Player Matchup

Cliodhna
Cliodhna
BeunS
Cliodhna
Level 218
God Stats
6W - 2L
1,868 SR
Queue Stats
356W - 123L
1,746 Elo+
Party 2
Nu Wa
Nu Wa
Chaacrabäus
Nu Wa
Level 159
God Stats
0W - 6L
1,116 SR
Queue Stats
439W - 428L
1,568 Elo+
Solo
Cabrakan
Cabrakan
SaucisseKnight
Cabrakan
Level 155
God Stats
54W - 12L
1,846 SR
Queue Stats
229W - 64L
1,772 Elo+
Party 2
Nike
Nike
remixcube
Nike
Level 159
God Stats
6W - 1L
2,024 SR
Queue Stats
329W - 104L
1,857 Elo+
Party 2
Khepri
Khepri
xeskenn
Khepri
Level 180
God Stats
13W - 3L
2,044 SR
Queue Stats
356W - 117L
1,771 Elo+
Party 2
Team Averages
Level 174
1,780 SR
1,743 Elo+

VS

Team Averages
Level 137
1,689 SR
1,692 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Havivi
Ra
Level 160
God Stats
4W - 1L
1,714 SR
Queue Stats
606W - 128L
1,863 Elo+
Party 1
Fenrir
Fenrir
ILuvEboys
Fenrir
Level 179
God Stats
7W - 2L
1,849 SR
Queue Stats
753W - 212L
1,835 Elo+
Party 1
Ymir
Ymir
Rауquаzа
Ymir
Level 117
God Stats
7W - 1L
1,881 SR
Queue Stats
716W - 122L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BeunS
Cliodhna
12
2 / 1 / 3
6,257
1,043
7,320
8,231
4,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 0 / 0
5,073
846
0
0
0
Cabrakan
11
2 / 3 / 2
6,193
1,032
3,936
6,812
5,332
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nike
10
0 / 2 / 4
5,841
974
5,036
7,628
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
xeskenn
Khepri
11
1 / 1 / 4
6,170
1,028
2,184
5,218
3,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 2 / 3
6,266
1,044
2,398
4,116
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
 
Heimdallr
10
1 / 0 / 5
5,922
987
6,765
3,763
1,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
12
2 / 0 / 3
6,310
1,052
6,692
2,655
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
ILuvEboys
Fenrir
11
2 / 2 / 1
6,001
1,000
3,395
5,884
3,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
2 / 1 / 4
6,650
1,108
4,843
7,344
5,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
5
Kills
7
7
Deaths
5
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
2
3
0.75
W
Heimdallr
 
Heimdallr
1
0
5
3.5
L
Cliodhna
BeunS
Cliodhna
2
1
3
3.5
L
0
0
0
0
W
Ra
2
0
3
3.5
W
Fenrir
ILuvEboys
Fenrir
2
2
1
1.25
W
2
1
4
4
L
Cabrakan
2
3
2
1
L
Nike
0
2
4
1
L
Khepri
xeskenn
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,476
Damage
24,093
27,889
Taken
23,762
18,619
Mitigated
11,754
6,878
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,398
516
0
700
4,116
1,274
164
1,019
3,061
18,448
0
W
Heimdallr
 
Heimdallr
6,765
4,847
0
1,164
3,763
1,087
0
1,440
2,223
0
15,294
L
Cliodhna
BeunS
Cliodhna
7,320
1,203
0
2,959
8,231
4,372
0
3,761
4,038
0
21,287
L
0
0
0
0
0
0
0
0
0
0
0
W
Ra
6,692
666
802
1,358
2,655
874
0
424
2,231
14,404
0
W
Fenrir
ILuvEboys
Fenrir
3,395
1,127
0
1,213
5,884
3,427
156
889
4,756
0
8,851
W
4,843
1,364
0
2,019
7,344
5,092
0
2,348
4,897
14,227
1,264
L
Cabrakan
3,936
499
0
820
6,812
5,332
0
3,420
3,098
12,377
0
L
Nike
5,036
283
0
754
7,628
5,437
0
2,655
4,815
0
16,410
L
Khepri
xeskenn
Khepri
2,184
0
851
1,494
5,218
3,478
0
2,438
2,418
6,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,534
Gold Earned
31,149
94
Minions Killed
137
0
Camps Cleared
0
590,649
Distance Traveled
660,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,266
1,044
56
9
0
129,951
0
W
Heimdallr
5,922
987
16
3
0
105,839
0
L
Cliodhna
6,257
1,043
32
5
0
166,349
0
L
Nu Wa
5,073
846
0
0
0
0
0
W
Ra
6,310
1,052
34
6
0
157,307
0
W
Fenrir
6,001
1,000
14
2
0
139,684
0
W
Ymir
6,650
1,108
17
3
0
128,010
0
L
Cabrakan
6,193
1,032
24
4
0
144,176
0
L
Nike
5,841
974
29
5
0
133,502
0
L
Khepri
6,170
1,028
9
2
0
146,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role