Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Arlai
Ra
Level 120
God Stats
21W - 12L
1,659 SR
Queue Stats
95W - 77L
1,607 Elo+
Solo
Tyr
Tyr
Bestoo
Tyr
Level 47
God Stats
1W - 1L
1,270 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 2
Jormungandr
Jormungandr
DigitalVORT3X
Jormungandr
Level 146
God Stats
10W - 5L
1,574 SR
Queue Stats
484W - 503L
1,517 Elo+
Solo
Danzaburou
Danzaburou
Helpiamfishh
Danzaburou
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 104
1,501 SR
1,479 Elo+

VS

Team Averages
Level 80
1,543 SR
1,505 Elo+
Hou Yi
Hou Yi
MrMonk125
Hou Yi
Level 80
God Stats
40W - 38L
1,619 SR
Queue Stats
332W - 304L
1,589 Elo+
Solo
Thanatos
Thanatos
Orgotos
Thanatos
Level 39
God Stats
30W - 29L
1,415 SR
Queue Stats
66W - 79L
1,410 Elo+
Party 1
Set
Set
Toika69
Set
Level 129
God Stats
8W - 8L
1,580 SR
Queue Stats
259W - 246L
1,509 Elo+
Solo
Ra
Ra
WarDemocracy
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
zeunicornx
Bacchus
Level 106
God Stats
5W - 3L
1,604 SR
Queue Stats
89W - 84L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 2 / 4
6,640
604
3,789
6,794
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
14
5 / 0 / 1
8,137
740
3,401
4,018
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Bestoo
Tyr
10
1 / 1 / 3
6,011
546
2,782
6,052
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
DigitalVORT3X
Jormungandr
13
2 / 0 / 3
7,083
644
5,110
7,787
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Helpiamfishh
Danzaburou
10
5 / 2 / 2
6,100
555
8,260
7,052
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MrMonk125
Hou Yi
9
1 / 5 / 3
5,597
509
5,486
7,864
2,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Orgotos
Thanatos
12
4 / 1 / 1
6,378
580
1,331
6,916
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
10
0 / 4 / 0
5,626
511
5,455
10,505
5,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 5 / 0
5,461
496
1,399
5,146
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bacchus
zeunicornx
Bacchus
8
0 / 3 / 3
5,298
482
3,925
9,032
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
5
5
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
4
3.5
W
Ra
5
0
1
5.5
W
Tyr
Bestoo
Tyr
1
1
3
2.5
W
Jormungandr
DigitalVORT3X
Jormungandr
2
0
3
3.5
W
Danzaburou
Helpiamfishh
Danzaburou
5
2
2
3
L
Hou Yi
MrMonk125
Hou Yi
1
5
3
0.5
L
Thanatos
Orgotos
Thanatos
4
1
1
4.5
L
Set
0
4
0
0
L
0
5
0
0
L
Bacchus
zeunicornx
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
17,596
31,703
Taken
39,463
16,339
Mitigated
19,859
13,240
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,789
1,110
0
848
6,794
2,678
111
1,061
5,733
0
34,476
W
Ra
3,401
268
342
2,216
4,018
1,377
824
1,443
2,575
62,558
1,752
W
Tyr
Bestoo
Tyr
2,782
238
0
2,524
6,052
3,730
42
962
5,090
0
15,705
W
Jormungandr
DigitalVORT3X
Jormungandr
5,110
2,351
0
5,496
7,787
6,505
0
0
7,787
47,000
2,241
W
Danzaburou
Helpiamfishh
Danzaburou
8,260
2,676
0
1,814
7,052
2,049
380
1,858
5,194
0
39,469
L
Hou Yi
MrMonk125
Hou Yi
5,486
3,113
0
2,306
7,864
2,457
0
0
7,864
0
35,136
L
Thanatos
Orgotos
Thanatos
1,331
422
0
5,380
6,916
2,618
0
102
6,814
0
42,589
L
Set
5,455
3,131
0
2,948
10,505
5,842
0
5,207
5,298
0
39,232
L
1,399
291
0
460
5,146
1,292
85
2,983
2,139
35,430
674
L
Bacchus
zeunicornx
Bacchus
3,925
705
0
1,979
9,032
7,650
0
0
9,032
12,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,971
Gold Earned
28,360
381
Minions Killed
303
0
Camps Cleared
0
1,190,397
Distance Traveled
1,127,847
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,640
604
67
6
0
264,215
0
W
Ra
8,137
740
130
12
0
257,919
0
W
Tyr
6,011
546
31
3
0
262,005
0
W
Jormungandr
7,083
644
93
8
0
196,847
0
W
Danzaburou
6,100
555
60
5
0
209,411
0
L
Hou Yi
5,597
509
73
7
0
203,553
2
L
Thanatos
6,378
580
81
7
0
265,020
0
L
Set
5,626
511
70
6
0
208,324
1
L
Ra
5,461
496
67
6
0
214,609
0
L
Bacchus
5,298
482
12
1
0
236,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role