Player Matchup

Loki
Loki
Leonidas-XVI
Loki
Level 170
God Stats
7W - 6L
1,514 SR
Queue Stats
249W - 261L
1,427 Elo+
Solo
Medusa
Medusa
McPhatPat
Medusa
Level 89
God Stats
29W - 21L
1,574 SR
Queue Stats
89W - 98L
1,387 Elo+
Solo
Horus
Horus
irritaable
Horus
Level 119
God Stats
3W - 1L
1,694 SR
Queue Stats
406W - 380L
1,522 Elo+
Party 2
Charon
Charon
jhcffuy
Charon
Level 84
God Stats
7W - 6L
1,507 SR
Queue Stats
113W - 107L
1,421 Elo+
Solo
Persephone
Persephone
toleraable
Persephone
Level 90
God Stats
1W - 6L
1,272 SR
Queue Stats
445W - 438L
1,522 Elo+
Party 2
Team Averages
Level 110
1,512 SR
1,456 Elo+

VS

Team Averages
Level 134
1,464 SR
1,446 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CaptainCappy13
Anubis
Level 111
God Stats
12W - 25L
1,366 SR
Queue Stats
36W - 55L
1,401 Elo+
Solo
Bastet
Bastet
Kushh_ocs
Bastet
Level 129
God Stats
0W - 2L
1,458 SR
Queue Stats
60W - 57L
1,466 Elo+
Party 1
Ymir
Ymir
MeatStick_420
Ymir
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 39L
1,392 Elo+
Party 1
Chaac
Chaac
amodelmerol
Chaac
Level 146
God Stats
16W - 22L
1,494 SR
Queue Stats
72W - 77L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
6,590
599
3,455
6,689
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
McPhatPat
Medusa
11
1 / 2 / 4
5,794
527
4,411
6,429
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
12
2 / 0 / 2
6,935
630
5,722
6,870
5,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon
jhcffuy
Charon
11
2 / 0 / 4
6,607
601
5,065
6,608
4,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
toleraable
Persephone
11
1 / 0 / 4
6,204
564
3,084
3,251
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 2 / 1
5,303
482
3,541
3,861
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
0 / 4 / 1
5,681
516
4,225
6,895
2,693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
Kushh_ocs
Bastet
10
2 / 2 / 0
5,884
535
2,522
6,293
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,661
515
1,600
8,702
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 0
5,687
517
2,830
8,143
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
3
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
L
0
4
1
0.13
L
Bastet
Kushh_ocs
Bastet
2
2
0
1
W
6
1
1
6.5
W
Medusa
McPhatPat
Medusa
1
2
4
1.5
L
0
1
1
0.5
L
0
3
0
0
W
Horus
2
0
2
3
W
Charon
jhcffuy
Charon
2
0
4
4
W
Persephone
toleraable
Persephone
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,737
Damage
14,718
29,847
Taken
33,894
14,607
Mitigated
14,908
11,553
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,541
1,678
0
1,030
3,861
1,076
318
1,143
2,718
0
29,122
L
4,225
45
0
1,922
6,895
2,693
273
3,365
3,530
34,465
574
L
Bastet
Kushh_ocs
Bastet
2,522
858
0
1,207
6,293
1,434
394
689
5,534
0
25,199
W
3,455
1,071
0
3,472
6,689
1,878
0
578
6,111
0
44,947
W
Medusa
McPhatPat
Medusa
4,411
1,443
0
580
6,429
2,113
612
1,770
4,659
0
39,549
L
1,600
158
12
3,020
8,702
4,670
0
2,952
5,750
16,324
0
L
2,830
77
0
1,666
8,143
5,035
0
0
7,703
0
33,270
W
Horus
5,722
2,240
120
3,595
6,870
5,097
0
0
6,870
0
38,109
W
Charon
jhcffuy
Charon
5,065
1,280
0
2,473
6,608
4,695
0
1,975
4,633
21,059
0
W
Persephone
toleraable
Persephone
3,084
180
0
1,313
3,251
824
55
1,307
1,944
36,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,130
Gold Earned
28,216
314
Minions Killed
230
0
Camps Cleared
0
1,065,610
Distance Traveled
953,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,303
482
44
4
0
157,503
0
L
Anubis
5,681
516
55
5
0
177,106
0
L
Bastet
5,884
535
49
4
0
233,629
0
W
Loki
6,590
599
89
8
0
231,639
0
W
Medusa
5,794
527
47
4
0
190,123
0
L
Ymir
5,661
515
23
2
0
210,828
0
L
Chaac
5,687
517
59
5
0
174,605
0
W
Horus
6,935
630
69
6
0
210,964
0
W
Charon
6,607
601
34
3
0
215,256
0
W
Persephone
6,204
564
75
7
0
217,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role