Player Matchup

Gilgamesh
Gilgamesh
BeunS
Gilgamesh
Level 218
God Stats
8W - 1L
1,825 SR
Queue Stats
456W - 218L
1,694 Elo+
Party 2
Artemis
Artemis
Riciuuu
Artemis
Level 143
God Stats
2W - 2L
1,401 SR
Queue Stats
299W - 297L
1,485 Elo+
Solo
Cupid
Cupid
SaucisseKnight
Cupid
Level 155
God Stats
6W - 0L
1,852 SR
Queue Stats
302W - 81L
1,717 Elo+
Party 2
Osiris
Osiris
remixcube
Osiris
Level 159
God Stats
7W - 4L
1,748 SR
Queue Stats
347W - 134L
1,841 Elo+
Party 2
Vulcan
Vulcan
xeskenn
Vulcan
Level 180
God Stats
5W - 2L
1,728 SR
Queue Stats
449W - 160L
1,776 Elo+
Party 2
Team Averages
Level 171
1,711 SR
1,703 Elo+

VS

Team Averages
Level 117
1,403 SR
1,534 Elo+
Khepri
Khepri
 
Khepri
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Alexsito8
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 176L
1,511 Elo+
Solo
Artio
Artio
DadanTTV
Artio
Level 28
God Stats
1W - 3L
1,374 SR
Queue Stats
110W - 70L
1,586 Elo+
Solo
Loki
Loki
SchrottRolf
Loki
Level 148
God Stats
3W - 12L
1,253 SR
Queue Stats
423W - 451L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
zitrus5005
Sun Wukong
Level 138
God Stats
0W - 1L
1,387 SR
Queue Stats
4W - 4L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeunS
Gilgamesh
13
1 / 2 / 12
8,500
850
5,699
14,166
14,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Riciuuu
Artemis
13
4 / 3 / 12
8,809
881
11,926
10,920
5,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 1 / 17
8,801
880
4,990
7,462
4,516
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mace

Mace

+10
Physical Power

Osiris
remixcube
Osiris
16
7 / 1 / 11
9,469
947
8,505
14,445
17,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
xeskenn
Vulcan
17
8 / 2 / 10
10,192
1,019
15,577
8,823
4,837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
3 / 6 / 4
7,828
783
9,443
15,058
17,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Alexsito8
Chiron
15
0 / 3 / 8
7,450
745
8,724
6,995
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Artio
DadanTTV
Artio
6
0 / 1 / 1
5,745
575
235
1,795
1,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
2 / 5 / 6
7,936
794
9,973
11,027
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
zitrus5005
Sun Wukong
12
3 / 7 / 3
7,283
728
9,593
15,484
20,478
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
22
Kills
8
9
Deaths
22
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
6
4
0.83
L
Chiron
Alexsito8
Chiron
0
3
8
1.33
W
Gilgamesh
BeunS
Gilgamesh
1
2
12
3.5
L
Artio
DadanTTV
Artio
0
1
1
0.5
W
Artemis
Riciuuu
Artemis
4
3
12
3.33
W
2
1
17
10.5
L
2
5
6
1
W
Osiris
remixcube
Osiris
7
1
11
12.5
W
Vulcan
xeskenn
Vulcan
8
2
10
6.5
L
Sun Wukong
zitrus5005
Sun Wukong
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,697
Damage
37,968
55,816
Taken
50,359
47,087
Mitigated
46,663
24,918
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
9,443
217
371
897
15,058
17,867
0
5,103
9,793
16,903
0
L
Chiron
Alexsito8
Chiron
8,724
1,435
623
916
6,995
3,339
0
1,642
5,352
0
21,912
W
Gilgamesh
BeunS
Gilgamesh
5,699
1,348
681
1,740
14,166
14,964
989
1,942
12,020
0
14,972
L
Artio
DadanTTV
Artio
235
0
336
86
1,795
1,736
0
0
1,795
339
0
W
Artemis
Riciuuu
Artemis
11,926
7,412
193
1,775
10,920
5,346
1,613
1,842
8,872
0
18,888
W
4,990
2,666
12,301
4,409
7,462
4,516
2,329
1,292
6,020
0
17,811
L
9,973
1,563
0
316
11,027
3,243
0
5,329
5,656
0
21,745
W
Osiris
remixcube
Osiris
8,505
1,375
1,689
2,093
14,445
17,424
597
2,267
11,932
0
15,978
W
Vulcan
xeskenn
Vulcan
15,577
574
0
37
8,823
4,837
1,430
1,484
7,294
40,125
0
L
Sun Wukong
zitrus5005
Sun Wukong
9,593
871
400
4,877
15,484
20,478
0
3,502
11,484
0
18,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
36,242
119
Minions Killed
79
0
Camps Cleared
0
890,704
Distance Traveled
675,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,828
783
13
1
0
168,992
0
L
Chiron
7,450
745
37
4
0
158,583
0
W
Gilgamesh
8,500
850
18
2
0
172,315
0
L
Artio
5,745
575
1
0
0
17,012
0
W
Artemis
8,809
881
14
1
0
162,409
0
W
Cupid
8,801
880
36
4
0
169,850
0
L
Loki
7,936
794
20
2
0
156,033
0
W
Osiris
9,469
947
7
1
0
203,275
0
W
Vulcan
10,192
1,019
44
4
0
182,855
0
L
Sun Wukong
7,283
728
8
1
0
174,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role