4,986
6,858
3,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Artemis
Achomy
Artemis
10
2 / 0 / 1
6,022
602
3,384
3,688
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
10
1 / 3 / 0
5,939
594
3,565
4,034
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
10
1 / 0 / 3
6,049
605
2,337
6,481
3,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
10
1 / 1 / 2
5,230
523
2,616
3,609
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GrrStorm
Atlas
7
0 / 2 / 0
4,521
452
3,331
7,249
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
TheGoodOmen
Arachne
9
3 / 0 / 0
5,117
512
2,978
5,051
1,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
anelram1013
Izanami
9
0 / 3 / 0
5,135
514
1,246
4,000
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
jimmydeansavg
Achilles
8
0 / 5 / 0
4,808
481
5,397
9,489
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
stillwing360
Yu Huang
10
1 / 0 / 2
5,598
560
1,892
4,189
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
4
4
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
0
0
5
W
Artemis
Achomy
Artemis
2
0
1
2.5
W
Vulcan
1
3
0
0.33
W
Yemoja
1
0
3
2.5
L
Atlas
GrrStorm
Atlas
0
2
0
0
L
Arachne
TheGoodOmen
Arachne
3
0
0
3
L
Izanami
anelram1013
Izanami
0
3
0
0
L
Achilles
jimmydeansavg
Achilles
0
5
0
0
W
Ravana
1
1
2
2
L
Yu Huang
stillwing360
Yu Huang
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,888
Damage
14,844
24,670
Taken
29,978
9,908
Mitigated
11,674
11,759
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,986
3,294
0
4,044
6,858
3,159
0
0
6,858
0
40,099
W
Artemis
Achomy
Artemis
3,384
1,565
0
1,760
3,688
1,009
892
1,241
2,237
0
37,529
W
Vulcan
3,565
114
0
139
4,034
1,188
0
1,609
2,133
44,176
1,021
W
Yemoja
2,337
614
1,628
2,149
6,481
3,245
108
1,110
5,113
29,651
1,853
L
Atlas
GrrStorm
Atlas
3,331
1,091
0
1,897
7,249
3,616
0
1,742
5,507
18,365
690
L
Arachne
TheGoodOmen
Arachne
2,978
2,194
0
1,659
5,051
1,613
0
758
4,293
0
21,856
L
Izanami
anelram1013
Izanami
1,246
494
0
125
4,000
961
0
690
3,310
0
27,331
L
Achilles
jimmydeansavg
Achilles
5,397
942
0
1,420
9,489
4,389
0
0
9,489
0
25,871
W
Ravana
2,616
945
0
2,039
3,609
1,307
0
315
3,218
0
26,506
L
Yu Huang
stillwing360
Yu Huang
1,892
44
0
1,115
4,189
1,095
0
2,667
1,522
32,001
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
25,179
358
Minions Killed
260
0
Camps Cleared
0
975,244
Distance Traveled
942,262
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,211
721
88
9
0
148,454
4
W
Artemis
6,022
602
64
6
0
186,064
0
W
Vulcan
5,939
594
87
9
0
210,202
0
W
Yemoja
6,049
605
56
6
0
193,112
1
L
Atlas
4,521
452
36
4
0
139,330
0
L
Arachne
5,117
512
37
4
0
249,149
0
L
Izanami
5,135
514
69
7
0
185,129
2
L
Achilles
4,808
481
30
3
0
172,544
1
W
Ravana
5,230
523
63
6
0
237,412
0
L
Yu Huang
5,598
560
88
9
0
196,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role