Player Matchup

Charon
Charon
 
Charon
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Knightwarrior-06
Nox
Level 59
God Stats
1W - 2L
1,469 SR
Queue Stats
19W - 22L
1,398 Elo+
Solo
Odin
Odin
SayJay-IIIK
Odin
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
351W - 343L
1,549 Elo+
Solo
Danzaburou
Danzaburou
moussamostik
Danzaburou
Level 59
God Stats
0W - 1L
1,309 SR
Queue Stats
74W - 70L
1,501 Elo+
Solo
Team Averages
Level 62
1,413 SR
1,490 Elo+

VS

Team Averages
Level 110
1,506 SR
1,455 Elo+
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Abnel00PR
Vulcan
Level 89
God Stats
1W - 0L
1,993 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
LoboKillerganga
Neith
Level 38
God Stats
1W - 3L
1,141 SR
Queue Stats
16W - 30L
1,307 Elo+
Solo
Awilix
Awilix
SaintStorm35
Awilix
Level 139
God Stats
2W - 3L
1,409 SR
Queue Stats
569W - 583L
1,471 Elo+
Solo
Chaac
Chaac
picklenick420
Chaac
Level 128
God Stats
31W - 23L
1,489 SR
Queue Stats
78W - 76L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 1
5,563
1,113
938
6,080
4,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
 
Baron Samedi
10
0 / 0 / 1
5,374
1,075
2,637
5,332
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,235
1,047
1,742
6,233
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 3 / 0
5,541
1,108
1,298
3,528
2,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
moussamostik
Danzaburou
9
0 / 3 / 0
5,050
1,010
2,064
4,532
1,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

317

VS

Team 2 Tickets

423

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 1 / 7
5,941
1,188
5,961
2,459
708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Abnel00PR
Vulcan
11
4 / 0 / 6
6,677
1,335
8,382
1,025
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 4
5,720
1,144
2,335
1,727
632
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
11
3 / 0 / 5
6,521
1,304
1,963
1,019
391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 7
6,759
1,352
4,536
5,209
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
1
Kills
10
10
Deaths
1
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
1
0.5
L
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
Raijin
 
Raijin
1
1
7
4.5
W
Vulcan
Abnel00PR
Vulcan
4
0
6
7
L
0
3
1
0.17
W
0
0
4
2
W
Awilix
3
0
5
5.5
L
1
3
0
0.33
L
Danzaburou
moussamostik
Danzaburou
0
3
0
0
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,679
Damage
23,177
25,705
Taken
11,439
11,479
Mitigated
6,369
1,897
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
938
103
0
479
6,080
4,134
0
2,397
3,683
5,999
0
L
Baron Samedi
 
Baron Samedi
2,637
161
263
533
5,332
1,965
0
4,059
1,273
11,358
0
W
Raijin
 
Raijin
5,961
376
80
718
2,459
708
0
1,235
1,190
12,958
304
W
Vulcan
Abnel00PR
Vulcan
8,382
0
0
200
1,025
320
0
506
485
13,918
0
L
1,742
273
0
0
6,233
1,796
0
4,147
2,086
8,588
311
W
2,335
938
0
749
1,727
632
0
674
1,053
0
15,047
W
Awilix
1,963
646
0
10
1,019
391
0
215
804
0
7,891
L
1,298
249
0
102
3,528
2,242
0
1,083
2,445
0
3,120
L
Danzaburou
moussamostik
Danzaburou
2,064
432
0
520
4,532
1,342
0
2,499
2,033
0
11,171
W
4,536
350
0
2,342
5,209
4,318
0
2,534
2,607
0
18,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,763
Gold Earned
31,618
75
Minions Killed
110
3
Camps Cleared
9
349,904
Distance Traveled
483,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,563
1,113
9
2
1
76,460
0
L
Baron Samedi
5,374
1,075
26
5
0
95,553
0
W
Raijin
5,941
1,188
21
4
2
80,792
0
W
Vulcan
6,677
1,335
22
4
2
114,387
0
L
Nox
5,235
1,047
15
3
1
71,113
0
W
Neith
5,720
1,144
25
5
2
93,302
0
W
Awilix
6,521
1,304
8
2
3
94,356
0
L
Odin
5,541
1,108
3
1
1
53,948
0
L
Danzaburou
5,050
1,010
22
4
0
52,830
0
W
Chaac
6,759
1,352
34
7
0
100,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role