Player Matchup

Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold I
GLIDEia
Artemis
Gold I
Level 129
God Stats
5W - 0L
1,700 SR
Queue Stats
51W - 38L
1,574 MMR
Solo
Chronos
Chronos
Gold II
SPEEDLESS306
Chronos
Gold II
Level 123
God Stats
5W - 5L
1,511 SR
Queue Stats
356W - 362L
1,546 MMR
Solo
Cerberus
Cerberus
Platinum II
SeaPandas16
Cerberus
Platinum II
Level 160
God Stats
33W - 9L
1,820 SR
Queue Stats
410W - 402L
1,611 MMR
Solo
Mercury
Mercury
Platinum V
XarkoYT
Mercury
Platinum V
Level 144
God Stats
9W - 5L
1,741 SR
Queue Stats
149W - 146L
1,636 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,654 SR
1,573 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 182
1,478 SR
1,577 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Arturo bike2934
Zhong Kui
Gold II
Level 116
God Stats
1W - 4L
1,356 SR
Queue Stats
259W - 270L
1,618 MMR
Solo
Jing Wei
Jing Wei
Platinum V
Diegovea
Jing Wei
Platinum V
Level 154
God Stats
0W - 2L
1,336 SR
Queue Stats
110W - 99L
1,511 MMR
Solo
Shiva
Shiva
Gold I
OnlyFuns
Shiva
Gold I
Level 229
God Stats
63W - 45L
1,683 SR
Queue Stats
666W - 687L
1,607 MMR
Solo
Hel
Hel
Platinum III
The_Bananator
Hel
Platinum III
Level 263
God Stats
3W - 4L
1,513 SR
Queue Stats
340W - 341L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 3 / 4
6,953
579
8,793
11,567
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
GLIDEia
Artemis
14
3 / 0 / 0
7,470
623
5,085
4,710
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos
SPEEDLESS306
Chronos
12
0 / 1 / 2
6,668
556
4,383
6,355
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
SeaPandas16
Cerberus
11
1 / 1 / 2
6,245
520
5,534
9,669
5,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
XarkoYT
Mercury
13
5 / 0 / 4
7,114
593
7,358
8,054
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CthulhuSerqetAgniSkadi

VS

Bans
BacchusKing ArthurAo KuangCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 4 / 0
5,902
492
4,012
7,653
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Arturo bike2934
Zhong Kui
13
0 / 0 / 1
6,907
576
6,236
7,008
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Diegovea
Jing Wei
13
0 / 2 / 1
6,939
578
4,907
8,819
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
OnlyFuns
Shiva
11
2 / 2 / 2
6,318
527
8,306
12,070
6,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 2 / 2
5,852
488
3,060
8,983
5,627
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
5
5
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
3
4
1
L
Fenrir
 
Fenrir
3
4
0
0.75
L
Zhong Kui
Arturo bike2934
Zhong Kui
0
0
1
0.5
L
Jing Wei
Diegovea
Jing Wei
0
2
1
0.25
W
Artemis
GLIDEia
Artemis
3
0
0
3
L
Shiva
OnlyFuns
Shiva
2
2
2
1.5
W
Chronos
SPEEDLESS306
Chronos
0
1
2
1
W
Cerberus
SeaPandas16
Cerberus
1
1
2
2
L
0
2
2
0.5
W
Mercury
XarkoYT
Mercury
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,153
Damage
26,521
40,355
Taken
44,533
18,446
Mitigated
22,602
15,310
Healing
20,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,793
2,720
0
5,244
11,567
6,009
0
460
10,498
0
48,789
L
Fenrir
 
Fenrir
4,012
702
0
2,391
7,653
2,271
0
1,551
6,004
0
27,088
L
Zhong Kui
Arturo bike2934
Zhong Kui
6,236
942
0
4,225
7,008
4,535
0
3,856
2,968
61,963
1,989
L
Jing Wei
Diegovea
Jing Wei
4,907
3,744
0
3,129
8,819
3,379
0
731
8,088
0
63,375
W
Artemis
GLIDEia
Artemis
5,085
1,903
0
3,085
4,710
1,689
964
705
4,005
0
57,122
L
Shiva
OnlyFuns
Shiva
8,306
1,809
0
5,534
12,070
6,790
0
660
11,360
0
42,863
W
Chronos
SPEEDLESS306
Chronos
4,383
1,497
0
1,394
6,355
2,114
0
2,478
3,843
56,171
0
W
Cerberus
SeaPandas16
Cerberus
5,534
28
0
3,592
9,669
5,720
0
4,049
5,620
26,488
0
L
3,060
494
1,377
3,603
8,983
5,627
0
2,713
6,196
16,655
0
W
Mercury
XarkoYT
Mercury
7,358
2,855
0
1,995
8,054
2,914
0
1,423
6,560
0
46,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
31,918
430
Minions Killed
369
0
Camps Cleared
0
1,409,972
Distance Traveled
1,243,241
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,953
579
82
7
0
280,122
6
L
Fenrir
5,902
492
46
4
0
248,900
0
L
Zhong Kui
6,907
576
136
11
0
245,438
1
L
Jing Wei
6,939
578
110
9
0
245,773
5
W
Artemis
7,470
623
109
9
0
246,625
1
L
Shiva
6,318
527
57
5
0
245,859
2
W
Chronos
6,668
556
120
10
0
292,622
2
W
Cerberus
6,245
520
50
4
0
269,236
2
L
Hel
5,852
488
20
2
0
257,271
2
W
Mercury
7,114
593
69
6
0
321,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role